Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DatashiaRei
Charon
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo
Ratatoskr
Ratatoskr
Ferretiko
Ratatoskr
Level 103
God Stats
13W - 18L
1,604 SR
Queue Stats
43W - 47L
1,490 Elo+
Solo
Nut
Nut
lex973
Nut
Level 111
God Stats
4W - 6L
1,266 SR
Queue Stats
117W - 137L
1,445 Elo+
Solo
Eset
Eset
pokemanman
Eset
Level 158
God Stats
45W - 40L
1,574 SR
Queue Stats
566W - 579L
1,585 Elo+
Solo
Team Averages
Level 114
1,489 SR
1,478 Elo+

VS

Team Averages
Level 132
1,640 SR
1,539 Elo+
Vulcan
Vulcan
 
Vulcan
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Akechia
Vamana
Level 132
God Stats
1W - 1L
1,281 SR
Queue Stats
107W - 75L
1,569 Elo+
Solo
Cliodhna
Cliodhna
ItzGenneXttv
Cliodhna
Level 151
God Stats
7W - 4L
1,788 SR
Queue Stats
423W - 427L
1,547 Elo+
Solo
Athena
Athena
KingGoombatXII
Athena
Level 104
God Stats
15W - 13L
1,852 SR
Queue Stats
141W - 133L
1,520 Elo+
Solo
Anubis
Anubis
Monsaker
Anubis
Level 106
God Stats
3W - 1L
1,778 SR
Queue Stats
122W - 111L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 0
5,696
1,139
5,491
10,602
10,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
10
0 / 2 / 0
5,618
1,124
1,216
2,936
2,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Ferretiko
Ratatoskr
10
0 / 5 / 0
5,942
1,188
5,157
11,967
4,248
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
lex973
Nut
10
0 / 2 / 0
5,653
1,131
4,090
7,431
2,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 4 / 0
5,903
1,181
6,038
6,427
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

300

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
4 / 0 / 8
7,006
1,401
8,659
2,182
984
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Akechia
Vamana
12
4 / 0 / 10
7,265
1,453
9,175
6,318
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
ItzGenneXttv
Cliodhna
12
5 / 0 / 9
7,334
1,467
7,176
3,418
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 15
7,114
1,423
4,350
8,198
8,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Monsaker
Anubis
12
4 / 0 / 11
7,365
1,473
5,730
4,604
2,459
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
70
0
Kills
17
17
Deaths
0
0
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Vulcan
 
Vulcan
4
0
8
8
W
Vamana
Akechia
Vamana
4
0
10
9
L
Charon
0
2
0
0
L
Ratatoskr
Ferretiko
Ratatoskr
0
5
0
0
W
Cliodhna
ItzGenneXttv
Cliodhna
5
0
9
9.5
W
0
0
15
7.5
W
Anubis
Monsaker
Anubis
4
0
11
9.5
L
Nut
lex973
Nut
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
35,090
39,363
Taken
24,720
20,984
Mitigated
18,326
1,925
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,491
487
0
491
10,602
10,007
0
4,373
6,229
0
14,252
W
Vulcan
 
Vulcan
8,659
3,348
0
0
2,182
984
0
933
1,249
23,375
0
W
Vamana
Akechia
Vamana
9,175
5,391
0
2,255
6,318
4,477
0
2,428
3,890
0
16,593
L
Charon
1,216
251
0
142
2,936
2,098
0
1,040
1,896
3,563
0
L
Ratatoskr
Ferretiko
Ratatoskr
5,157
1,043
0
0
11,967
4,248
0
6,370
5,597
0
26,623
W
Cliodhna
ItzGenneXttv
Cliodhna
7,176
213
0
553
3,418
1,577
0
1,071
2,347
0
14,342
W
4,350
1,387
0
1,350
8,198
8,829
0
2,138
6,060
9,939
0
W
Anubis
Monsaker
Anubis
5,730
167
0
1,592
4,604
2,459
0
684
3,920
16,937
0
L
Nut
lex973
Nut
4,090
2,299
0
358
7,431
2,827
0
3,463
3,968
0
9,737
L
6,038
436
434
500
6,427
1,804
0
3,493
2,934
17,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
36,084
115
Minions Killed
99
3
Camps Cleared
6
458,429
Distance Traveled
592,765
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,696
1,139
20
4
1
117,921
0
W
Vulcan
7,006
1,401
33
7
0
94,770
2
W
Vamana
7,265
1,453
10
2
5
118,378
0
L
Charon
5,618
1,124
4
1
1
46,669
0
L
Ratatoskr
5,942
1,188
55
11
0
105,055
0
W
Cliodhna
7,334
1,467
30
6
0
135,540
0
W
Athena
7,114
1,423
12
2
0
127,851
0
W
Anubis
7,365
1,473
14
3
1
116,226
0
L
Nut
5,653
1,131
13
3
0
93,827
0
L
Eset
5,903
1,181
23
5
1
94,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role