Player Matchup

Gilgamesh
Gilgamesh
Alemefraz
Gilgamesh
Level 153
God Stats
28W - 19L
1,636 SR
Queue Stats
1,176W - 1,144L
1,564 Elo+
Solo
Yemoja
Yemoja
CapturedBrush28
Yemoja
Level 155
God Stats
6W - 9L
1,365 SR
Queue Stats
239W - 238L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Darksieni
Danzaburou
Level 81
God Stats
1W - 3L
1,475 SR
Queue Stats
198W - 185L
1,511 Elo+
Party 1
Osiris
Osiris
THELONEHORSE680
Osiris
Level 159
God Stats
5W - 5L
1,570 SR
Queue Stats
237W - 236L
1,553 Elo+
Party 2
Hel
Hel
Trícksy
Hel
Level 25
God Stats
13W - 12L
1,544 SR
Queue Stats
54W - 55L
1,507 Elo+
Party 1
Team Averages
Level 115
1,518 SR
1,538 Elo+

VS

Team Averages
Level 113
1,616 SR
1,493 Elo+
Cerberus
Cerberus
RicknRollbadumz
Cerberus
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 122L
1,515 Elo+
Solo
Eset
Eset
SniperMoneySmite
Eset
Level 141
God Stats
7W - 2L
1,406 SR
Queue Stats
194W - 201L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
TETONCIO
Sun Wukong
Level 149
God Stats
1W - 0L
1,694 SR
Queue Stats
183W - 192L
1,486 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zaander930
Ah Muzen Cab
Level 67
God Stats
10W - 1L
1,888 SR
Queue Stats
45W - 47L
1,480 Elo+
Solo
Camazotz
Camazotz
aleix2002
Camazotz
Level 139
God Stats
7W - 4L
1,592 SR
Queue Stats
139W - 134L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alemefraz
Gilgamesh
6
0 / 1 / 0
4,176
418
712
4,043
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 0
5,596
560
1,503
8,084
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Darksieni
Danzaburou
9
0 / 2 / 0
4,780
478
2,197
8,008
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,824
482
2,869
8,585
8,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 0
5,756
576
2,869
5,238
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 0 / 1
5,333
533
2,936
6,605
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,209
621
1,592
2,615
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TETONCIO
Sun Wukong
12
2 / 0 / 0
6,854
685
4,505
6,302
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
Zaander930
Ah Muzen Cab
11
1 / 1 / 0
6,336
634
5,860
4,076
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
aleix2002
Camazotz
11
3 / 0 / 1
5,954
595
4,271
8,009
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
7
7
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alemefraz
Gilgamesh
0
1
0
0
L
1
0
0
1
L
Danzaburou
Darksieni
Danzaburou
0
2
0
0
W
Cerberus
0
0
1
0.5
W
1
0
0
1
W
Sun Wukong
TETONCIO
Sun Wukong
2
0
0
2
L
0
2
1
0.25
L
0
2
0
0
W
Ah Muzen Cab
Zaander930
Ah Muzen Cab
1
1
0
1
W
Camazotz
aleix2002
Camazotz
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,150
Damage
19,164
33,958
Taken
27,607
19,327
Mitigated
12,188
9,206
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alemefraz
Gilgamesh
712
174
0
488
4,043
1,710
0
715
3,328
0
15,330
L
1,503
439
661
1,455
8,084
4,601
0
1,425
6,659
23,974
2,415
L
Danzaburou
Darksieni
Danzaburou
2,197
1,043
0
3,016
8,008
2,626
0
631
7,377
0
36,559
W
Cerberus
2,936
211
0
3,307
6,605
3,993
0
591
5,974
20,634
0
W
1,592
0
0
814
2,615
799
0
969
1,536
50,171
0
W
Sun Wukong
TETONCIO
Sun Wukong
4,505
1,764
0
2,314
6,302
3,042
0
776
5,466
0
55,011
L
2,869
1,022
0
1,868
8,585
8,529
0
394
8,191
0
26,542
L
2,869
158
220
1,498
5,238
1,861
0
1,363
3,875
44,930
0
W
Ah Muzen Cab
Zaander930
Ah Muzen Cab
5,860
2,562
0
506
4,076
1,621
0
765
3,311
0
53,740
W
Camazotz
aleix2002
Camazotz
4,271
970
0
6,497
8,009
2,733
0
631
7,290
0
38,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
30,686
299
Minions Killed
403
0
Camps Cleared
0
742,041
Distance Traveled
1,080,610
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,176
418
30
3
0
113,511
0
L
Yemoja
5,596
560
48
5
0
138,035
0
L
Danzaburou
4,780
478
66
7
0
163,788
0
W
Cerberus
5,333
533
44
4
0
203,862
3
W
Eset
6,209
621
100
10
0
213,961
0
W
Sun Wukong
6,854
685
97
10
0
224,778
2
L
Osiris
4,824
482
47
5
0
146,719
0
L
Hel
5,756
576
108
11
0
179,988
0
W
Ah Muzen Cab
6,336
634
94
9
0
176,591
1
W
Camazotz
5,954
595
68
7
0
261,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role