Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
El_Uruguayo_09
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
FreshXeno
Gilgamesh
Level 88
God Stats
4W - 2L
1,512 SR
Queue Stats
116W - 113L
1,482 Elo+
Solo
Hades
Hades
GPM_231
Hades
Level 81
God Stats
7W - 3L
1,724 SR
Queue Stats
192W - 228L
1,420 Elo+
Party 3
Skadi
Skadi
Tityy_Rz
Skadi
Level 65
God Stats
8W - 4L
1,708 SR
Queue Stats
237W - 261L
1,396 Elo+
Party 3
Team Averages
Level 71
1,589 SR
1,425 Elo+

VS

Team Averages
Level 79
1,541 SR
1,408 Elo+
Baron Samedi
Baron Samedi
Darkitachi01
Baron Samedi
Level 65
God Stats
9W - 7L
1,454 SR
Queue Stats
48W - 61L
1,415 Elo+
Solo
Agni
Agni
Slaktarenskojj
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,426 Elo+
Party 2
Sol
Sol
WZenUsers
Sol
Level 50
God Stats
2W - 1L
1,527 SR
Queue Stats
32W - 40L
1,271 Elo+
Solo
Serqet
Serqet
jossefiine
Serqet
Level 120
God Stats
3W - 3L
1,408 SR
Queue Stats
35W - 32L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
taleb_kh_99
Sun Wukong
Level 136
God Stats
6W - 5L
1,815 SR
Queue Stats
508W - 481L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 2
6,039
503
3,499
11,136
10,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 0
6,359
530
3,191
7,329
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FreshXeno
Gilgamesh
12
3 / 0 / 0
7,089
591
5,689
10,615
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
GPM_231
Hades
9
0 / 4 / 0
4,900
408
4,047
8,717
5,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Skadi
Tityy_Rz
Skadi
11
1 / 4 / 3
6,072
506
3,770
8,036
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkitachi01
Baron Samedi
11
3 / 3 / 3
6,483
540
6,625
7,043
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 2
7,464
622
6,648
6,659
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 1 / 3
6,456
538
7,073
5,968
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
jossefiine
Serqet
12
1 / 0 / 1
6,569
547
2,835
7,885
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
taleb_kh_99
Sun Wukong
13
4 / 0 / 1
8,447
704
5,604
10,217
7,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Baron Samedi
Darkitachi01
Baron Samedi
3
3
3
1.5
L
1
3
0
0.33
L
Gilgamesh
FreshXeno
Gilgamesh
3
0
0
3
L
Hades
GPM_231
Hades
0
4
0
0
W
1
1
2
2
L
Skadi
Tityy_Rz
Skadi
1
4
3
0.63
W
3
1
3
4.5
W
Serqet
jossefiine
Serqet
1
0
1
1.5
W
Sun Wukong
taleb_kh_99
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
28,785
45,833
Taken
37,772
27,987
Mitigated
17,407
8,826
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,499
1,489
0
2,296
11,136
10,102
297
5,777
5,041
22,220
752
W
Baron Samedi
Darkitachi01
Baron Samedi
6,625
639
546
2,178
7,043
2,999
249
2,297
4,746
29,876
1,086
L
3,191
82
0
1,436
7,329
2,701
0
4,614
2,599
38,589
0
L
Gilgamesh
FreshXeno
Gilgamesh
5,689
2,332
0
1,509
10,615
6,836
0
2,823
7,792
0
59,665
L
Hades
GPM_231
Hades
4,047
898
0
2,608
8,717
5,207
0
455
8,262
27,905
0
W
6,648
413
0
1,644
6,659
2,329
424
2,339
3,966
49,308
2,984
L
Skadi
Tityy_Rz
Skadi
3,770
1,173
0
977
8,036
3,141
726
6,265
1,771
0
37,236
W
7,073
3,851
0
2,314
5,968
1,919
785
1,577
4,391
35,032
0
W
Serqet
jossefiine
Serqet
2,835
564
0
5,179
7,885
3,019
0
554
7,331
0
47,317
W
Sun Wukong
taleb_kh_99
Sun Wukong
5,604
1,091
0
2,291
10,217
7,141
87
3,576
6,601
0
63,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
35,419
308
Minions Killed
395
0
Camps Cleared
0
1,157,090
Distance Traveled
1,190,747
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,039
503
26
2
0
258,930
4
W
Baron Samedi
6,483
540
44
4
0
234,612
0
L
Janus
6,359
530
82
7
0
237,438
0
L
Gilgamesh
7,089
591
95
8
0
275,648
0
L
Hades
4,900
408
33
3
0
190,578
3
W
Agni
7,464
622
90
8
0
236,088
0
L
Skadi
6,072
506
72
6
0
194,496
0
W
Sol
6,456
538
54
5
0
216,331
2
W
Serqet
6,569
547
85
7
0
280,067
0
W
Sun Wukong
8,447
704
122
10
0
223,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role