Player Matchup

Charon
Charon
 
Charon
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FatalAttempt
Charybdis
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,694 Elo+
Solo
Thor
Thor
Gimlets
Thor
Level 126
God Stats
86W - 85L
1,568 SR
Queue Stats
362W - 318L
1,504 Elo+
Solo
Scylla
Scylla
pnikita1
Scylla
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 136L
1,426 Elo+
Party 1
Erlang Shen
Erlang Shen
psaridzze
Erlang Shen
Level 100
God Stats
10W - 3L
1,500 SR
Queue Stats
128W - 156L
1,445 Elo+
Party 1
Team Averages
Level 127
1,514 SR
1,514 Elo+

VS

Team Averages
Level 159
1,570 SR
1,484 Elo+
Vulcan
Vulcan
 
Vulcan
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Lenzo777
Ao Kuang
Level 176
God Stats
47W - 36L
1,568 SR
Queue Stats
204W - 208L
1,516 Elo+
Solo
Zeus
Zeus
MARP1
Zeus
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 69L
1,435 Elo+
Solo
Medusa
Medusa
ROCULES89
Medusa
Level 136
God Stats
6W - 6L
1,648 SR
Queue Stats
195W - 185L
1,487 Elo+
Solo
Chaac
Chaac
sockkeeper51
Chaac
Level 108
God Stats
17W - 12L
1,634 SR
Queue Stats
218W - 225L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 1 / 3
5,891
1,178
2,990
5,375
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
FatalAttempt
Charybdis
10
1 / 0 / 2
5,228
1,046
3,784
3,983
1,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Gimlets
Thor
11
1 / 1 / 2
5,542
1,108
3,350
4,751
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
pnikita1
Scylla
10
1 / 1 / 3
5,277
1,055
1,639
3,346
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
psaridzze
Erlang Shen
11
3 / 1 / 3
5,819
1,164
4,872
7,374
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 0
5,688
1,138
7,038
3,812
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Lenzo777
Ao Kuang
10
1 / 1 / 1
5,015
1,003
2,690
6,066
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
MARP1
Zeus
6
0 / 0 / 0
2,808
562
0
0
0
Medusa
ROCULES89
Medusa
10
0 / 2 / 3
5,204
1,041
2,157
3,720
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
4,864
973
4,130
7,137
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
4
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
3
3.5
L
Vulcan
 
Vulcan
2
2
0
1
W
Charybdis
FatalAttempt
Charybdis
1
0
2
2
W
Thor
Gimlets
Thor
1
1
2
2
L
Ao Kuang
Lenzo777
Ao Kuang
1
1
1
1.5
L
Zeus
MARP1
Zeus
0
0
0
0
L
Medusa
ROCULES89
Medusa
0
2
3
0.75
W
Scylla
pnikita1
Scylla
1
1
3
2.5
W
Erlang Shen
psaridzze
Erlang Shen
3
1
3
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,635
Damage
16,015
24,829
Taken
20,735
13,464
Mitigated
10,534
6,345
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,990
402
0
1,498
5,375
3,762
0
3,168
2,168
13,659
0
L
Vulcan
 
Vulcan
7,038
3,398
0
790
3,812
1,629
0
1,587
2,225
22,953
477
W
Charybdis
FatalAttempt
Charybdis
3,784
1,700
0
1,125
3,983
1,431
554
842
2,974
0
13,601
W
Thor
Gimlets
Thor
3,350
420
0
720
4,751
1,954
44
959
3,750
0
15,696
L
Ao Kuang
Lenzo777
Ao Kuang
2,690
1,174
0
468
6,066
2,660
0
884
5,182
7,659
1,154
L
Zeus
MARP1
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
ROCULES89
Medusa
2,157
895
0
402
3,720
1,473
0
1,033
2,687
0
14,147
W
Scylla
pnikita1
Scylla
1,639
262
0
370
3,346
1,048
287
1,479
1,832
7,127
561
W
Erlang Shen
psaridzze
Erlang Shen
4,872
2,605
0
2,632
7,374
5,269
0
2,958
4,237
0
13,664
L
4,130
451
0
1,878
7,137
4,772
0
1,019
6,118
0
10,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
23,579
125
Minions Killed
102
0
Camps Cleared
0
625,470
Distance Traveled
489,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,891
1,178
15
3
0
115,952
0
L
Vulcan
5,688
1,138
45
9
0
135,444
0
W
Charybdis
5,228
1,046
35
7
0
127,553
0
W
Thor
5,542
1,108
40
8
0
119,940
0
L
Ao Kuang
5,015
1,003
15
3
0
132,771
0
L
Zeus
2,808
562
0
0
0
0
0
L
Medusa
5,204
1,041
31
6
0
106,469
0
W
Scylla
5,277
1,055
15
3
0
123,380
0
W
Erlang Shen
5,819
1,164
20
4
0
138,645
0
L
Chaac
4,864
973
11
2
0
114,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role