Player Matchup

Ao Kuang
Ao Kuang
Afkon
Ao Kuang
Level 241
God Stats
12W - 6L
1,627 SR
Queue Stats
335W - 303L
1,613 Elo+
Party 2
Ullr
Ullr
Futuolixus
Ullr
Level 194
God Stats
2W - 0L
1,876 SR
Queue Stats
59W - 31L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JestemDoDupy
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
SlaashMD
Ne Zha
Level 220
God Stats
6W - 5L
1,664 SR
Queue Stats
176W - 146L
1,618 Elo+
Party 2
Bellona
Bellona
mo3gza
Bellona
Level 157
God Stats
9W - 6L
1,530 SR
Queue Stats
67W - 55L
1,589 Elo+
Solo
Team Averages
Level 191
1,639 SR
1,622 Elo+

VS

Team Averages
Level 142
1,528 SR
1,567 Elo+
Lancelot
Lancelot
DiQing
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 210L
1,615 Elo+
Party 3
Merlin
Merlin
Kudlaty31
Merlin
Level 157
God Stats
4W - 7L
1,448 SR
Queue Stats
110W - 119L
1,495 Elo+
Solo
Anubis
Anubis
Sucks2BeU
Anubis
Level 17
God Stats
3W - 1L
1,787 SR
Queue Stats
81W - 64L
1,685 Elo+
Party 3
Ymir
Ymir
abriot
Ymir
Level 205
God Stats
3W - 2L
1,773 SR
Queue Stats
60W - 59L
1,536 Elo+
Party 4
Hachiman
Hachiman
ragaca
Hachiman
Level 171
God Stats
0W - 1L
1,133 SR
Queue Stats
37W - 33L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Afkon
Ao Kuang
15
10 / 2 / 4
8,811
629
10,350
13,706
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 0
8,121
580
8,241
12,634
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
JestemDoDupy
Morgan Le Fay
14
2 / 0 / 9
8,023
573
13,156
6,848
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
SlaashMD
Ne Zha
11
1 / 3 / 8
6,636
474
6,431
12,333
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
mo3gza
Bellona
13
2 / 1 / 2
7,419
530
8,285
19,603
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DiQing
Lancelot
11
2 / 5 / 3
6,607
472
7,160
15,365
5,476
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Kudlaty31
Merlin
14
2 / 2 / 1
7,883
563
7,571
7,418
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Sucks2BeU
Anubis
14
2 / 3 / 0
8,446
603
15,040
13,344
6,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
abriot
Ymir
10
1 / 5 / 1
6,420
459
4,784
13,672
10,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
ragaca
Hachiman
13
1 / 2 / 1
7,206
515
8,043
11,661
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
8
8
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Afkon
Ao Kuang
10
2
4
6
L
Lancelot
DiQing
Lancelot
2
5
3
0.7
W
2
2
0
1
W
Morgan Le Fay
JestemDoDupy
Morgan Le Fay
2
0
9
6.5
L
Merlin
Kudlaty31
Merlin
2
2
1
1.25
W
Ne Zha
SlaashMD
Ne Zha
1
3
8
1.67
L
Anubis
Sucks2BeU
Anubis
2
3
0
0.67
L
Ymir
abriot
Ymir
1
5
1
0.3
W
Bellona
mo3gza
Bellona
2
1
2
3
L
Hachiman
ragaca
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,463
Damage
42,598
65,124
Taken
61,460
35,930
Mitigated
29,440
21,415
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Afkon
Ao Kuang
10,350
2,130
0
8,372
13,706
4,934
0
4,523
9,183
62,782
2,372
L
Lancelot
DiQing
Lancelot
7,160
1,081
0
3,942
15,365
5,476
0
8,766
5,955
0
39,602
W
8,241
3,186
0
3,126
12,634
5,297
0
148
12,486
0
75,429
W
Morgan Le Fay
JestemDoDupy
Morgan Le Fay
13,156
1,029
0
824
6,848
2,627
0
4,880
1,968
52,960
0
L
Merlin
Kudlaty31
Merlin
7,571
451
0
880
7,418
2,714
0
4,183
3,014
66,241
446
W
Ne Zha
SlaashMD
Ne Zha
6,431
1,873
0
2,194
12,333
7,822
0
4,502
7,831
0
32,837
L
Anubis
Sucks2BeU
Anubis
15,040
844
0
6,523
13,344
6,548
0
2,184
10,256
80,735
410
L
Ymir
abriot
Ymir
4,784
1,710
0
2,023
13,672
10,114
0
6,758
6,642
21,925
0
W
Bellona
mo3gza
Bellona
8,285
2,421
0
6,899
19,603
15,250
0
13,095
6,508
0
56,700
L
Hachiman
ragaca
Hachiman
8,043
4,628
0
2,256
11,661
4,588
0
550
11,111
0
59,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
36,562
451
Minions Killed
447
0
Camps Cleared
0
1,526,158
Distance Traveled
1,424,416
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,811
629
104
7
0
351,573
1
L
Lancelot
6,607
472
55
4
0
350,320
1
W
Ullr
8,121
580
113
8
0
259,901
0
W
Morgan Le Fay
8,023
573
104
7
0
312,405
0
L
Merlin
7,883
563
146
10
0
277,586
7
W
Ne Zha
6,636
474
36
3
0
322,774
2
L
Anubis
8,446
603
129
9
0
233,194
0
L
Ymir
6,420
459
31
2
0
288,234
1
W
Bellona
7,419
530
94
7
0
279,505
3
L
Hachiman
7,206
515
86
6
0
275,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role