Player Matchup

Sobek
Sobek
 
Sobek
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Altarba02
Ishtar
Level 49
God Stats
5W - 4L
1,680 SR
Queue Stats
227W - 232L
1,454 Elo+
Solo
Xing Tian
Xing Tian
K0CUR9396
Xing Tian
Level 66
God Stats
4W - 2L
1,791 SR
Queue Stats
72W - 71L
1,504 Elo+
Party 2
Ganesha
Ganesha
Throwawayboop
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
alexe012
Medusa
Level 63
God Stats
7W - 4L
1,448 SR
Queue Stats
260W - 239L
1,539 Elo+
Solo
Team Averages
Level 62
1,584 SR
1,499 Elo+

VS

Team Averages
Level 77
1,547 SR
1,444 Elo+
Nut
Nut
AlvaroHarden6
Nut
Level 94
God Stats
3W - 0L
1,559 SR
Queue Stats
76W - 71L
1,469 Elo+
Solo
Nox
Nox
Marla_Kaylie
Nox
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,755 Elo+
Solo
Kukulkan
Kukulkan
Seksius
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,232 Elo+
Party 1
Ah Puch
Ah Puch
devil_fish23
Ah Puch
Level 126
God Stats
20W - 6L
1,675 SR
Queue Stats
630W - 658L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
ˉDeadˉ
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 7 / 5
8,019
729
3,979
17,715
21,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Altarba02
Ishtar
15
2 / 4 / 3
7,610
692
5,641
9,709
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
K0CUR9396
Xing Tian
11
1 / 3 / 5
7,527
684
3,127
11,329
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
1
0 / 1 / 0
2,930
266
0
821
372
Medusa
alexe012
Medusa
17
7 / 6 / 2
9,708
883
11,295
13,248
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 14
9,753
887
7,780
4,715
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 2 / 10
8,755
796
5,786
6,504
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Seksius
Kukulkan
14
3 / 4 / 9
9,175
834
9,489
8,019
3,837
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
devil_fish23
Ah Puch
18
8 / 2 / 10
10,779
980
12,273
8,018
4,133
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ˉDeadˉ
Zhong Kui
16
5 / 4 / 12
9,691
881
10,304
11,112
10,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
10
Kills
21
21
Deaths
12
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
5
0.36
L
Ishtar
Altarba02
Ishtar
2
4
3
0.88
W
3
0
14
10
L
Xing Tian
K0CUR9396
Xing Tian
1
3
5
1.17
W
2
2
10
3.5
W
Kukulkan
Seksius
Kukulkan
3
4
9
1.88
L
Ganesha
0
1
0
0
L
Medusa
alexe012
Medusa
7
6
2
1.33
W
Ah Puch
devil_fish23
Ah Puch
8
2
10
6.5
W
Zhong Kui
ˉDeadˉ
Zhong Kui
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
45,632
52,822
Taken
38,368
42,600
Mitigated
23,069
7,880
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,979
136
125
1,769
17,715
21,094
0
10,936
6,779
11,989
0
L
Ishtar
Altarba02
Ishtar
5,641
3,465
616
1,024
9,709
5,036
0
7,888
1,821
0
16,784
W
7,780
4,525
1,669
2,234
4,715
1,950
1,832
534
4,181
0
17,513
L
Xing Tian
K0CUR9396
Xing Tian
3,127
113
1,620
1,668
11,329
9,289
0
8,627
2,702
6,975
26
W
5,786
582
1,357
1,343
6,504
2,972
988
1,845
4,659
9,972
579
W
Kukulkan
Seksius
Kukulkan
9,489
715
1,213
593
8,019
3,837
1,095
2,104
5,915
21,102
0
L
Ganesha
0
0
0
0
821
372
0
374
447
0
0
L
Medusa
alexe012
Medusa
11,295
4,779
470
588
13,248
6,809
0
9,714
3,534
0
23,894
W
Ah Puch
devil_fish23
Ah Puch
12,273
662
489
2,270
8,018
4,133
655
1,013
7,005
36,588
477
W
Zhong Kui
ˉDeadˉ
Zhong Kui
10,304
1,325
113
1,248
11,112
10,177
2,220
1,584
9,528
21,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
48,153
83
Minions Killed
129
0
Camps Cleared
0
631,133
Distance Traveled
1,069,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,019
729
8
1
0
179,412
0
L
Ishtar
7,610
692
29
3
0
161,778
0
W
Nut
9,753
887
17
2
0
243,956
0
L
Xing Tian
7,527
684
8
1
0
113,317
0
W
Nox
8,755
796
19
2
0
217,828
0
W
Kukulkan
9,175
834
25
2
0
186,666
0
L
Ganesha
2,930
266
0
0
0
0
0
L
Medusa
9,708
883
38
3
0
176,626
0
W
Ah Puch
10,779
980
42
4
0
202,982
0
W
Zhong Kui
9,691
881
26
2
0
218,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role