Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Acustome
Baron Samedi
Level 116
God Stats
1W - 1L
1,309 SR
Queue Stats
103W - 85L
1,587 Elo+
Party 1
Raijin
Raijin
DrGordonBee
Raijin
Level 94
God Stats
7W - 4L
1,558 SR
Queue Stats
380W - 386L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
TheKrogerMan
Erlang Shen
Level 157
God Stats
13W - 8L
1,708 SR
Queue Stats
160W - 141L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
snapplepuss
Ah Muzen Cab
Level 64
God Stats
28W - 19L
1,681 SR
Queue Stats
249W - 256L
1,478 Elo+
Party 1
Team Averages
Level 111
1,551 SR
1,518 Elo+

VS

Team Averages
Level 133
1,587 SR
1,518 Elo+
Persephone
Persephone
DreamFruits
Persephone
Level 140
God Stats
101W - 87L
1,544 SR
Queue Stats
488W - 458L
1,501 Elo+
Solo
Ah Puch
Ah Puch
KnightOfDucks
Ah Puch
Level 155
God Stats
16W - 17L
1,573 SR
Queue Stats
252W - 256L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Styled Upon
Cthulhu
Level 128
God Stats
3W - 1L
1,704 SR
Queue Stats
41W - 43L
1,537 Elo+
Solo
Anhur
Anhur
Swolomon
Anhur
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 146L
1,530 Elo+
Solo
Osiris
Osiris
iFrageon
Osiris
Level 177
God Stats
4W - 2L
1,616 SR
Queue Stats
355W - 340L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 2 / 2
7,670
590
9,914
18,643
12,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Acustome
Baron Samedi
11
1 / 1 / 4
6,952
535
5,479
10,072
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
12
0 / 1 / 4
6,975
537
8,143
8,203
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
TheKrogerMan
Erlang Shen
14
10 / 0 / 3
8,653
666
10,724
14,557
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
snapplepuss
Ah Muzen Cab
14
4 / 1 / 2
7,634
587
7,190
7,960
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DreamFruits
Persephone
13
2 / 2 / 1
7,510
578
6,767
8,682
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
11
0 / 5 / 1
6,509
501
8,326
10,578
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Styled Upon
Cthulhu
10
1 / 2 / 1
6,169
475
6,675
12,697
8,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Swolomon
Anhur
11
1 / 3 / 0
6,433
495
3,450
9,214
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
iFrageon
Osiris
13
1 / 4 / 1
7,113
547
12,052
15,705
13,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
2
1
W
Baron Samedi
Acustome
Baron Samedi
1
1
4
3
W
Raijin
0
1
4
2
L
Persephone
DreamFruits
Persephone
2
2
1
1.25
L
Ah Puch
0
5
1
0.1
L
Cthulhu
Styled Upon
Cthulhu
1
2
1
0.75
L
Anhur
Swolomon
Anhur
1
3
0
0.33
W
Erlang Shen
TheKrogerMan
Erlang Shen
10
0
3
11.5
L
Osiris
iFrageon
Osiris
1
4
1
0.38
W
Ah Muzen Cab
snapplepuss
Ah Muzen Cab
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,450
Damage
37,270
59,435
Taken
56,876
34,841
Mitigated
31,964
27,843
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,914
4,694
0
12,185
18,643
12,423
0
1,583
17,060
0
62,608
W
Baron Samedi
Acustome
Baron Samedi
5,479
1,138
552
3,382
10,072
8,853
0
6,357
3,715
29,854
1,857
W
Raijin
8,143
604
0
1,974
8,203
3,381
0
6,498
1,705
51,184
1,360
L
Persephone
DreamFruits
Persephone
6,767
701
0
4,624
8,682
2,899
0
1,441
7,088
61,744
1,245
L
Ah Puch
8,326
622
0
1,776
10,578
3,516
0
4,786
5,144
49,512
383
L
Cthulhu
Styled Upon
Cthulhu
6,675
290
1,306
3,627
12,697
8,190
0
5,106
7,410
25,823
0
L
Anhur
Swolomon
Anhur
3,450
1,787
0
1,977
9,214
3,375
0
993
8,221
0
42,355
W
Erlang Shen
TheKrogerMan
Erlang Shen
10,724
5,735
0
8,822
14,557
7,374
0
5,449
9,108
0
72,479
L
Osiris
iFrageon
Osiris
12,052
5,939
0
7,728
15,705
13,984
0
0
15,705
0
60,400
W
Ah Muzen Cab
snapplepuss
Ah Muzen Cab
7,190
3,767
0
928
7,960
2,810
571
1,849
6,111
0
63,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
33,734
434
Minions Killed
370
0
Camps Cleared
0
1,319,086
Distance Traveled
1,219,652
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,670
590
100
8
0
252,860
0
W
Baron Samedi
6,952
535
35
3
0
245,660
4
W
Raijin
6,975
537
110
8
0
244,655
4
L
Persephone
7,510
578
112
9
0
272,842
2
L
Ah Puch
6,509
501
80
6
0
230,795
1
L
Cthulhu
6,169
475
13
1
0
267,232
0
L
Anhur
6,433
495
79
6
0
232,286
2
W
Erlang Shen
8,653
666
94
7
0
320,713
0
L
Osiris
7,113
547
86
7
0
216,497
0
W
Ah Muzen Cab
7,634
587
95
7
0
255,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role