Player Matchup

Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DONTRUNUP-AGAIN
Surtr
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 42L
1,185 Elo+
Solo
Cupid
Cupid
HazednKonfuzed
Cupid
Level 80
God Stats
3W - 3L
1,717 SR
Queue Stats
10W - 13L
1,388 Elo+
Solo
Anhur
Anhur
SummerGift
Anhur
Level 106
God Stats
12W - 4L
1,815 SR
Queue Stats
207W - 83L
1,825 Elo+
Solo
Team Averages
Level 98
1,606 SR
1,479 Elo+

VS

Team Averages
Level 101
1,459 SR
1,512 Elo+
Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Maltic
Izanami
Level 118
God Stats
4W - 4L
1,609 SR
Queue Stats
76W - 73L
1,636 Elo+
Solo
Neith
Neith
MoneyZack03
Neith
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
132W - 150L
1,500 Elo+
Solo
Discordia
Discordia
OverLordBat
Discordia
Level 108
God Stats
2W - 4L
1,297 SR
Queue Stats
88W - 79L
1,546 Elo+
Solo
Lancelot
Lancelot
Turan8888
Lancelot
Level 158
God Stats
11W - 10L
1,390 SR
Queue Stats
188W - 206L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 4 / 2
6,504
813
5,009
11,066
8,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
 
Nu Wa
12
1 / 2 / 1
6,304
788
6,915
6,743
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 4
6,327
791
4,450
12,274
9,849
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 4 / 0
5,938
742
2,080
6,017
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
13
3 / 2 / 2
7,080
885
8,634
9,012
3,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
7 / 0 / 8
7,858
982
12,670
10,693
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Maltic
Izanami
15
4 / 0 / 14
8,345
1,043
10,728
7,834
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 6
7,696
962
4,444
4,331
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
OverLordBat
Discordia
14
1 / 2 / 7
7,067
883
4,829
5,702
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Turan8888
Lancelot
12
2 / 3 / 7
6,727
841
5,632
10,335
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
5
Kills
20
20
Deaths
5
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
4
2
0.5
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Shiva
 
Shiva
7
0
8
11
L
0
8
4
0.25
L
0
4
0
0
W
Izanami
Maltic
Izanami
4
0
14
11
W
6
0
6
9
W
Discordia
OverLordBat
Discordia
1
2
7
2.25
L
Anhur
3
2
2
2
W
Lancelot
Turan8888
Lancelot
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,088
Damage
38,303
45,112
Taken
38,895
25,312
Mitigated
20,444
5,555
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,009
526
0
750
11,066
8,106
0
1,762
8,991
12,009
0
L
Nu Wa
 
Nu Wa
6,915
3,288
0
1,280
6,743
2,116
0
744
5,904
18,218
397
W
Shiva
 
Shiva
12,670
1,848
403
4,561
10,693
10,165
40
2,214
8,277
0
24,724
L
4,450
2,023
0
338
12,274
9,849
0
730
11,333
312
13,382
L
2,080
419
476
883
6,017
1,993
506
689
5,204
0
8,120
W
Izanami
Maltic
Izanami
10,728
6,265
0
2,313
7,834
2,787
639
1,913
5,655
0
30,104
W
4,444
1,472
0
1,759
4,331
1,672
1,553
2,722
1,463
0
22,090
W
Discordia
OverLordBat
Discordia
4,829
105
0
500
5,702
1,874
152
1,488
4,142
23,450
0
L
Anhur
8,634
6,362
0
1,828
9,012
3,248
0
904
7,842
0
21,641
W
Lancelot
Turan8888
Lancelot
5,632
386
0
2,792
10,335
3,946
980
2,770
7,355
0
17,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
37,693
109
Minions Killed
223
0
Camps Cleared
0
759,179
Distance Traveled
895,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,504
813
17
2
0
155,825
0
L
Nu Wa
6,304
788
18
2
0
166,711
0
W
Shiva
7,858
982
28
4
0
208,538
0
L
Surtr
6,327
791
19
2
0
164,019
0
L
Cupid
5,938
742
16
2
0
96,856
0
W
Izanami
8,345
1,043
57
7
0
169,199
0
W
Neith
7,696
962
48
6
0
136,102
0
W
Discordia
7,067
883
55
7
0
189,763
0
L
Anhur
7,080
885
39
5
0
175,768
0
W
Lancelot
6,727
841
35
4
0
191,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role