Player Matchup

Osiris
Osiris
 
Osiris
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Béblar
Kuzenbo
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 44L
1,085 Elo+
Party 3
Discordia
Discordia
Remake
Discordia
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 63L
1,085 Elo+
Party 3
Team Averages
Level 98
1,500 SR
1,334 Elo+

VS

Team Averages
Level 108
1,555 SR
1,504 Elo+
Artio
Artio
 
Artio
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
HuZzArUs
Charon
Level 155
God Stats
3W - 3L
1,984 SR
Queue Stats
154W - 126L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
KAKASHI4091
Sun Wukong
Level 47
God Stats
6W - 9L
1,514 SR
Queue Stats
98W - 119L
1,480 Elo+
Solo
Hel
Hel
Ollavi
Hel
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,455 Elo+
Solo
Heimdallr
Heimdallr
ПаЗитИФф
Heimdallr
Level 96
God Stats
0W - 2L
1,278 SR
Queue Stats
13W - 14L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 1 / 2
7,584
689
6,253
9,156
7,034
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
 
Susano
12
2 / 1 / 1
6,444
586
2,746
9,370
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
10
1 / 2 / 2
6,004
546
4,617
5,776
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Béblar
Kuzenbo
7
1 / 1 / 1
5,305
482
3,386
10,783
10,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Remake
Discordia
11
2 / 1 / 1
6,325
575
4,721
5,091
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 3
5,405
491
4,510
11,596
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
HuZzArUs
Charon
11
1 / 0 / 3
6,081
553
4,385
7,620
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KAKASHI4091
Sun Wukong
9
1 / 3 / 0
5,450
495
4,445
9,853
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hel
Ollavi
Hel
12
2 / 2 / 2
6,837
622
6,347
7,555
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
10
2 / 0 / 2
5,634
512
5,204
5,662
2,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
6
6
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
2
2
W
Susano
 
Susano
2
1
1
2.5
W
Neith
 
Neith
1
2
2
1
L
Artio
 
Artio
0
2
3
0.75
W
Kuzenbo
Béblar
Kuzenbo
1
1
1
1.5
L
Charon
HuZzArUs
Charon
1
0
3
2.5
L
Sun Wukong
KAKASHI4091
Sun Wukong
1
3
0
0.33
L
Hel
Ollavi
Hel
2
2
2
1.5
W
Discordia
Remake
Discordia
2
1
1
2.5
L
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
24,891
40,176
Taken
42,286
25,208
Mitigated
21,712
14,411
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,253
2,090
0
3,459
9,156
7,034
0
169
8,987
0
62,626
W
Susano
 
Susano
2,746
571
0
5,001
9,370
3,827
0
2,687
6,683
0
47,273
W
Neith
 
Neith
4,617
1,903
0
1,215
5,776
2,205
0
3,017
2,759
0
46,117
L
Artio
 
Artio
4,510
351
1,672
3,720
11,596
7,012
0
3,326
8,270
20,143
2,368
W
Kuzenbo
Béblar
Kuzenbo
3,386
1,563
0
2,865
10,783
10,114
0
5,495
5,288
9,025
0
L
Charon
HuZzArUs
Charon
4,385
686
0
500
7,620
3,806
0
1,152
6,468
47,866
2,650
L
Sun Wukong
KAKASHI4091
Sun Wukong
4,445
1,264
0
2,905
9,853
5,327
0
0
9,350
0
30,914
L
Hel
Ollavi
Hel
6,347
561
957
3,758
7,555
3,048
0
1,901
5,654
53,143
1,317
W
Discordia
Remake
Discordia
4,721
260
0
1,871
5,091
2,028
0
3,161
1,930
36,475
0
L
Heimdallr
5,204
2,112
0
1,695
5,662
2,519
88
1,728
3,934
0
43,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
29,407
339
Minions Killed
342
0
Camps Cleared
0
1,178,228
Distance Traveled
1,124,685
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,584
689
104
9
0
230,740
0
W
Susano
6,444
586
80
7
0
251,345
0
W
Neith
6,004
546
81
7
0
174,915
0
L
Artio
5,405
491
27
2
0
238,709
0
W
Kuzenbo
5,305
482
9
1
0
257,062
2
L
Charon
6,081
553
72
7
0
247,405
0
L
Sun Wukong
5,450
495
52
5
0
180,616
0
L
Hel
6,837
622
108
10
0
221,165
4
W
Discordia
6,325
575
65
6
0
264,166
1
L
Heimdallr
5,634
512
83
8
0
236,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role