Player Matchup

Mercury
Mercury
 
Mercury
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Asitoro
Neith
Level 87
God Stats
2W - 1L
1,721 SR
Queue Stats
32W - 24L
1,568 Elo+
Solo
Arachne
Arachne
Batatik
Arachne
Level 32
God Stats
37W - 43L
1,434 SR
Queue Stats
159W - 168L
1,477 Elo+
Solo
Nu Wa
Nu Wa
DeadJoe1
Nu Wa
Level 65
God Stats
13W - 6L
1,659 SR
Queue Stats
15W - 8L
1,737 Elo+
Solo
Team Averages
Level 86
1,563 SR
1,556 Elo+

VS

Team Averages
Level 83
1,500 SR
1,518 Elo+
Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Epsilonx
Danzaburou
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 22L
1,608 Elo+
Solo
Merlin
Merlin
Julez_Bizkit
Merlin
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 184L
1,485 Elo+
Solo
Nut
Nut
arnekick
Nut
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
jakkevdk
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 7 / 2
6,641
1,328
4,338
9,811
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
 
Ra
10
0 / 0 / 0
5,427
1,085
195
159
51
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Asitoro
Neith
12
1 / 0 / 4
6,797
1,359
7,788
3,741
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Batatik
Arachne
11
0 / 2 / 1
6,046
1,209
3,255
7,657
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
DeadJoe1
Nu Wa
12
2 / 0 / 3
6,944
1,389
6,868
1,030
350
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

343

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 0 / 5
6,511
1,302
5,145
3,529
1,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Epsilonx
Danzaburou
12
3 / 2 / 4
6,975
1,395
5,458
5,836
2,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
1 / 2 / 7
6,587
1,317
2,675
4,634
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 4
7,023
1,405
4,693
4,708
2,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
11
0 / 1 / 8
6,717
1,343
2,317
4,858
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
9
9
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
7
2
0.43
L
Ra
 
Ra
0
0
0
0
W
Ullr
 
Ullr
2
0
5
4.5
L
Neith
Asitoro
Neith
1
0
4
3
L
Arachne
Batatik
Arachne
0
2
1
0.25
L
Nu Wa
DeadJoe1
Nu Wa
2
0
3
3.5
W
Danzaburou
Epsilonx
Danzaburou
3
2
4
2.5
W
Merlin
1
2
7
2.25
W
3
0
4
5
W
Ymir
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,444
Damage
20,288
22,398
Taken
23,565
9,970
Mitigated
12,986
1,495
Healing
1,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,338
1,679
0
440
9,811
3,988
0
1,727
7,940
0
10,335
L
Ra
 
Ra
195
0
0
0
159
51
0
89
70
182
13
W
Ullr
 
Ullr
5,145
1,309
0
552
3,529
1,812
0
856
2,673
0
11,903
L
Neith
Asitoro
Neith
7,788
2,677
0
777
3,741
1,449
0
541
3,081
0
22,536
L
Arachne
Batatik
Arachne
3,255
3,036
0
278
7,657
4,132
0
2,593
4,804
0
8,232
L
Nu Wa
DeadJoe1
Nu Wa
6,868
860
0
0
1,030
350
0
42
950
18,063
0
W
Danzaburou
Epsilonx
Danzaburou
5,458
2,677
0
685
5,836
2,686
0
1,413
4,423
0
14,580
W
Merlin
2,675
594
0
30
4,634
1,950
0
1,584
3,050
18,327
0
W
4,693
3,374
0
300
4,708
2,111
0
1,149
3,559
0
16,926
W
Ymir
2,317
578
0
245
4,858
4,427
0
2,048
2,810
6,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
33,813
85
Minions Killed
121
5
Camps Cleared
5
467,675
Distance Traveled
534,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,641
1,328
11
2
2
116,399
0
L
Ra
5,427
1,085
0
0
0
12,639
0
W
Ullr
6,511
1,302
17
3
1
119,677
0
L
Neith
6,797
1,359
42
8
0
107,585
0
L
Arachne
6,046
1,209
15
3
3
116,152
0
L
Nu Wa
6,944
1,389
17
3
0
114,900
0
W
Danzaburou
6,975
1,395
23
5
3
107,177
0
W
Merlin
6,587
1,317
39
8
1
99,279
0
W
Nut
7,023
1,405
29
6
0
102,452
0
W
Ymir
6,717
1,343
13
3
0
105,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role