Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
Feilss
Thoth
Gold II
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
336W - 315L
1,617 MMR
Solo
Osiris
Osiris
Platinum V
RedKSpartan
Osiris
Platinum V
Level 148
God Stats
14W - 7L
1,730 SR
Queue Stats
129W - 122L
1,616 MMR
Solo
Charon
Charon
Silver I
Tronitrus
Charon
Silver I
Level 87
God Stats
1W - 0L
1,459 SR
Queue Stats
5W - 2L
1,588 MMR
Solo
Chiron
Chiron
Platinum II
edudivince
Chiron
Platinum II
Level 159
God Stats
19W - 30L
1,608 SR
Queue Stats
109W - 114L
1,700 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,559 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,541 SR
1,579 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
 
Agni
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
BLAZE102GAMER
Odin
Silver I
Level 149
God Stats
4W - 4L
1,402 SR
Queue Stats
90W - 72L
1,612 MMR
Solo
Rama
Rama
Platinum III
BillyMercado
Rama
Platinum III
Level 105
God Stats
12W - 12L
1,784 SR
Queue Stats
196W - 191L
1,657 MMR
Solo
Bakasura
Bakasura
Gold V
Yovyoh
Bakasura
Gold V
Level 104
God Stats
0W - 1L
1,520 SR
Queue Stats
33W - 22L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 0 / 3
8,627
616
6,274
7,197
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Feilss
Thoth
15
3 / 1 / 2
8,806
629
12,353
6,234
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
15
3 / 3 / 3
9,383
670
12,803
17,602
17,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon
Tronitrus
Charon
12
0 / 1 / 3
7,369
526
4,927
10,415
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
edudivince
Chiron
17
2 / 0 / 2
9,201
657
8,348
9,673
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaSusanoJanusThor

VS

Bans
ThanatosNutBellonaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 1
6,724
480
3,620
14,790
11,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
 
Agni
12
1 / 2 / 0
6,633
474
5,638
8,701
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
7,366
526
8,437
14,573
10,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 0
6,475
463
5,580
10,476
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Yovyoh
Bakasura
14
2 / 2 / 0
7,248
518
7,728
17,529
9,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
5
5
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
3
6.5
L
Sobek
 
Sobek
0
1
1
0.5
L
Agni
 
Agni
1
2
0
0.5
L
2
4
1
0.63
L
0
4
0
0
W
Thoth
Feilss
Thoth
3
1
2
4
W
Osiris
3
3
3
1.5
W
Charon
Tronitrus
Charon
0
1
3
1.5
L
Bakasura
Yovyoh
Bakasura
2
2
0
1
W
Chiron
edudivince
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,705
Damage
31,003
51,121
Taken
66,069
36,128
Mitigated
38,262
19,835
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,274
1,080
0
3,125
7,197
3,896
1,144
1,767
5,264
0
68,619
L
Sobek
 
Sobek
3,620
216
0
4,316
14,790
11,891
0
6,507
7,257
26,073
0
L
Agni
 
Agni
5,638
37
0
3,305
8,701
2,735
0
4,049
3,934
44,558
0
L
8,437
1,407
0
3,657
14,573
10,761
0
2,336
11,300
0
50,041
L
5,580
4,460
0
2,248
10,476
3,482
0
623
9,853
0
46,206
W
Thoth
Feilss
Thoth
12,353
259
0
420
6,234
2,185
356
2,445
3,167
68,247
2,512
W
Osiris
12,803
5,089
0
8,654
17,602
17,777
1,571
901
15,100
0
74,357
W
Charon
Tronitrus
Charon
4,927
1,041
1,421
3,154
10,415
8,180
162
3,375
6,302
19,278
0
L
Bakasura
Yovyoh
Bakasura
7,728
5,044
0
5,431
17,529
9,393
0
1,303
15,643
0
54,878
W
Chiron
edudivince
Chiron
8,348
3,600
282
2,779
9,673
4,090
2,898
0
9,533
0
87,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
34,446
539
Minions Killed
392
0
Camps Cleared
0
1,487,490
Distance Traveled
1,414,234
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,627
616
112
8
0
332,542
0
L
Sobek
6,724
480
29
2
0
297,112
6
L
Agni
6,633
474
77
6
0
256,678
3
L
Odin
7,366
526
85
6
0
276,039
2
L
Rama
6,475
463
97
7
0
215,102
2
W
Thoth
8,806
629
136
10
0
294,691
5
W
Osiris
9,383
670
128
9
0
263,079
1
W
Charon
7,369
526
27
2
0
312,069
8
L
Bakasura
7,248
518
104
7
0
369,303
0
W
Chiron
9,201
657
136
10
0
285,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role