Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
L0ca
Chiron
Level 81
God Stats
1W - 1L
1,785 SR
Queue Stats
81W - 82L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
RyZe__Viziion
Kumbhakarna
Level 123
God Stats
14W - 12L
1,477 SR
Queue Stats
139W - 123L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
Srnasworld
Zhong Kui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Susano
Susano
diegomaster9
Susano
Level 154
God Stats
5W - 4L
1,665 SR
Queue Stats
68W - 61L
1,525 Elo+
Solo
Team Averages
Level 103
1,585 SR
1,530 Elo+

VS

Team Averages
Level 115
1,444 SR
1,513 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aaron7447
Geb
Level 164
God Stats
1W - 3L
1,304 SR
Queue Stats
126W - 114L
1,559 Elo+
Solo
Arachne
Arachne
Jorgee_2304
Arachne
Level 108
God Stats
3W - 2L
1,359 SR
Queue Stats
108W - 119L
1,489 Elo+
Solo
Scylla
Scylla
LocaTheFatSolo
Scylla
Level 143
God Stats
8W - 15L
1,555 SR
Queue Stats
384W - 373L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 5 / 1
5,786
526
7,580
9,487
4,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
L0ca
Chiron
13
4 / 0 / 2
6,980
635
6,801
4,784
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
RyZe__Viziion
Kumbhakarna
9
1 / 0 / 3
5,528
503
3,115
6,462
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Srnasworld
Zhong Kui
7
1 / 6 / 0
4,900
445
4,332
9,551
5,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Susano
10
2 / 0 / 2
5,807
528
2,962
7,529
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
5 / 1 / 0
7,080
644
6,232
7,016
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
 
Charybdis
11
0 / 4 / 0
5,900
536
3,100
7,705
2,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
5,550
505
3,211
10,027
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Jorgee_2304
Arachne
11
2 / 1 / 3
6,268
570
3,363
9,342
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
4 / 0 / 3
6,877
625
7,496
6,270
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
11
11
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
1
0.1
W
Kuzenbo
 
Kuzenbo
5
1
0
5
W
Charybdis
 
Charybdis
0
4
0
0
W
0
2
3
0.75
W
Arachne
Jorgee_2304
Arachne
2
1
3
3.5
L
Chiron
L0ca
Chiron
4
0
2
5
W
4
0
3
5.5
L
Kumbhakarna
RyZe__Viziion
Kumbhakarna
1
0
3
2.5
L
Zhong Kui
Srnasworld
Zhong Kui
1
6
0
0.17
L
Susano
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
23,402
37,813
Taken
40,360
19,053
Mitigated
20,711
15,163
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,580
292
0
3,655
9,487
4,642
0
4,981
4,144
49,291
0
W
Kuzenbo
 
Kuzenbo
6,232
1,587
0
750
7,016
6,695
0
2,840
4,176
37,793
3,049
W
Charybdis
 
Charybdis
3,100
1,678
0
2,155
7,705
2,634
0
392
7,313
0
47,867
W
3,211
721
0
2,495
10,027
6,550
0
3,262
6,765
20,521
0
W
Arachne
Jorgee_2304
Arachne
3,363
2,118
0
4,257
9,342
3,100
0
3,390
5,952
0
42,465
L
Chiron
L0ca
Chiron
6,801
2,890
196
1,543
4,784
1,990
0
1,083
3,701
0
59,866
W
7,496
1,035
0
1,000
6,270
1,732
0
4,622
1,648
52,395
0
L
Kumbhakarna
RyZe__Viziion
Kumbhakarna
3,115
452
0
2,223
6,462
4,156
0
2,359
3,965
16,376
4,342
L
Zhong Kui
Srnasworld
Zhong Kui
4,332
738
0
2,773
9,551
5,367
0
6,262
2,583
21,437
0
L
Susano
2,962
939
0
4,773
7,529
2,898
0
788
6,695
0
44,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
31,675
327
Minions Killed
353
0
Camps Cleared
0
1,041,370
Distance Traveled
1,150,450
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,786
526
95
9
0
184,936
0
W
Kuzenbo
7,080
644
69
6
0
219,351
0
W
Charybdis
5,900
536
92
8
0
203,831
2
W
Geb
5,550
505
15
1
0
236,695
0
W
Arachne
6,268
570
70
6
0
264,373
0
L
Chiron
6,980
635
103
9
0
205,396
1
W
Scylla
6,877
625
107
10
0
226,200
0
L
Kumbhakarna
5,528
503
25
2
0
233,243
2
L
Zhong Kui
4,900
445
26
2
0
151,263
0
L
Susano
5,807
528
78
7
0
266,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role