Player Matchup

Hou Yi
Hou Yi
AnoNii
Hou Yi
Level 156
God Stats
2W - 1L
1,811 SR
Queue Stats
41W - 36L
1,528 Elo+
Party 1
Terra
Terra
GoingParabolic
Terra
Level 155
God Stats
2W - 2L
1,634 SR
Queue Stats
302W - 286L
1,505 Elo+
Solo
The Morrigan
The Morrigan
Naddra
The Morrigan
Level 166
God Stats
2W - 3L
1,553 SR
Queue Stats
53W - 55L
1,497 Elo+
Party 1
King Arthur
King Arthur
rebornSnow
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,533 Elo+
Solo
Sol
Sol
xCHRIZZx
Sol
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 48L
1,739 Elo+
Solo
Team Averages
Level 130
1,600 SR
1,560 Elo+

VS

Team Averages
Level 145
1,416 SR
1,562 Elo+
Vulcan
Vulcan
Cornel48
Vulcan
Level 158
God Stats
1W - 2L
1,372 SR
Queue Stats
172W - 119L
1,637 Elo+
Solo
Nemesis
Nemesis
FrostyFairy
Nemesis
Level 147
God Stats
2W - 3L
1,313 SR
Queue Stats
116W - 120L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
OkiYoki
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 165L
1,554 Elo+
Solo
Vamana
Vamana
T0ughNut
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,606 Elo+
Solo
Charon
Charon
iNChris
Charon
Level 103
God Stats
5W - 5L
1,396 SR
Queue Stats
231W - 226L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AnoNii
Hou Yi
11
0 / 5 / 2
6,097
762
7,654
10,442
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 3
6,221
778
2,543
7,723
5,596
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Naddra
The Morrigan
14
2 / 2 / 2
7,321
915
9,712
7,259
4,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
rebornSnow
King Arthur
5
0 / 1 / 0
5,145
643
586
3,253
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 2
6,453
807
11,222
8,584
3,747
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cornel48
Vulcan
14
3 / 1 / 4
8,525
1,066
9,339
5,332
2,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FrostyFairy
Nemesis
13
0 / 2 / 10
8,017
1,002
6,111
12,801
11,271
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
OkiYoki
Sylvanus
11
0 / 1 / 8
7,169
896
4,239
10,722
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Vamana
T0ughNut
Vamana
14
5 / 1 / 3
8,787
1,098
9,062
12,577
8,916
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
iNChris
Charon
13
2 / 1 / 5
7,899
987
6,904
7,327
4,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
4
Kills
10
10
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AnoNii
Hou Yi
0
5
2
0.2
W
Vulcan
Cornel48
Vulcan
3
1
4
5
W
Nemesis
FrostyFairy
Nemesis
0
2
10
2.5
L
0
1
3
1.5
L
The Morrigan
Naddra
The Morrigan
2
2
2
1.5
W
Sylvanus
OkiYoki
Sylvanus
0
1
8
4
W
Vamana
T0ughNut
Vamana
5
1
3
6.5
W
Charon
iNChris
Charon
2
1
5
4.5
L
King Arthur
rebornSnow
King Arthur
0
1
0
0
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
35,655
37,261
Taken
48,759
20,179
Mitigated
36,594
14,808
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AnoNii
Hou Yi
7,654
4,349
273
1,016
10,442
4,385
0
6,515
3,713
0
15,812
W
Vulcan
Cornel48
Vulcan
9,339
2,923
507
243
5,332
2,602
2,142
3,159
2,173
33,060
764
W
Nemesis
FrostyFairy
Nemesis
6,111
457
2,499
2,594
12,801
11,271
793
7,662
5,139
4,070
8,191
L
2,543
34
3,515
3,444
7,723
5,596
0
3,887
3,632
3,899
0
L
The Morrigan
Naddra
The Morrigan
9,712
881
937
942
7,259
4,165
0
4,560
2,601
22,722
433
W
Sylvanus
OkiYoki
Sylvanus
4,239
590
7,099
5,115
10,722
8,827
541
3,541
7,181
5,580
413
W
Vamana
T0ughNut
Vamana
9,062
3,611
2,433
4,176
12,577
8,916
1,991
6,292
6,285
0
22,962
W
Charon
iNChris
Charon
6,904
714
717
749
7,327
4,978
1,405
2,388
4,939
19,474
639
L
King Arthur
rebornSnow
King Arthur
586
56
0
245
3,253
2,286
0
2,110
1,108
0
844
L
11,222
2,877
1,323
3,113
8,584
3,747
0
4,520
3,889
22,587
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
40,397
91
Minions Killed
107
0
Camps Cleared
0
588,880
Distance Traveled
846,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,097
762
30
4
0
124,993
0
W
Vulcan
8,525
1,066
41
5
0
167,542
0
W
Nemesis
8,017
1,002
11
1
0
166,323
0
L
Terra
6,221
778
3
0
0
114,910
0
L
The Morrigan
7,321
915
34
4
0
154,410
0
W
Sylvanus
7,169
896
5
1
0
156,464
0
W
Vamana
8,787
1,098
38
5
0
179,590
0
W
Charon
7,899
987
12
2
0
176,979
0
L
King Arthur
5,145
643
0
0
0
58,181
0
L
Sol
6,453
807
24
3
0
136,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role