Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SirRbn
Erlang Shen
Level 258
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 36L
1,549 Elo+
Solo
Achilles
Achilles
saamueelkuko
Achilles
Level 156
God Stats
1W - 0L
1,841 SR
Queue Stats
105W - 115L
1,501 Elo+
Solo
Chiron
Chiron
soutplayer
Chiron
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,517 Elo+
Solo
Team Averages
Level 176
1,568 SR
1,513 Elo+

VS

Team Averages
Level 168
1,517 SR
1,527 Elo+
Surtr
Surtr
Bringzy
Surtr
Level 136
God Stats
1W - 6L
1,306 SR
Queue Stats
99W - 72L
1,589 Elo+
Solo
Sobek
Sobek
DwightSchruteVns
Sobek
Level 247
God Stats
1W - 1L
1,469 SR
Queue Stats
294W - 290L
1,480 Elo+
Solo
Chang'e
Chang'e
MaxTorras
Chang'e
Level 155
God Stats
0W - 1L
1,879 SR
Queue Stats
54W - 59L
1,524 Elo+
Solo
Ne Zha
Ne Zha
eric_45_
Ne Zha
Level 145
God Stats
30W - 29L
1,649 SR
Queue Stats
181W - 162L
1,487 Elo+
Solo
Jing Wei
Jing Wei
xRyper
Jing Wei
Level 156
God Stats
0W - 3L
1,281 SR
Queue Stats
131W - 107L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 2 / 7
7,989
615
8,209
9,102
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
13
8 / 3 / 4
7,940
611
12,363
14,401
7,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
SirRbn
Erlang Shen
13
0 / 2 / 3
7,716
594
11,643
14,538
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
saamueelkuko
Achilles
14
7 / 1 / 3
8,153
627
9,262
12,823
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
soutplayer
Chiron
13
1 / 2 / 4
7,502
577
8,075
8,357
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bringzy
Surtr
12
2 / 3 / 0
7,046
542
8,714
16,187
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 3 / 5
7,203
554
5,817
14,527
9,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
MaxTorras
Chang'e
13
1 / 4 / 2
7,015
540
5,263
10,731
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
eric_45_
Ne Zha
13
3 / 4 / 2
6,972
536
6,310
13,696
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
xRyper
Jing Wei
13
2 / 4 / 0
7,269
559
6,310
9,382
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
10
10
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
7
2.75
W
Fenrir
 
Fenrir
8
3
4
3.33
L
Surtr
Bringzy
Surtr
2
3
0
0.67
L
2
3
5
1.5
L
Chang'e
MaxTorras
Chang'e
1
4
2
0.5
W
Erlang Shen
SirRbn
Erlang Shen
0
2
3
0.75
L
Ne Zha
eric_45_
Ne Zha
3
4
2
1
W
Achilles
saamueelkuko
Achilles
7
1
3
8.5
W
Chiron
soutplayer
Chiron
1
2
4
1.5
L
Jing Wei
xRyper
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,552
Damage
32,414
59,221
Taken
64,523
33,744
Mitigated
35,987
19,766
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,209
1,065
0
2,062
9,102
4,236
0
3,505
5,106
61,398
0
W
Fenrir
 
Fenrir
12,363
3,767
0
2,401
14,401
7,659
0
3,831
10,488
0
33,913
L
Surtr
Bringzy
Surtr
8,714
4,009
0
5,879
16,187
12,431
0
0
15,152
1,560
44,963
L
5,817
786
1,464
3,866
14,527
9,941
0
1,603
12,742
16,426
315
L
Chang'e
MaxTorras
Chang'e
5,263
415
1,080
3,838
10,731
4,014
0
3,885
6,418
52,371
0
W
Erlang Shen
SirRbn
Erlang Shen
11,643
6,676
0
8,115
14,538
10,906
326
981
12,958
0
73,116
L
Ne Zha
eric_45_
Ne Zha
6,310
2,348
0
5,384
13,696
6,333
0
1,867
11,544
0
47,733
W
Achilles
saamueelkuko
Achilles
9,262
2,392
0
4,705
12,823
7,994
0
2,113
10,551
0
53,422
W
Chiron
soutplayer
Chiron
8,075
3,361
265
2,218
8,357
2,949
0
771
7,586
0
61,922
L
Jing Wei
xRyper
Jing Wei
6,310
4,640
0
2,267
9,382
3,268
0
0
9,382
0
59,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
35,505
469
Minions Killed
398
0
Camps Cleared
0
1,340,786
Distance Traveled
1,275,103
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,989
615
103
8
0
287,097
2
W
Fenrir
7,940
611
45
3
0
270,897
0
L
Surtr
7,046
542
77
6
0
227,891
0
L
Sobek
7,203
554
11
1
0
273,995
3
L
Chang'e
7,015
540
112
9
0
265,403
2
W
Erlang Shen
7,716
594
139
11
0
244,367
2
L
Ne Zha
6,972
536
83
6
0
272,870
0
W
Achilles
8,153
627
86
7
0
300,153
0
W
Chiron
7,502
577
96
7
0
238,272
0
L
Jing Wei
7,269
559
115
9
0
234,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role