Player Matchup

Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
NebulaZ
Geb
Platinum V
Level 127
God Stats
8W - 6L
1,717 SR
Queue Stats
38W - 33L
1,963 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,543 SR
1,593 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 171
1,542 SR
1,900 MMR
Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond II
Tepelman
Loki
Diamond II
Level 181
God Stats
21W - 9L
1,801 SR
Queue Stats
92W - 68L
2,323 MMR
Party 1
Bellona
Bellona
Diamond III
Tyraumatized
Bellona
Diamond III
Level 157
God Stats
6W - 6L
1,512 SR
Queue Stats
126W - 108L
2,218 MMR
Party 1
Eset
Eset
Platinum II
Yangler
Eset
Platinum II
Level 210
God Stats
1W - 0L
1,398 SR
Queue Stats
36W - 15L
1,958 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 3 / 2
6,380
580
3,518
6,397
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
 
Thanatos
11
2 / 6 / 1
6,206
564
3,719
11,955
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
 
Nike
10
0 / 2 / 1
5,811
528
3,620
9,800
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Neith
 
Neith
11
1 / 4 / 0
5,743
522
7,331
12,087
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
7
0 / 3 / 1
4,889
444
3,203
12,655
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CharonAnhurSusanoSurtr

VS

Bans
KuzenboKing ArthurAphroditeApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 5
7,663
697
6,224
3,594
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Rama
 
Rama
13
5 / 0 / 2
7,084
644
9,144
6,847
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
13
3 / 1 / 8
6,622
602
11,054
9,553
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Tyraumatized
Bellona
12
3 / 1 / 2
7,253
659
6,423
8,182
7,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
Yangler
Eset
11
3 / 1 / 5
6,449
586
5,119
8,074
5,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
18
18
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
2
0.67
L
Thanatos
 
Thanatos
2
6
1
0.42
L
Nike
 
Nike
0
2
1
0.25
L
Neith
 
Neith
1
4
0
0.25
W
Nu Wa
 
Nu Wa
4
1
5
6.5
W
Rama
 
Rama
5
0
2
6
L
Geb
0
3
1
0.17
W
Loki
3
1
8
7
W
Bellona
Tyraumatized
Bellona
3
1
2
4
W
Eset
Yangler
Eset
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,391
Damage
37,964
52,894
Taken
36,250
21,242
Mitigated
20,952
18,145
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,518
310
0
628
6,397
2,093
0
1,297
4,885
52,133
1,319
L
Thanatos
 
Thanatos
3,719
1,598
0
7,342
11,955
4,411
0
1,486
10,291
0
41,287
L
Nike
 
Nike
3,620
358
0
3,777
9,800
3,632
0
1,547
8,105
0
41,752
L
Neith
 
Neith
7,331
3,656
0
4,038
12,087
4,400
0
2,786
9,163
0
45,752
W
Nu Wa
 
Nu Wa
6,224
792
0
788
3,594
1,156
0
807
2,787
63,938
322
W
Rama
 
Rama
9,144
6,234
0
4,077
6,847
2,880
0
684
6,163
0
53,224
L
Geb
3,203
75
0
2,360
12,655
6,706
0
3,276
9,169
14,537
0
W
Loki
11,054
3,939
0
4,006
9,553
3,887
0
2,607
6,946
0
55,904
W
Bellona
Tyraumatized
Bellona
6,423
1,923
0
2,738
8,182
7,892
0
1,215
6,967
0
53,524
W
Eset
Yangler
Eset
5,119
648
562
2,590
8,074
5,137
0
1,756
6,318
26,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
35,071
346
Minions Killed
418
0
Camps Cleared
0
1,160,931
Distance Traveled
1,122,816
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,380
580
104
9
0
232,807
1
L
Thanatos
6,206
564
68
6
0
234,343
0
L
Nike
5,811
528
85
8
0
238,839
5
L
Neith
5,743
522
72
7
0
224,212
0
W
Nu Wa
7,663
697
120
11
0
219,036
0
W
Rama
7,084
644
91
8
0
201,694
0
L
Geb
4,889
444
17
2
0
230,730
3
W
Loki
6,622
602
77
7
0
246,572
0
W
Bellona
7,253
659
95
9
0
234,120
1
W
Eset
6,449
586
35
3
0
221,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role