Player Matchup

Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
eliasdestroyer8
Ullr
Bronze III
Level 105
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze III
plain memory
Yemoja
Bronze III
Level 103
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,510 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,503 SR
1,630 MMR
Chronos
Chronos
Silver II
GreeenerG
Chronos
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,475 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SeireixNekuxo
Cthulhu
Gold IV
Level 147
God Stats
4W - 5L
1,807 SR
Queue Stats
9W - 9L
1,698 MMR
Party 2
Medusa
Medusa
Gold V
ThaFey
Medusa
Gold V
Level 203
God Stats
1W - 0L
1,201 SR
Queue Stats
7W - 5L
1,717 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 1 / 0
9,008
643
13,284
8,632
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 2 / 2
8,650
618
7,715
15,666
8,034
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
13
0 / 1 / 2
8,112
579
2,846
11,861
8,887
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CharonBacchusAchillesXing TianThoth

VS

Bans
HeraBaba YagaIzanamiBaron SamediHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GreeenerG
Chronos
15
0 / 1 / 4
9,597
686
7,908
9,857
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
14
0 / 1 / 2
9,348
668
9,765
10,286
11,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ThaFey
Medusa
16
4 / 0 / 0
10,739
767
13,550
10,228
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
4
4
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
0
2
W
Chronos
GreeenerG
Chronos
0
1
4
2
W
Cthulhu
0
1
2
1
W
Medusa
ThaFey
Medusa
4
0
0
4
L
0
2
2
0.5
L
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
31,223
36,159
Taken
30,371
22,227
Mitigated
20,498
15,181
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,284
2,252
0
2,564
8,632
5,306
0
3,720
4,905
41,494
0
W
Chronos
GreeenerG
Chronos
7,908
2,034
0
2,896
9,857
4,371
1,382
4,993
4,407
44,720
6,116
W
Cthulhu
9,765
272
437
3,106
10,286
11,316
150
5,664
4,004
36,971
1,020
W
Medusa
ThaFey
Medusa
13,550
6,335
0
2,615
10,228
4,811
1,243
4,156
5,904
0
63,587
L
7,715
2,337
0
966
15,666
8,034
0
6,789
8,842
0
36,719
L
Yemoja
2,846
786
7,017
4,634
11,861
8,887
0
6,677
5,118
9,394
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
29,684
137
Minions Killed
240
0
Camps Cleared
0
786,850
Distance Traveled
815,099
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,008
643
35
3
0
290,731
0
W
Chronos
9,597
686
69
5
0
267,407
5
W
Cthulhu
9,348
668
77
6
0
263,553
6
W
Medusa
10,739
767
94
7
0
284,139
0
L
Ullr
8,650
618
86
6
0
245,935
0
L
Yemoja
8,112
579
16
1
0
250,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role