Player Matchup

Nox
Nox
BigMufin87
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,500 Elo+
Solo
Sobek
Sobek
SubZero1127
Sobek
Level 215
God Stats
1W - 2L
1,117 SR
Queue Stats
266W - 249L
1,485 Elo+
Party 2
Rama
Rama
TavoMadrigal
Rama
Level 156
God Stats
2W - 0L
1,579 SR
Queue Stats
58W - 44L
1,526 Elo+
Party 2
Fenrir
Fenrir
iCrowning
Fenrir
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 37L
1,619 Elo+
Solo
Cthulhu
Cthulhu
trilliondollas
Cthulhu
Level 227
God Stats
82W - 68L
1,533 SR
Queue Stats
252W - 250L
1,504 Elo+
Solo
Team Averages
Level 176
1,446 SR
1,527 Elo+

VS

Team Averages
Level 162
1,580 SR
1,455 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Jvrdnn
Anhur
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 82L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
R23SO
Kukulkan
Level 147
God Stats
1W - 2L
1,672 SR
Queue Stats
69W - 45L
1,669 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tikpa
Kumbhakarna
Level 111
God Stats
1W - 2L
1,718 SR
Queue Stats
14W - 59L
1,289 Elo+
Party 1
Bellona
Bellona
kostantis25573
Bellona
Level 169
God Stats
63W - 68L
1,512 SR
Queue Stats
696W - 684L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
6,668
513
4,069
6,469
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 1 / 1
5,051
389
263
3,038
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 4
7,694
592
5,648
9,561
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iCrowning
Fenrir
14
4 / 2 / 3
7,613
586
6,014
10,981
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 0
7,225
556
9,048
8,998
8,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 2 / 2
7,116
547
6,090
9,336
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Jvrdnn
Anhur
7
0 / 2 / 0
4,890
376
1,436
5,350
1,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
R23SO
Kukulkan
12
2 / 3 / 1
7,191
553
5,978
5,816
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Tikpa
Kumbhakarna
10
2 / 1 / 1
6,676
514
3,365
6,667
4,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 0
7,197
554
3,836
14,022
11,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
7
7
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
2
1.5
W
3
2
2
2
L
Anhur
Jvrdnn
Anhur
0
2
0
0
L
Kukulkan
R23SO
Kukulkan
2
3
1
0.83
W
0
1
1
0.5
W
1
0
4
3
L
Kumbhakarna
Tikpa
Kumbhakarna
2
1
1
2.5
W
Fenrir
iCrowning
Fenrir
4
2
3
2.75
L
1
2
0
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
20,705
39,047
Taken
41,191
21,646
Mitigated
24,358
9,752
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,090
1,794
0
644
9,336
4,333
0
1,562
7,750
0
67,735
W
4,069
360
0
116
6,469
2,695
0
3,498
2,971
30,904
0
L
Anhur
Jvrdnn
Anhur
1,436
765
0
1,755
5,350
1,480
0
0
5,350
0
18,867
L
Kukulkan
R23SO
Kukulkan
5,978
422
0
105
5,816
1,891
221
2,284
3,532
51,091
0
W
263
28
0
737
3,038
2,190
0
519
2,519
5,087
1,306
W
5,648
3,877
0
3,272
9,561
3,324
675
1,445
8,116
0
63,902
L
Kumbhakarna
Tikpa
Kumbhakarna
3,365
186
0
630
6,667
4,893
0
845
5,822
20,687
822
W
Fenrir
iCrowning
Fenrir
6,014
1,705
0
4,330
10,981
5,004
0
2,815
8,166
0
58,778
L
3,836
1,582
0
5,627
14,022
11,761
0
6,897
6,058
0
50,767
W
9,048
885
0
1,297
8,998
8,433
0
825
8,173
45,099
1,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
33,070
359
Minions Killed
344
0
Camps Cleared
0
1,168,139
Distance Traveled
1,100,909
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,116
547
109
8
0
275,035
1
W
Nox
6,668
513
67
5
0
258,175
4
L
Anhur
4,890
376
32
2
0
123,010
0
L
Kukulkan
7,191
553
82
6
0
231,656
0
W
Sobek
5,051
389
6
0
0
107,639
0
W
Rama
7,694
592
105
8
0
252,371
1
L
Kumbhakarna
6,676
514
28
2
0
279,796
0
W
Fenrir
7,613
586
83
6
0
279,227
0
L
Bellona
7,197
554
93
7
0
191,412
0
W
Cthulhu
7,225
556
98
8
0
270,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role