Player Matchup

Agni
Agni
DJones69420
Agni
Level 60
God Stats
4W - 7L
1,374 SR
Queue Stats
41W - 59L
1,367 Elo+
Party 1
Geb
Geb
OG_Blood_Killa_
Geb
Level 113
God Stats
0W - 4L
1,107 SR
Queue Stats
165W - 164L
1,406 Elo+
Solo
Thor
Thor
SevinsWave
Thor
Level 37
God Stats
2W - 6L
1,472 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 1
Bellona
Bellona
Weeksee
Bellona
Level 18
God Stats
3W - 2L
1,275 SR
Queue Stats
5W - 9L
1,242 Elo+
Party 1
Neith
Neith
majorpayne369
Neith
Level 127
God Stats
15W - 12L
1,703 SR
Queue Stats
536W - 504L
1,556 Elo+
Solo
Team Averages
Level 71
1,386 SR
1,366 Elo+

VS

Team Averages
Level 103
1,386 SR
1,452 Elo+
Ix Chel
Ix Chel
ChRoNiCxHaVoC
Ix Chel
Level 171
God Stats
1W - 0L
1,181 SR
Queue Stats
13W - 7L
1,594 Elo+
Solo
Persephone
Persephone
RelaxGavin
Persephone
Level 81
God Stats
8W - 11L
1,401 SR
Queue Stats
107W - 116L
1,471 Elo+
Solo
Surtr
Surtr
fetalgirraffe
Surtr
Level 128
God Stats
13W - 9L
1,510 SR
Queue Stats
98W - 99L
1,394 Elo+
Solo
Skadi
Skadi
poto-chlore
Skadi
Level 69
God Stats
13W - 7L
1,570 SR
Queue Stats
510W - 486L
1,431 Elo+
Solo
Mercury
Mercury
有缘之人可以逆转时光回到过去
Mercury
Level 67
God Stats
1W - 0L
1,267 SR
Queue Stats
10W - 9L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,792
433
8,702
8,103
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 4 / 0
7,270
404
6,170
17,849
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 0 / 0
7,559
420
4,224
12,762
5,463
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Weeksee
Bellona
13
1 / 0 / 0
7,653
425
9,705
16,746
20,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 0
7,961
442
8,655
14,547
6,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
2 / 1 / 3
9,315
518
8,397
13,031
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
RelaxGavin
Persephone
14
1 / 0 / 3
9,623
535
6,077
11,163
9,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 2 / 0
10,113
562
11,333
17,599
17,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
5 / 1 / 3
9,510
528
14,873
12,065
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 0 / 0
9,157
509
3,170
13,952
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
10
10
Deaths
4
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
2
1
3
3.5
L
1
2
0
0.5
L
0
4
0
0
W
Persephone
RelaxGavin
Persephone
1
0
3
2.5
L
1
0
0
1
L
Bellona
Weeksee
Bellona
1
0
0
1
W
0
2
0
0
L
1
4
0
0.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,456
Damage
43,850
70,007
Taken
67,810
51,403
Mitigated
44,050
24,663
Healing
29,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
8,397
617
1,164
6,509
13,031
6,137
212
5,639
7,298
66,615
976
L
8,702
421
0
2,792
8,103
3,251
372
4,010
3,711
59,351
820
L
6,170
511
0
3,354
17,849
15,607
0
5,583
11,996
33,663
0
W
Persephone
RelaxGavin
Persephone
6,077
831
439
3,353
11,163
9,615
0
4,312
6,851
33,415
1,894
L
4,224
462
0
7,610
12,762
5,463
0
1,292
11,282
0
57,200
L
Bellona
Weeksee
Bellona
9,705
2,833
0
6,594
16,746
20,792
0
1,366
15,340
0
56,901
W
11,333
4,115
0
5,445
17,599
17,218
191
1,033
15,333
2,876
82,126
L
8,655
2,573
0
4,313
14,547
6,290
0
2,089
12,418
0
65,061
W
14,873
5,746
0
4,286
12,065
5,259
1,286
3,368
8,697
0
91,077
W
3,170
468
0
8,600
13,952
5,821
865
1,349
12,556
0
71,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
47,718
439
Minions Killed
542
0
Camps Cleared
0
1,688,284
Distance Traveled
1,725,430
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,315
518
120
7
0
332,180
1
L
Agni
7,792
433
104
6
0
345,385
3
L
Geb
7,270
404
30
2
0
330,332
8
W
Persephone
9,623
535
49
3
0
327,155
0
L
Thor
7,559
420
83
5
0
380,518
0
L
Bellona
7,653
425
100
6
0
336,568
0
W
Surtr
10,113
562
131
7
0
312,776
0
L
Neith
7,961
442
122
7
0
295,481
0
W
Skadi
9,510
528
130
7
0
340,416
1
W
Mercury
9,157
509
112
6
0
412,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role