Player Matchup

Artio
Artio
FrizziRizzi2013
Artio
Level 103
God Stats
5W - 4L
1,559 SR
Queue Stats
96W - 71L
1,588 Elo+
Solo
Rama
Rama
KareeemCheese
Rama
Level 102
God Stats
3W - 1L
1,679 SR
Queue Stats
238W - 231L
1,483 Elo+
Party 1
Achilles
Achilles
jmyoung1
Achilles
Level 122
God Stats
8W - 7L
1,586 SR
Queue Stats
255W - 207L
1,611 Elo+
Solo
Erlang Shen
Erlang Shen
mropus1
Erlang Shen
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 115L
1,606 Elo+
Solo
Ix Chel
Ix Chel
victorious05
Ix Chel
Level 137
God Stats
21W - 18L
1,544 SR
Queue Stats
501W - 478L
1,494 Elo+
Party 1
Team Averages
Level 114
1,574 SR
1,556 Elo+

VS

Team Averages
Level 107
1,432 SR
1,551 Elo+
Bake Kujira
Bake Kujira
Anonymous080
Bake Kujira
Level 61
God Stats
11W - 20L
1,375 SR
Queue Stats
222W - 230L
1,568 Elo+
Solo
Olorun
Olorun
PaImer
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,671 Elo+
Solo
Pele
Pele
Sayziel
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 105L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Trickstr125
Baron Samedi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,510 Elo+
Solo
Bellona
Bellona
nqzui-
Bellona
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
47W - 49L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
9,968
554
7,803
19,140
17,528
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
1 / 0 / 4
11,268
626
4,733
8,936
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
jmyoung1
Achilles
18
2 / 0 / 1
11,362
631
13,367
12,118
17,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
mropus1
Erlang Shen
17
6 / 2 / 4
10,501
583
11,813
22,857
13,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
victorious05
Ix Chel
17
5 / 0 / 6
10,983
610
12,348
6,476
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Anonymous080
Bake Kujira
12
0 / 4 / 2
7,783
432
6,533
15,428
15,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Olorun
PaImer
Olorun
17
0 / 3 / 0
9,743
541
7,884
9,143
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
Sayziel
Pele
12
2 / 5 / 1
7,914
440
5,518
13,743
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Trickstr125
Baron Samedi
16
2 / 2 / 1
9,621
535
8,510
11,643
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bellona
nqzui-
Bellona
15
0 / 3 / 0
8,770
487
4,519
23,563
28,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
4
4
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Anonymous080
Bake Kujira
0
4
2
0.25
W
2
2
9
3.25
W
1
0
4
3
L
Olorun
PaImer
Olorun
0
3
0
0
L
Pele
Sayziel
Pele
2
5
1
0.5
L
Baron Samedi
Trickstr125
Baron Samedi
2
2
1
1.25
W
Achilles
jmyoung1
Achilles
2
0
1
2.5
W
Erlang Shen
mropus1
Erlang Shen
6
2
4
4
L
Bellona
nqzui-
Bellona
0
3
0
0
W
Ix Chel
victorious05
Ix Chel
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,064
Damage
32,964
69,527
Taken
73,520
54,467
Mitigated
57,636
32,744
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Anonymous080
Bake Kujira
6,533
3,641
0
1,170
15,428
15,034
0
6,868
8,186
35,509
724
W
7,803
896
3,250
6,273
19,140
17,528
23
9,048
9,811
24,380
835
W
4,733
3,990
0
2,955
8,936
3,834
1,441
4,313
4,623
0
104,266
L
Olorun
PaImer
Olorun
7,884
3,961
0
2,238
9,143
3,728
2,439
2,110
6,985
106,071
4,254
L
Pele
Sayziel
Pele
5,518
786
0
5,618
13,743
4,744
0
4,129
9,425
0
53,811
L
Baron Samedi
Trickstr125
Baron Samedi
8,510
756
646
2,696
11,643
5,885
0
3,547
7,898
73,570
0
W
Achilles
jmyoung1
Achilles
13,367
2,158
0
2,449
12,118
17,476
0
638
11,436
0
91,069
W
Erlang Shen
mropus1
Erlang Shen
11,813
6,962
0
12,876
22,857
13,039
0
6,223
16,354
0
109,928
L
Bellona
nqzui-
Bellona
4,519
1,087
0
9,706
23,563
28,245
0
2,211
21,306
0
72,309
W
Ix Chel
victorious05
Ix Chel
12,348
1,978
2,941
2,000
6,476
2,590
560
2,654
3,550
82,354
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,082
Gold Earned
43,831
630
Minions Killed
601
0
Camps Cleared
0
1,931,002
Distance Traveled
1,659,103
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,783
432
60
3
0
343,028
2
W
Artio
9,968
554
21
1
0
393,275
4
W
Rama
11,268
626
192
11
0
349,779
0
L
Olorun
9,743
541
180
10
0
343,852
0
L
Pele
7,914
440
91
5
0
320,220
0
L
Baron Samedi
9,621
535
140
8
0
317,035
4
W
Achilles
11,362
631
145
8
0
373,455
6
W
Erlang Shen
10,501
583
121
7
0
415,245
0
L
Bellona
8,770
487
130
7
0
334,968
0
W
Ix Chel
10,983
610
151
8
0
399,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role