Player Matchup

The Morrigan
The Morrigan
ButteryDannerz
The Morrigan
Level 107
God Stats
82W - 59L
1,639 SR
Queue Stats
574W - 295L
1,596 Elo+
Solo
Hades
Hades
DextresSayan
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,352 Elo+
Party 2
Erlang Shen
Erlang Shen
Goat Capin
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 156L
1,393 Elo+
Party 3
Skadi
Skadi
HellCatVixenxX
Skadi
Level 29
God Stats
53W - 70L
1,224 SR
Queue Stats
55W - 75L
1,214 Elo+
Party 3
Ullr
Ullr
Ivanrdzz
Ullr
Level 103
God Stats
2W - 2L
1,262 SR
Queue Stats
21W - 26L
1,449 Elo+
Party 2
Team Averages
Level 93
1,425 SR
1,401 Elo+

VS

Team Averages
Level 100
1,501 SR
1,434 Elo+
Sylvanus
Sylvanus
Coffeeey
Sylvanus
Level 153
God Stats
51W - 52L
1,529 SR
Queue Stats
126W - 115L
1,481 Elo+
Solo
Da Ji
Da Ji
VitaXannx
Da Ji
Level 63
God Stats
52W - 59L
1,417 SR
Queue Stats
190W - 212L
1,473 Elo+
Party 1
Odin
Odin
Wickedition
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,272 Elo+
Solo
Charybdis
Charybdis
torchildren
Charybdis
Level 68
God Stats
223W - 186L
1,562 SR
Queue Stats
602W - 627L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
vampireanki
Kukulkan
Level 89
God Stats
2W - 1L
1,498 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ButteryDannerz
The Morrigan
14
0 / 0 / 2
8,834
982
3,823
2,414
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 3
9,293
1,033
8,400
15,365
7,998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Erlang Shen
Goat Capin
Erlang Shen
13
0 / 1 / 1
8,411
935
3,157
5,223
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 1
8,760
973
2,481
5,376
1,541
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
14
3 / 2 / 0
9,623
1,069
7,575
21,559
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

155

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coffeeey
Sylvanus
15
1 / 0 / 9
9,658
1,073
9,013
6,570
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
VitaXannx
Da Ji
15
1 / 2 / 7
9,472
1,052
10,169
6,718
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
5 / 1 / 6
10,940
1,216
12,771
10,934
9,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
torchildren
Charybdis
15
3 / 0 / 5
10,349
1,150
5,499
4,928
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
vampireanki
Kukulkan
15
1 / 1 / 8
9,624
1,069
8,272
5,185
2,330
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
11
11
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ButteryDannerz
The Morrigan
0
0
2
1
W
Sylvanus
Coffeeey
Sylvanus
1
0
9
5.5
L
0
6
3
0.25
L
Erlang Shen
Goat Capin
Erlang Shen
0
1
1
0.5
L
1
2
1
0.75
L
Ullr
3
2
0
1.5
W
Da Ji
VitaXannx
Da Ji
1
2
7
2.25
W
5
1
6
8
W
Charybdis
torchildren
Charybdis
3
0
5
5.5
W
Kukulkan
vampireanki
Kukulkan
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,436
Damage
45,724
49,937
Taken
34,335
22,341
Mitigated
23,790
2,548
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ButteryDannerz
The Morrigan
3,823
855
0
35
2,414
984
0
497
1,917
19,200
489
W
Sylvanus
Coffeeey
Sylvanus
9,013
734
2,800
3,542
6,570
6,017
0
1,977
4,557
16,867
901
L
8,400
486
60
1,323
15,365
7,998
0
5,419
9,946
19,693
405
L
Erlang Shen
Goat Capin
Erlang Shen
3,157
1,504
0
751
5,223
3,771
0
1,128
4,095
0
5,055
L
2,481
593
0
63
5,376
1,541
0
1,985
3,391
0
9,552
L
Ullr
7,575
2,147
0
316
21,559
8,047
0
9,833
11,726
0
20,821
W
Da Ji
VitaXannx
Da Ji
10,169
1,784
0
10
6,718
3,822
0
1,587
4,468
0
28,995
W
12,771
3,439
0
549
10,934
9,554
0
3,433
7,427
3,504
22,647
W
Charybdis
torchildren
Charybdis
5,499
2,899
0
1,150
4,928
2,067
0
1,987
2,815
0
29,460
W
Kukulkan
vampireanki
Kukulkan
8,272
1,165
0
0
5,185
2,330
0
3,083
2,102
26,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
50,043
133
Minions Killed
210
4
Camps Cleared
8
621,307
Distance Traveled
912,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,834
982
37
4
0
118,504
0
W
Sylvanus
9,658
1,073
23
3
1
187,928
0
L
Hades
9,293
1,033
30
3
1
147,250
0
L
Erlang Shen
8,411
935
6
1
2
69,127
0
L
Skadi
8,760
973
21
2
1
89,722
0
L
Ullr
9,623
1,069
39
4
0
196,704
0
W
Da Ji
9,472
1,052
41
5
1
196,318
0
W
Odin
10,940
1,216
34
4
1
212,001
0
W
Charybdis
10,349
1,150
57
6
4
143,974
0
W
Kukulkan
9,624
1,069
55
6
1
172,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role