Player Matchup

Neith
Neith
Bronze III
AlluringKisses
Neith
Bronze III
Level 159
God Stats
2W - 1L
1,499 SR
Queue Stats
11W - 20L
1,362 MMR
Party 2
Hel
Hel
Bronze III
Amiyras
Hel
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,362 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
BigZeus75
Erlang Shen
Gold III
Level 125
God Stats
2W - 5L
1,574 SR
Queue Stats
214W - 211L
1,575 MMR
Solo
Ymir
Ymir
Gold III
iivVaaneeR
Ymir
Gold III
Level 129
God Stats
2W - 4L
1,446 SR
Queue Stats
31W - 33L
1,566 MMR
Solo
Heimdallr
Heimdallr
Silver II
somecheesecake26
Heimdallr
Silver II
Level 117
God Stats
7W - 5L
1,547 SR
Queue Stats
17W - 6L
1,585 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,513 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,479 SR
1,500 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold III
AmSquaretoll
Zeus
Gold III
Level 145
God Stats
2W - 2L
1,533 SR
Queue Stats
55W - 41L
1,650 MMR
Party 3
Eset
Eset
Gold I
Blooice27
Eset
Gold I
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 33L
1,741 MMR
Party 3
Ravana
Ravana
Gold IV
NSY Kiztune
Ravana
Gold IV
Level 102
God Stats
9W - 13L
1,552 SR
Queue Stats
74W - 82L
1,310 MMR
Party 1
Jing Wei
Jing Wei
Gold V
NUGGETK22
Jing Wei
Gold V
Level 123
God Stats
1W - 0L
1,312 SR
Queue Stats
101W - 113L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,977
420
4,813
7,738
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hel
10
1 / 2 / 0
7,494
394
2,708
5,809
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
BigZeus75
Erlang Shen
14
1 / 4 / 1
8,200
432
8,331
20,540
11,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 5 / 4
7,860
414
3,742
23,801
22,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Heimdallr
19
4 / 2 / 0
11,191
589
15,064
15,771
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaAo KuangAnhurSobek

VS

Bans
AgniThanatosBacchusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 1 / 2
12,293
647
13,112
14,873
15,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 3
11,706
616
15,258
9,274
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
14
0 / 1 / 11
9,790
515
5,899
13,044
13,074
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
18
1 / 2 / 9
10,439
549
11,945
11,789
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jing Wei
NUGGETK22
Jing Wei
17
2 / 2 / 1
10,733
565
6,734
15,914
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
15
15
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
2
7
L
1
2
1
0.75
W
6
2
3
3.75
L
Hel
1
2
0
0.5
L
Erlang Shen
BigZeus75
Erlang Shen
1
4
1
0.38
W
Eset
0
1
11
5.5
W
Ravana
1
2
9
2.75
W
Jing Wei
NUGGETK22
Jing Wei
2
2
1
1.25
L
0
5
4
0.4
L
Heimdallr
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
52,948
73,659
Taken
64,894
45,905
Mitigated
45,955
24,744
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,112
1,514
0
7,288
14,873
15,093
1,686
421
14,452
3,233
79,133
L
4,813
793
0
1,903
7,738
2,858
72
0
7,738
0
39,225
W
15,258
2,704
0
374
9,274
4,024
3,949
2,018
7,256
118,054
849
L
Hel
2,708
392
777
2,174
5,809
1,817
0
2,962
2,847
32,223
751
L
Erlang Shen
BigZeus75
Erlang Shen
8,331
5,074
0
9,478
20,540
11,099
0
3,521
16,875
0
70,446
W
Eset
5,899
1,794
640
3,179
13,044
13,074
1,170
2,893
10,151
26,038
0
W
Ravana
11,945
3,892
0
3,361
11,789
6,897
2,026
718
11,071
0
103,977
W
Jing Wei
NUGGETK22
Jing Wei
6,734
5,276
0
4,556
15,914
6,867
0
666
15,248
0
85,753
L
3,742
1,347
0
4,673
23,801
22,563
0
11,388
12,185
31,091
0
L
Heimdallr
15,064
7,785
0
5,739
15,771
7,568
424
3,711
12,060
0
108,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
54,961
452
Minions Killed
608
0
Camps Cleared
0
1,518,992
Distance Traveled
2,043,323
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,293
647
140
7
0
393,678
2
L
Neith
7,977
420
74
4
0
208,173
0
W
Zeus
11,706
616
177
9
0
387,109
1
L
Hel
7,494
394
62
3
0
220,759
4
L
Erlang Shen
8,200
432
110
6
0
404,876
0
W
Eset
9,790
515
26
1
0
383,256
6
W
Ravana
10,439
549
134
7
0
449,974
0
W
Jing Wei
10,733
565
131
7
0
429,306
2
L
Ymir
7,860
414
50
3
0
330,383
2
L
Heimdallr
11,191
589
156
8
0
354,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role