Player Matchup

Cliodhna
Cliodhna
BALANAR1410
Cliodhna
Level 27
God Stats
1W - 3L
1,185 SR
Queue Stats
1W - 5L
1,149 Elo+
Party 1
Serqet
Serqet
DIRTYCUPCAKES99
Serqet
Level 158
God Stats
1W - 4L
1,207 SR
Queue Stats
187W - 188L
1,499 Elo+
Party 3
Neith
Neith
MrAruORH
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,149 Elo+
Party 1
Ares
Ares
Rumplin
Ares
Level 157
God Stats
4W - 1L
1,776 SR
Queue Stats
27W - 32L
1,514 Elo+
Party 3
Zeus
Zeus
youngleaf17
Zeus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,496 Elo+
Party 3
Team Averages
Level 128
1,434 SR
1,361 Elo+

VS

Team Averages
Level 106
1,630 SR
1,572 Elo+
Ishtar
Ishtar
MisTaKluTch
Ishtar
Level 122
God Stats
8W - 7L
1,718 SR
Queue Stats
103W - 87L
1,512 Elo+
Solo
Bakasura
Bakasura
Puggersun
Bakasura
Level 109
God Stats
7W - 6L
1,647 SR
Queue Stats
160W - 125L
1,566 Elo+
Party 2
Ganesha
Ganesha
SeanShibby24
Ganesha
Level 127
God Stats
41W - 36L
1,567 SR
Queue Stats
69W - 74L
1,523 Elo+
Solo
Surtr
Surtr
SippingCodeine
Surtr
Level 25
God Stats
23W - 13L
1,628 SR
Queue Stats
71W - 61L
1,562 Elo+
Party 2
Zeus
Zeus
SooTaylur
Zeus
Level 148
God Stats
1W - 2L
1,591 SR
Queue Stats
26W - 19L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BALANAR1410
Cliodhna
17
4 / 1 / 14
11,177
1,118
10,060
13,573
7,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 13
11,902
1,190
13,384
10,355
9,186
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Neith
MrAruORH
Neith
17
3 / 2 / 13
10,836
1,084
9,208
8,817
4,320
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Rumplin
Ares
17
4 / 7 / 14
11,345
1,135
14,487
23,041
31,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 0 / 12
11,357
1,136
20,132
4,908
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

235

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
1 / 6 / 8
10,268
1,027
11,018
14,339
6,890
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Puggersun
Bakasura
16
1 / 4 / 8
9,953
995
6,515
13,068
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
SeanShibby24
Ganesha
15
0 / 3 / 8
10,250
1,025
4,049
12,795
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 7 / 5
10,627
1,063
17,222
22,766
23,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zeus
16
6 / 3 / 2
11,174
1,117
19,202
9,146
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
23
Kills
11
11
Deaths
23
66
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BALANAR1410
Cliodhna
4
1
14
11
W
6
1
13
12.5
L
Ishtar
1
6
8
0.83
W
Neith
MrAruORH
Neith
3
2
13
4.75
L
Bakasura
Puggersun
Bakasura
1
4
8
1.25
W
Ares
Rumplin
Ares
4
7
14
1.57
L
Ganesha
SeanShibby24
Ganesha
0
3
8
1.33
L
3
7
5
0.79
L
Zeus
6
3
2
2.33
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,271
Damage
58,006
60,694
Taken
72,114
53,936
Mitigated
53,486
6,552
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BALANAR1410
Cliodhna
10,060
1,495
0
1,905
13,573
7,210
0
6,378
6,892
0
27,362
W
13,384
3,275
0
1,057
10,355
9,186
0
4,543
5,443
0
23,272
L
Ishtar
11,018
4,940
0
827
14,339
6,890
0
7,365
6,974
0
38,129
W
Neith
MrAruORH
Neith
9,208
3,296
0
2,898
8,817
4,320
0
3,152
5,542
0
45,053
L
Bakasura
Puggersun
Bakasura
6,515
3,777
0
788
13,068
7,021
0
7,598
5,314
0
11,432
W
Ares
Rumplin
Ares
14,487
1,646
0
692
23,041
31,021
0
8,770
12,728
18,502
1,431
L
Ganesha
SeanShibby24
Ganesha
4,049
241
0
1,712
12,795
11,944
0
7,609
4,667
7,790
0
L
17,222
7,052
0
2,006
22,766
23,960
0
6,658
15,483
987
33,034
L
Zeus
19,202
3,321
0
0
9,146
3,671
0
3,487
5,593
45,178
1,295
W
20,132
1,768
0
0
4,908
2,199
0
960
3,567
44,361
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,617
Gold Earned
52,272
244
Minions Killed
201
5
Camps Cleared
6
1,013,792
Distance Traveled
855,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,177
1,118
40
4
2
222,608
0
W
Serqet
11,902
1,190
29
3
2
233,208
0
L
Ishtar
10,268
1,027
75
8
1
162,431
0
W
Neith
10,836
1,084
75
8
0
183,105
0
L
Bakasura
9,953
995
21
2
3
157,314
0
W
Ares
11,345
1,135
13
1
1
193,605
0
L
Ganesha
10,250
1,025
0
0
0
151,851
0
L
Surtr
10,627
1,063
39
4
2
197,381
0
L
Zeus
11,174
1,117
66
7
0
186,116
0
W
Zeus
11,357
1,136
87
9
0
181,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role