Player Matchup

Charon
Charon
BravoOneT
Charon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,357 Elo+
Party 1
Izanami
Izanami
Charger999
Izanami
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,357 Elo+
Party 1
Ao Kuang
Ao Kuang
SoraSky11
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,399 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,371 Elo+

VS

Team Averages
Level 67
1,378 SR
1,263 Elo+
Poseidon
Poseidon
AngelJuicee
Poseidon
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 43L
1,375 Elo+
Party 2
Chaac
Chaac
ChamberOfFarts
Chaac
Level 84
God Stats
0W - 5L
1,103 SR
Queue Stats
0W - 8L
1,025 Elo+
Solo
Danzaburou
Danzaburou
Jewish Family
Danzaburou
Level 29
God Stats
18W - 15L
1,532 SR
Queue Stats
33W - 44L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BravoOneT
Charon
15
2 / 3 / 9
10,394
693
10,124
17,214
15,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Charger999
Izanami
17
5 / 1 / 4
11,611
774
10,810
9,345
4,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SoraSky11
Ao Kuang
16
5 / 2 / 5
11,056
737
10,142
11,210
4,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AngelJuicee
Poseidon
16
3 / 3 / 3
10,182
679
13,444
10,666
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 5
8,823
588
5,273
14,179
9,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Jewish Family
Danzaburou
14
3 / 4 / 1
9,862
657
4,952
10,040
3,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
6
6
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AngelJuicee
Poseidon
3
3
3
1.5
W
Charon
BravoOneT
Charon
2
3
9
2.17
L
0
5
5
0.5
W
Izanami
Charger999
Izanami
5
1
4
7
L
Danzaburou
Jewish Family
Danzaburou
3
4
1
0.88
W
Ao Kuang
SoraSky11
Ao Kuang
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,076
Damage
23,669
37,769
Taken
34,885
24,476
Mitigated
17,025
9,983
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AngelJuicee
Poseidon
13,444
1,439
462
2,438
10,666
4,193
28
5,248
5,386
51,890
0
W
Charon
BravoOneT
Charon
10,124
1,350
0
2,520
17,214
15,208
474
6,978
10,214
38,088
2,047
L
5,273
845
0
2,938
14,179
9,116
0
6,278
7,864
0
14,153
W
Izanami
Charger999
Izanami
10,810
7,156
0
4,000
9,345
4,280
1,422
2,399
6,871
0
67,747
L
Danzaburou
Jewish Family
Danzaburou
4,952
1,480
0
1,912
10,040
3,716
0
6,798
3,200
0
22,531
W
Ao Kuang
SoraSky11
Ao Kuang
10,142
2,893
0
3,463
11,210
4,988
1,003
4,014
7,144
30,953
1,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
28,867
208
Minions Killed
131
0
Camps Cleared
0
742,537
Distance Traveled
710,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,182
679
72
5
0
239,970
4
W
Charon
10,394
693
50
3
0
224,238
0
L
Chaac
8,823
588
27
2
0
254,630
0
W
Izanami
11,611
774
121
8
0
238,709
0
L
Danzaburou
9,862
657
32
2
0
215,987
0
W
Ao Kuang
11,056
737
37
2
0
279,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role