Player Matchup

Arachne
Arachne
EX05
Arachne
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 102L
1,544 Elo+
Solo
Charybdis
Charybdis
MAD-MD7
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 248L
1,416 Elo+
Party 1
Ne Zha
Ne Zha
adidas jaffas
Ne Zha
Level 120
God Stats
3W - 3L
1,639 SR
Queue Stats
139W - 135L
1,505 Elo+
Solo
Anubis
Anubis
iDettol__
Anubis
Level 157
God Stats
9W - 8L
1,652 SR
Queue Stats
454W - 507L
1,466 Elo+
Party 1
Ymir
Ymir
ipac-_man
Ymir
Level 83
God Stats
29W - 29L
1,353 SR
Queue Stats
255W - 334L
1,380 Elo+
Party 1
Team Averages
Level 124
1,529 SR
1,462 Elo+

VS

Team Averages
Level 125
1,534 SR
1,456 Elo+
Surtr
Surtr
Hipsterlicious
Surtr
Level 108
God Stats
7W - 9L
1,513 SR
Queue Stats
248W - 220L
1,492 Elo+
Solo
Poseidon
Poseidon
Justaplaya
Poseidon
Level 185
God Stats
4W - 4L
1,647 SR
Queue Stats
294W - 291L
1,431 Elo+
Solo
Anhur
Anhur
Sos1sska
Anhur
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 258L
1,421 Elo+
Solo
Janus
Janus
ThePuffessor
Janus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,454 Elo+
Solo
Sylvanus
Sylvanus
jujukurby
Sylvanus
Level 46
God Stats
43W - 40L
1,511 SR
Queue Stats
461W - 493L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EX05
Arachne
11
1 / 1 / 2
6,067
552
4,377
12,890
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
MAD-MD7
Charybdis
9
0 / 2 / 3
5,288
481
3,855
6,284
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
4,015
365
311
1,576
320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
iDettol__
Anubis
11
3 / 3 / 1
6,605
600
6,245
6,976
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
8
1 / 4 / 1
5,425
493
3,309
10,546
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,619
693
4,694
6,143
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Justaplaya
Poseidon
13
4 / 0 / 2
7,015
638
5,707
6,937
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Sos1sska
Anhur
11
1 / 1 / 3
6,501
591
5,368
7,476
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
2 / 3 / 3
6,642
604
3,547
7,008
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
jujukurby
Sylvanus
10
2 / 1 / 4
6,414
583
3,185
9,336
6,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
11
11
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
EX05
Arachne
1
1
2
2
W
2
0
0
2
W
Poseidon
Justaplaya
Poseidon
4
0
2
5
L
Charybdis
MAD-MD7
Charybdis
0
2
3
0.75
W
Anhur
Sos1sska
Anhur
1
1
3
2.5
W
2
3
3
1.17
L
0
1
0
0
L
Anubis
iDettol__
Anubis
3
3
1
1.17
L
Ymir
1
4
1
0.38
W
Sylvanus
jujukurby
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,097
Damage
22,501
38,272
Taken
36,900
16,084
Mitigated
18,170
12,564
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EX05
Arachne
4,377
2,682
0
7,664
12,890
5,083
0
2,017
10,640
0
52,021
W
4,694
2,240
0
1,759
6,143
5,222
2,550
0
6,143
1,605
50,454
W
Poseidon
Justaplaya
Poseidon
5,707
1,265
0
4,095
6,937
2,045
23
1,381
5,556
54,850
7,762
L
Charybdis
MAD-MD7
Charybdis
3,855
1,659
0
712
6,284
1,938
0
3,258
3,026
0
32,965
W
Anhur
Sos1sska
Anhur
5,368
2,439
0
2,784
7,476
2,725
652
2,675
4,801
0
52,310
W
3,547
392
0
890
7,008
1,916
0
3,024
3,984
41,597
636
L
311
47
0
550
1,576
320
0
61
1,449
0
4,341
L
Anubis
iDettol__
Anubis
6,245
211
0
1,912
6,976
3,609
0
4,215
2,761
47,750
850
L
Ymir
3,309
252
0
1,726
10,546
5,134
0
3,134
7,412
14,117
0
W
Sylvanus
jujukurby
Sylvanus
3,185
291
1,679
4,154
9,336
6,262
28
2,474
6,862
12,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
34,191
262
Minions Killed
377
0
Camps Cleared
0
916,105
Distance Traveled
1,127,913
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,067
552
92
8
0
245,596
0
W
Surtr
7,619
693
96
9
0
186,424
0
W
Poseidon
7,015
638
103
9
0
263,178
0
L
Charybdis
5,288
481
61
6
0
208,205
2
W
Anhur
6,501
591
74
7
0
207,603
0
W
Janus
6,642
604
88
8
0
245,896
0
L
Ne Zha
4,015
365
10
1
0
27,714
0
L
Anubis
6,605
600
77
7
0
214,911
3
L
Ymir
5,425
493
22
2
0
219,679
0
W
Sylvanus
6,414
583
16
1
0
224,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role