Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dejah
Baron Samedi
Level 146
God Stats
6W - 6L
1,401 SR
Queue Stats
145W - 143L
1,620 Elo+
Solo
Nemesis
Nemesis
HeyeLash
Nemesis
Level 144
God Stats
5W - 8L
1,423 SR
Queue Stats
81W - 80L
1,537 Elo+
Solo
Medusa
Medusa
Namiko777
Medusa
Level 154
God Stats
76W - 80L
1,463 SR
Queue Stats
161W - 164L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
iSinyz
Erlang Shen
Level 127
God Stats
38W - 31L
1,504 SR
Queue Stats
319W - 332L
1,484 Elo+
Solo
Team Averages
Level 139
1,458 SR
1,528 Elo+

VS

Team Averages
Level 111
1,469 SR
1,497 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EX05
Horus
Level 149
God Stats
4W - 6L
1,682 SR
Queue Stats
106W - 90L
1,556 Elo+
Solo
Apollo
Apollo
Ic3lex
Apollo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,523 Elo+
Solo
Chaac
Chaac
newphonewhothis
Chaac
Level 32
God Stats
23W - 21L
1,237 SR
Queue Stats
178W - 175L
1,384 Elo+
Solo
Chang'e
Chang'e
xHE6POx
Chang'e
Level 85
God Stats
2W - 8L
1,425 SR
Queue Stats
248W - 242L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 1
6,751
675
2,938
5,189
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Dejah
Baron Samedi
9
0 / 1 / 4
5,771
577
3,740
8,065
5,973
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
HeyeLash
Nemesis
11
3 / 1 / 3
6,253
625
5,602
9,973
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Namiko777
Medusa
10
3 / 3 / 1
5,921
592
6,685
7,446
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
iSinyz
Erlang Shen
10
0 / 1 / 0
5,281
528
4,508
10,109
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
3
0 / 0 / 0
3,711
371
250
1,724
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
EX05
Horus
9
2 / 1 / 2
5,705
571
6,062
8,927
6,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Apollo
Ic3lex
Apollo
9
2 / 4 / 1
5,169
517
5,170
7,641
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,792
579
8,924
9,287
7,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
xHE6POx
Chang'e
12
0 / 3 / 0
5,964
596
3,646
7,947
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
5
6
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
1
2.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Baron Samedi
Dejah
Baron Samedi
0
1
4
2
L
Horus
EX05
Horus
2
1
2
3
W
Nemesis
HeyeLash
Nemesis
3
1
3
4.5
L
Apollo
Ic3lex
Apollo
2
4
1
0.63
W
Medusa
Namiko777
Medusa
3
3
1
1.17
W
Erlang Shen
iSinyz
Erlang Shen
0
1
0
0
L
1
0
0
1
L
Chang'e
xHE6POx
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
24,052
40,782
Taken
35,526
22,528
Mitigated
21,225
19,509
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,938
743
372
2,612
5,189
2,108
0
2,353
2,836
56,739
649
L
Kuzenbo
 
Kuzenbo
250
216
0
821
1,724
950
0
477
1,247
5,427
0
W
Baron Samedi
Dejah
Baron Samedi
3,740
721
550
3,118
8,065
5,973
0
0
8,065
19,097
698
L
Horus
EX05
Horus
6,062
2,942
659
5,018
8,927
6,894
0
1,873
7,054
0
17,078
W
Nemesis
HeyeLash
Nemesis
5,602
2,558
0
6,764
9,973
3,593
0
1,414
8,559
0
39,770
L
Apollo
Ic3lex
Apollo
5,170
3,397
0
1,104
7,641
3,240
0
1,712
5,929
0
32,043
W
Medusa
Namiko777
Medusa
6,685
2,702
0
1,255
7,446
2,422
1,076
0
7,446
0
44,640
W
Erlang Shen
iSinyz
Erlang Shen
4,508
2,775
0
4,838
10,109
8,432
0
0
10,109
0
33,643
L
8,924
2,354
25
4,241
9,287
7,277
0
633
8,654
0
47,504
L
Chang'e
xHE6POx
Chang'e
3,646
438
160
2,659
7,947
2,864
0
1,985
5,962
52,628
1,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
26,341
328
Minions Killed
260
0
Camps Cleared
0
1,071,691
Distance Traveled
845,025
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,751
675
109
11
0
238,968
1
L
Kuzenbo
3,711
371
12
1
0
44,227
0
W
Baron Samedi
5,771
577
15
2
0
200,529
0
L
Horus
5,705
571
10
1
0
219,657
0
W
Nemesis
6,253
625
64
6
0
249,702
0
L
Apollo
5,169
517
69
7
0
185,517
2
W
Medusa
5,921
592
75
8
0
175,277
0
W
Erlang Shen
5,281
528
65
7
0
207,215
0
L
Chaac
5,792
579
71
7
0
195,382
0
L
Chang'e
5,964
596
98
10
0
200,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role