Player Matchup

Scylla
Scylla
AmusingTDog01
Scylla
Level 68
God Stats
4W - 1L
1,715 SR
Queue Stats
152W - 147L
1,443 Elo+
Solo
Rama
Rama
FalconsGammer
Rama
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 24L
1,561 Elo+
Solo
Anubis
Anubis
SozoMashia
Anubis
Level 126
God Stats
2W - 0L
1,717 SR
Queue Stats
55W - 57L
1,426 Elo+
Solo
Nemesis
Nemesis
UnknownSPAR7AN
Nemesis
Level 64
God Stats
1W - 1L
1,190 SR
Queue Stats
6W - 13L
1,251 Elo+
Party 2
Guan Yu
Guan Yu
fourplumb
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,165 Elo+
Party 2
Team Averages
Level 74
1,525 SR
1,369 Elo+

VS

Team Averages
Level 146
1,482 SR
1,462 Elo+
Medusa
Medusa
MrMadCuz
Medusa
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 168L
1,481 Elo+
Party 1
Charon
Charon
anna cabana17
Charon
Level 129
God Stats
1W - 1L
1,709 SR
Queue Stats
148W - 150L
1,463 Elo+
Party 1
Agni
Agni
oBlazeman43o
Agni
Level 129
God Stats
4W - 4L
1,394 SR
Queue Stats
353W - 347L
1,492 Elo+
Solo
Hachiman
Hachiman
ogMASTER B
Hachiman
Level 185
God Stats
4W - 6L
1,620 SR
Queue Stats
586W - 616L
1,436 Elo+
Solo
Guan Yu
Guan Yu
severecataclysm
Guan Yu
Level 134
God Stats
1W - 3L
1,185 SR
Queue Stats
224W - 236L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,914
686
12,691
9,588
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 8
9,878
760
6,421
8,872
4,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SozoMashia
Anubis
16
3 / 2 / 6
9,472
729
12,325
11,802
6,565
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

17
5 / 2 / 6
9,726
748
7,786
14,068
14,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
fourplumb
Guan Yu
15
1 / 3 / 5
9,361
720
6,176
18,355
17,537
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrMadCuz
Medusa
17
4 / 3 / 4
9,609
739
20,358
13,133
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 1 / 9
10,010
770
11,856
9,367
7,365
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 2
7,236
557
4,153
5,595
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ogMASTER B
Hachiman
14
1 / 4 / 6
8,322
640
10,768
10,793
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 2
8,898
684
4,615
10,904
7,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
14
Kills
10
10
Deaths
14
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
3
0
8
7
L
Medusa
MrMadCuz
Medusa
4
3
4
2
W
Anubis
SozoMashia
Anubis
3
2
6
3
W
5
2
6
4
L
1
1
9
5.5
W
Guan Yu
fourplumb
Guan Yu
1
3
5
1.17
L
0
4
2
0.25
L
Hachiman
ogMASTER B
Hachiman
1
4
6
1
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
51,750
62,685
Taken
49,792
46,512
Mitigated
26,265
32,010
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,691
395
736
428
9,588
4,033
389
2,927
6,661
24,740
738
W
6,421
3,812
724
2,402
8,872
4,060
612
2,949
5,923
0
25,545
L
Medusa
MrMadCuz
Medusa
20,358
7,199
520
1,474
13,133
5,622
0
7,488
5,364
0
46,458
W
Anubis
SozoMashia
Anubis
12,325
876
1,658
4,713
11,802
6,565
907
2,233
9,569
30,759
0
W
7,786
2,206
702
2,443
14,068
14,317
884
4,019
10,049
0
13,685
L
11,856
1,448
563
1,834
9,367
7,365
0
3,245
5,873
23,548
399
W
Guan Yu
fourplumb
Guan Yu
6,176
820
10,937
7,267
18,355
17,537
0
3,638
14,717
52
12,381
L
4,153
121
0
240
5,595
1,864
0
3,745
1,803
11,862
0
L
Hachiman
ogMASTER B
Hachiman
10,768
7,808
730
1,406
10,793
3,867
0
7,360
3,392
0
20,562
L
4,615
1,085
7,829
4,849
10,904
7,547
0
2,748
7,975
0
7,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
44,075
149
Minions Killed
131
0
Camps Cleared
0
1,223,014
Distance Traveled
1,075,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,914
686
33
3
0
237,760
0
W
Rama
9,878
760
37
3
0
236,833
0
L
Medusa
9,609
739
61
5
0
236,600
0
W
Anubis
9,472
729
50
4
0
217,365
0
W
Nemesis
9,726
748
11
1
0
269,342
0
L
Charon
10,010
770
11
1
0
248,011
0
W
Guan Yu
9,361
720
18
1
0
261,714
0
L
Agni
7,236
557
15
1
0
121,609
0
L
Hachiman
8,322
640
32
2
0
197,064
0
L
Guan Yu
8,898
684
12
1
0
272,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role