Player Matchup

Ullr
Ullr
Gold I
DiegoBTG
Ullr
Gold I
Level 129
God Stats
29W - 24L
1,596 SR
Queue Stats
60W - 55L
1,621 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Rashet
Baron Samedi
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,435 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Wildrock
Cu Chulainn
Gold II
Level 102
God Stats
6W - 9L
1,409 SR
Queue Stats
59W - 55L
1,568 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,502 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,604 SR
1,530 MMR
Erlang Shen
Erlang Shen
Gold II
Yuoomi
Erlang Shen
Gold II
Level 62
God Stats
41W - 36L
1,710 SR
Queue Stats
304W - 299L
1,713 MMR
Party 2
Chang'e
Chang'e
Silver I
iiBunnie
Chang'e
Silver I
Level 204
God Stats
60W - 54L
1,470 SR
Queue Stats
329W - 365L
1,387 MMR
Party 2
Cerberus
Cerberus
Gold IV
mattd337
Cerberus
Gold IV
Level 69
God Stats
289W - 273L
1,631 SR
Queue Stats
588W - 597L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 2 / 11
13,633
802
25,887
16,562
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Rashet
Baron Samedi
19
8 / 3 / 8
13,122
772
19,695
17,368
11,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Wildrock
Cu Chulainn
17
5 / 2 / 13
12,415
730
20,664
25,184
27,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KuzenboAchillesThothNe ZhaSurtr

VS

Bans
PersephoneIshtarMorgan Le FayAgniDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Yuoomi
Erlang Shen
14
0 / 6 / 5
9,738
573
11,114
25,681
23,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
iiBunnie
Chang'e
17
5 / 7 / 1
12,449
732
16,173
23,460
10,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
mattd337
Cerberus
17
2 / 6 / 5
11,196
659
13,761
26,150
30,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
7
7
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
2
11
5.75
W
Baron Samedi
Rashet
Baron Samedi
8
3
8
4
W
Cu Chulainn
Wildrock
Cu Chulainn
5
2
13
5.75
L
Erlang Shen
Yuoomi
Erlang Shen
0
6
5
0.42
L
Chang'e
iiBunnie
Chang'e
5
7
1
0.79
L
Cerberus
mattd337
Cerberus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,246
Damage
41,048
59,114
Taken
75,291
45,968
Mitigated
65,126
14,996
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
25,887
9,667
0
4,277
16,562
6,702
1,459
8,925
7,294
0
86,250
W
Baron Samedi
Rashet
Baron Samedi
19,695
2,181
2,415
5,245
17,368
11,443
0
9,322
7,520
67,910
1,201
W
Cu Chulainn
Wildrock
Cu Chulainn
20,664
2,822
0
3,059
25,184
27,823
0
8,431
16,355
186
50,023
L
Erlang Shen
Yuoomi
Erlang Shen
11,114
5,333
0
3,520
25,681
23,938
0
7,663
17,208
0
32,329
L
Chang'e
iiBunnie
Chang'e
16,173
558
3,239
9,577
23,460
10,488
0
3,483
19,241
59,750
1,453
L
Cerberus
mattd337
Cerberus
13,761
534
0
5,057
26,150
30,700
0
8,245
17,020
31,522
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
33,383
250
Minions Killed
225
0
Camps Cleared
0
1,001,157
Distance Traveled
900,761
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,633
802
102
6
0
336,372
0
W
Baron Samedi
13,122
772
86
5
0
312,646
0
W
Cu Chulainn
12,415
730
62
4
0
352,139
0
L
Erlang Shen
9,738
573
35
2
0
315,326
0
L
Chang'e
12,449
732
97
6
0
285,139
8
L
Cerberus
11,196
659
93
5
0
300,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role