Player Matchup

Anubis
Anubis
BookMyWook
Anubis
Level 91
God Stats
1W - 4L
1,181 SR
Queue Stats
203W - 197L
1,523 Elo+
Party 1
Thor
Thor
NoBLKs
Thor
Level 79
God Stats
4W - 5L
1,646 SR
Queue Stats
210W - 182L
1,535 Elo+
Party 1
Charybdis
Charybdis
Stormagedon2god
Charybdis
Level 89
God Stats
24W - 33L
1,421 SR
Queue Stats
145W - 143L
1,520 Elo+
Party 3
Shiva
Shiva
caloricallydense
Shiva
Level 87
God Stats
46W - 39L
1,543 SR
Queue Stats
213W - 195L
1,539 Elo+
Party 1
Horus
Horus
madhatter1096
Horus
Level 84
God Stats
19W - 15L
1,614 SR
Queue Stats
135W - 137L
1,503 Elo+
Party 3
Team Averages
Level 86
1,481 SR
1,524 Elo+

VS

Team Averages
Level 99
1,731 SR
1,502 Elo+
Bacchus
Bacchus
Draeznor07
Bacchus
Level 67
God Stats
0W - 1L
1,854 SR
Queue Stats
84W - 145L
1,416 Elo+
Party 2
King Arthur
King Arthur
KianIsBad
King Arthur
Level 109
God Stats
14W - 12L
1,728 SR
Queue Stats
382W - 355L
1,514 Elo+
Solo
Charybdis
Charybdis
OneFingerMan299
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,546 Elo+
Solo
Susano
Susano
ScrewyPlanet0
Susano
Level 103
God Stats
11W - 9L
1,695 SR
Queue Stats
43W - 42L
1,558 Elo+
Solo
Ix Chel
Ix Chel
TamalesGamer12
Ix Chel
Level 109
God Stats
3W - 2L
1,876 SR
Queue Stats
102W - 170L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BookMyWook
Anubis
10
1 / 2 / 0
5,840
730
3,172
5,647
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
NoBLKs
Thor
9
0 / 1 / 0
4,677
585
554
6,467
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
Stormagedon2god
Charybdis
9
2 / 0 / 0
5,592
699
4,697
4,179
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 0
6,395
799
3,332
4,685
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

9
0 / 0 / 2
5,180
648
3,284
6,773
4,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Draeznor07
Bacchus
7
0 / 2 / 0
4,158
520
2,095
6,239
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
KianIsBad
King Arthur
7
1 / 2 / 0
4,569
571
1,729
5,449
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
OneFingerMan299
Charybdis
8
0 / 0 / 0
4,145
518
2,902
5,225
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 1
4,843
605
3,437
5,656
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 0
4,577
572
3,256
3,949
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
4
4
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
BookMyWook
Anubis
1
2
0
0.5
L
Bacchus
Draeznor07
Bacchus
0
2
0
0
L
King Arthur
KianIsBad
King Arthur
1
2
0
0.5
W
Thor
NoBLKs
Thor
0
1
0
0
L
Charybdis
OneFingerMan299
Charybdis
0
0
0
0
L
2
0
1
2.5
W
Charybdis
Stormagedon2god
Charybdis
2
0
0
2
L
1
1
0
1
W
2
1
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
13,419
27,751
Taken
26,518
13,885
Mitigated
10,480
14,413
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BookMyWook
Anubis
3,172
565
0
2,831
5,647
3,088
758
3,166
2,481
48,291
717
L
Bacchus
Draeznor07
Bacchus
2,095
326
0
1,794
6,239
4,429
0
0
6,239
13,210
0
L
King Arthur
KianIsBad
King Arthur
1,729
0
0
1,402
5,449
1,883
0
238
4,880
0
23,234
W
Thor
NoBLKs
Thor
554
143
0
3,330
6,467
2,108
0
0
6,467
0
27,717
L
Charybdis
OneFingerMan299
Charybdis
2,902
1,726
0
3,501
5,225
1,211
0
0
5,225
0
30,769
L
3,437
986
0
3,200
5,656
1,963
0
246
5,410
0
30,003
W
Charybdis
Stormagedon2god
Charybdis
4,697
2,233
0
3,002
4,179
1,487
0
810
3,369
0
49,142
L
3,256
122
101
426
3,949
994
0
2,657
1,292
27,579
600
W
3,332
767
0
1,622
4,685
2,338
441
0
4,685
0
43,842
W
3,284
1,341
345
3,283
6,773
4,864
0
1,285
5,488
0
14,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
22,292
296
Minions Killed
230
0
Camps Cleared
0
826,822
Distance Traveled
816,787
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,840
730
69
9
0
155,777
0
L
Bacchus
4,158
520
23
3
0
172,247
0
L
King Arthur
4,569
571
55
7
0
123,305
0
W
Thor
4,677
585
54
7
0
174,919
0
L
Charybdis
4,145
518
47
6
0
154,718
0
L
Susano
4,843
605
50
6
0
197,360
0
W
Charybdis
5,592
699
84
11
0
145,488
1
L
Ix Chel
4,577
572
55
7
0
169,157
1
W
Shiva
6,395
799
73
9
0
163,330
0
W
Horus
5,180
648
16
2
0
187,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role