Player Matchup

Hades
Hades
Sadrith Snow
Hades
Level 123
God Stats
4W - 9L
1,500 SR
Queue Stats
216W - 238L
1,386 Elo+
Solo
Nu Wa
Nu Wa
TeaBoi1342
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,534 Elo+
Party 2
Chaac
Chaac
iKILLuRUN
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,461 Elo+
Solo
Bacchus
Bacchus
sailorhoon
Bacchus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,544 Elo+
Party 2
Thanatos
Thanatos
xNomadSenpai
Thanatos
Level 129
God Stats
3W - 5L
1,538 SR
Queue Stats
375W - 415L
1,461 Elo+
Solo
Team Averages
Level 127
1,508 SR
1,477 Elo+

VS

Team Averages
Level 92
1,569 SR
1,444 Elo+
Xing Tian
Xing Tian
HandsomeIvan
Xing Tian
Level 108
God Stats
1W - 0L
1,586 SR
Queue Stats
9W - 10L
1,282 Elo+
Party 1
Charon
Charon
MistahJae
Charon
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,644 Elo+
Solo
Charybdis
Charybdis
TheJohnnyB
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,282 Elo+
Party 1
Martichoras
Martichoras
Tlazocahmati
Martichoras
Level 154
God Stats
5W - 3L
1,761 SR
Queue Stats
287W - 240L
1,550 Elo+
Solo
Athena
Athena
splil
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 7
10,156
725
12,370
18,062
13,369
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
17
2 / 5 / 11
10,005
715
14,859
13,010
6,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
iKILLuRUN
Chaac
17
1 / 3 / 12
10,349
739
16,405
27,297
25,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
sailorhoon
Bacchus
18
6 / 4 / 9
12,081
863
11,395
18,795
30,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
xNomadSenpai
Thanatos
14
3 / 8 / 5
9,215
658
7,846
14,332
9,037
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HandsomeIvan
Xing Tian
19
8 / 2 / 16
11,213
801
11,133
17,156
22,799
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
MistahJae
Charon
16
1 / 5 / 22
10,098
721
19,304
12,688
7,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
TheJohnnyB
Charybdis
17
5 / 4 / 18
10,834
774
20,736
14,032
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Tlazocahmati
Martichoras
20
9 / 4 / 15
12,436
888
21,860
17,452
11,158
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
splil
Athena
16
3 / 3 / 12
10,587
756
4,647
15,134
15,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
109
18
Kills
26
27
Deaths
18
44
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HandsomeIvan
Xing Tian
8
2
16
8
W
Charon
MistahJae
Charon
1
5
22
2.4
L
6
7
7
1.36
L
Nu Wa
2
5
11
1.5
W
Charybdis
TheJohnnyB
Charybdis
5
4
18
3.5
W
Martichoras
Tlazocahmati
Martichoras
9
4
15
4.13
L
Chaac
iKILLuRUN
Chaac
1
3
12
2.33
L
Bacchus
sailorhoon
Bacchus
6
4
9
2.63
W
Athena
splil
Athena
3
3
12
3
L
Thanatos
xNomadSenpai
Thanatos
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
77,680
91,496
Taken
76,462
84,214
Mitigated
64,436
27,668
Healing
25,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HandsomeIvan
Xing Tian
11,133
882
2,608
3,550
17,156
22,799
396
8,169
8,987
21,302
0
W
Charon
MistahJae
Charon
19,304
1,775
1,627
824
12,688
7,617
1,227
6,884
5,804
41,370
0
L
12,370
813
1,399
1,731
18,062
13,369
0
9,371
8,691
21,953
362
L
Nu Wa
14,859
3,370
1,290
1,196
13,010
6,000
0
5,271
7,739
30,099
0
W
Charybdis
TheJohnnyB
Charybdis
20,736
8,976
282
3,477
14,032
7,519
3,351
7,411
6,621
0
48,846
W
Martichoras
Tlazocahmati
Martichoras
21,860
8,696
2,224
5,371
17,452
11,158
1,782
8,907
8,545
0
57,597
L
Chaac
iKILLuRUN
Chaac
16,405
2,047
667
11,866
27,297
25,416
115
8,839
18,458
0
36,115
L
Bacchus
sailorhoon
Bacchus
11,395
1,032
1,182
3,860
18,795
30,392
17
5,611
13,184
20,495
1,490
W
Athena
splil
Athena
4,647
1,478
2,408
2,938
15,134
15,343
572
6,328
8,806
7,502
0
L
Thanatos
xNomadSenpai
Thanatos
7,846
935
312
4,165
14,332
9,037
44
5,992
8,340
0
14,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,806
Gold Earned
55,168
145
Minions Killed
179
0
Camps Cleared
0
1,132,758
Distance Traveled
1,193,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,213
801
8
1
0
271,093
0
W
Charon
10,098
721
32
2
0
220,072
0
L
Hades
10,156
725
29
2
0
215,090
0
L
Nu Wa
10,005
715
43
3
0
214,066
0
W
Charybdis
10,834
774
57
4
0
206,729
0
W
Martichoras
12,436
888
75
5
0
230,016
0
L
Chaac
10,349
739
34
2
0
246,270
0
L
Bacchus
12,081
863
23
2
0
245,689
0
W
Athena
10,587
756
7
1
0
265,821
0
L
Thanatos
9,215
658
16
1
0
211,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role