Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GemEmber
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,522 Elo+
Party 2
Artemis
Artemis
HealthyHentai
Artemis
Level 14
God Stats
1W - 0L
1,288 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 2
Team Averages
Level 84
1,429 SR
1,521 Elo+

VS

Team Averages
Level 117
1,374 SR
1,531 Elo+
Ullr
Ullr
BlueCat9325
Ullr
Level 84
God Stats
8W - 12L
1,210 SR
Queue Stats
223W - 214L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
BlueOtter6102
Cthulhu
Level 102
God Stats
6W - 4L
1,713 SR
Queue Stats
259W - 240L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
PlayboiGwuapo
Nu Wa
Level 166
God Stats
1W - 6L
1,201 SR
Queue Stats
35W - 31L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 8
7,944
794
7,690
9,782
3,519
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
GemEmber
Baron Samedi
13
5 / 1 / 3
8,253
825
10,155
9,564
4,667
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
3 / 2 / 5
7,892
789
7,577
7,414
2,780
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,958
696
5,693
9,776
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
11
1 / 4 / 1
6,609
661
7,197
11,344
7,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 3
6,857
686
7,061
6,418
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
8
6
L
3
3
1
1.17
L
Cthulhu
1
4
1
0.38
W
Baron Samedi
GemEmber
Baron Samedi
5
1
3
6.5
W
Artemis
3
2
5
2.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,422
Damage
19,951
26,760
Taken
27,538
10,966
Mitigated
13,658
11,937
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,690
2,424
0
4,873
9,782
3,519
94
5,442
3,909
0
35,453
L
5,693
3,737
0
2,350
9,776
4,046
0
3,326
6,402
0
19,700
L
Cthulhu
7,197
549
0
345
11,344
7,412
0
4,370
6,880
20,177
701
W
Baron Samedi
GemEmber
Baron Samedi
10,155
1,934
1,399
3,760
9,564
4,667
1,005
3,535
5,822
32,344
428
W
Artemis
7,577
3,817
0
1,905
7,414
2,780
41
4,252
2,959
0
20,755
L
7,061
1,525
0
250
6,418
2,200
0
1,924
4,494
26,811
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
20,424
136
Minions Killed
119
0
Camps Cleared
0
528,833
Distance Traveled
484,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,944
794
55
6
0
185,219
0
L
Ullr
6,958
696
27
3
0
164,862
0
L
Cthulhu
6,609
661
45
5
0
163,891
0
W
Baron Samedi
8,253
825
45
5
0
178,257
0
W
Artemis
7,892
789
36
4
0
165,357
0
L
Nu Wa
6,857
686
47
5
0
156,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role