Player Matchup

Surtr
Surtr
Darien_f93
Surtr
Level 157
God Stats
0W - 1L
1,126 SR
Queue Stats
173W - 181L
1,485 Elo+
Party 2
Sol
Sol
DevitalFTC
Sol
Level 41
God Stats
2W - 5L
1,290 SR
Queue Stats
45W - 37L
1,527 Elo+
Solo
Athena
Athena
Nestore04
Athena
Level 146
God Stats
4W - 4L
1,817 SR
Queue Stats
121W - 128L
1,489 Elo+
Party 2
Anubis
Anubis
WyaTTburp xc
Anubis
Level 158
God Stats
3W - 3L
1,866 SR
Queue Stats
229W - 214L
1,509 Elo+
Solo
Neith
Neith
pepegoles
Neith
Level 141
God Stats
12W - 7L
1,824 SR
Queue Stats
96W - 90L
1,547 Elo+
Party 2
Team Averages
Level 129
1,585 SR
1,512 Elo+

VS

Team Averages
Level 88
1,620 SR
1,470 Elo+
Sobek
Sobek
CationicEight9
Sobek
Level 69
God Stats
8W - 5L
1,743 SR
Queue Stats
84W - 111L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
Hornket
Ratatoskr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 104L
1,461 Elo+
Party 1
Ishtar
Ishtar
MisTaKluTch
Ishtar
Level 122
God Stats
19W - 8L
1,688 SR
Queue Stats
203W - 193L
1,551 Elo+
Solo
Raijin
Raijin
PrepaidApple215
Raijin
Level 83
God Stats
4W - 2L
1,556 SR
Queue Stats
142W - 168L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
pollotrom30000
Gilgamesh
Level 79
God Stats
10W - 7L
1,611 SR
Queue Stats
75W - 103L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 0 / 0
8,041
574
9,907
13,399
16,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 1
8,302
593
5,350
6,313
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Nestore04
Athena
11
0 / 3 / 3
6,594
471
5,342
14,745
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
13
2 / 1 / 2
7,571
541
8,609
10,558
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
pepegoles
Neith
12
4 / 5 / 0
7,020
501
9,876
11,454
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,657
547
7,082
14,106
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Hornket
Ratatoskr
14
5 / 3 / 1
8,205
586
6,823
14,777
5,585
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
13
3 / 1 / 4
7,867
562
10,611
11,702
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 0
7,658
547
3,129
6,203
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
pollotrom30000
Gilgamesh
13
0 / 1 / 0
7,469
534
8,001
15,237
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
9
Kills
9
9
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Surtr
2
0
0
2
L
1
0
1
1.5
W
Ratatoskr
Hornket
Ratatoskr
5
3
1
1.83
W
Ishtar
3
1
4
5
L
Athena
Nestore04
Athena
0
3
3
0.5
W
0
2
0
0
L
Anubis
2
1
2
3
L
Neith
pepegoles
Neith
4
5
0
0.8
W
Gilgamesh
pollotrom30000
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
35,646
56,469
Taken
62,025
44,101
Mitigated
35,392
22,067
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,082
894
285
6,602
14,106
13,478
60
5,556
8,550
24,798
444
L
Surtr
9,907
3,476
0
4,699
13,399
16,997
0
0
13,399
1,662
57,408
L
5,350
1,395
0
5,096
6,313
2,385
0
1,923
4,004
64,480
551
W
Ratatoskr
Hornket
Ratatoskr
6,823
2,637
0
6,821
14,777
5,585
123
5,062
9,639
0
63,656
W
Ishtar
10,611
6,170
0
5,137
11,702
4,711
0
3,536
8,166
0
68,891
L
Athena
Nestore04
Athena
5,342
1,556
0
2,674
14,745
14,639
0
3,428
11,277
24,041
849
W
3,129
257
0
1,174
6,203
2,056
306
4,873
1,330
47,125
1,365
L
Anubis
8,609
437
0
7,624
10,558
5,458
0
1,533
8,987
81,969
0
L
Neith
pepegoles
Neith
9,876
3,511
0
1,974
11,454
4,622
0
2,310
9,104
0
51,198
W
Gilgamesh
pollotrom30000
Gilgamesh
8,001
3,379
0
5,703
15,237
9,562
675
670
13,799
0
60,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
38,856
453
Minions Killed
438
0
Camps Cleared
0
1,441,663
Distance Traveled
1,408,929
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,657
547
27
2
0
291,161
8
L
Surtr
8,041
574
94
7
0
280,809
2
L
Sol
8,302
593
130
9
0
298,262
0
W
Ratatoskr
8,205
586
96
7
0
293,656
0
W
Ishtar
7,867
562
117
8
0
268,839
1
L
Athena
6,594
471
34
2
0
308,848
1
W
Raijin
7,658
547
94
7
0
288,740
8
L
Anubis
7,571
541
113
8
0
301,742
0
L
Neith
7,020
501
82
6
0
252,002
0
W
Gilgamesh
7,469
534
104
7
0
266,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role