Player Matchup

Martichoras
Martichoras
Cashgeekin
Martichoras
Level 17
God Stats
1W - 5L
1,529 SR
Queue Stats
14W - 19L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
Daddyscousin
Xing Tian
Level 58
God Stats
14W - 12L
1,533 SR
Queue Stats
31W - 36L
1,478 Elo+
Party 2
Lancelot
Lancelot
SOLJAHRU
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,521 Elo+
Party 2
Scylla
Scylla
jeannsss
Scylla
Level 27
God Stats
23W - 19L
1,557 SR
Queue Stats
48W - 59L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
kodaB
Gilgamesh
Level 143
God Stats
7W - 2L
1,637 SR
Queue Stats
507W - 457L
1,608 Elo+
Solo
Team Averages
Level 63
1,551 SR
1,500 Elo+

VS

Team Averages
Level 94
1,502 SR
1,540 Elo+
Thanatos
Thanatos
Id0ntkn0w2015
Thanatos
Level 65
God Stats
10W - 8L
1,172 SR
Queue Stats
160W - 136L
1,523 Elo+
Solo
Charon
Charon
Must4cheR1de
Charon
Level 152
God Stats
2W - 1L
1,849 SR
Queue Stats
4W - 5L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
YouKnowKasperino
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 98L
1,556 Elo+
Party 3
Medusa
Medusa
ludirockjohnson
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,535 Elo+
Party 1
Merlin
Merlin
nothingodd1
Merlin
Level 121
God Stats
1W - 3L
1,489 SR
Queue Stats
109W - 93L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Cashgeekin
Martichoras
18
1 / 1 / 6
10,753
566
6,170
9,467
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Daddyscousin
Xing Tian
16
3 / 0 / 9
10,437
549
7,470
11,670
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
SOLJAHRU
Lancelot
17
3 / 2 / 4
10,108
532
5,685
13,201
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
jeannsss
Scylla
17
3 / 2 / 4
10,882
573
11,148
7,184
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kodaB
Gilgamesh
18
9 / 3 / 4
12,281
646
23,641
28,495
21,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Id0ntkn0w2015
Thanatos
17
6 / 4 / 1
9,708
511
12,196
19,802
10,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
14
1 / 4 / 2
9,034
475
6,093
17,911
16,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
YouKnowKasperino
Sun Wukong
15
1 / 5 / 1
8,710
458
13,185
20,672
22,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 1
8,651
455
3,171
10,732
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
0 / 4 / 2
8,546
450
7,347
10,288
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
8
8
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Cashgeekin
Martichoras
1
1
6
4
W
Xing Tian
Daddyscousin
Xing Tian
3
0
9
7.5
L
Thanatos
Id0ntkn0w2015
Thanatos
6
4
1
1.63
L
Charon
1
4
2
0.5
W
Lancelot
SOLJAHRU
Lancelot
3
2
4
2.5
L
Sun Wukong
YouKnowKasperino
Sun Wukong
1
5
1
0.3
W
Scylla
jeannsss
Scylla
3
2
4
2.5
W
Gilgamesh
kodaB
Gilgamesh
9
3
4
3.67
L
0
2
1
0.25
L
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,114
Damage
41,992
70,017
Taken
79,405
47,618
Mitigated
59,969
26,680
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Cashgeekin
Martichoras
6,170
2,328
0
3,325
9,467
4,929
0
990
8,477
0
107,972
W
Xing Tian
Daddyscousin
Xing Tian
7,470
485
0
2,501
11,670
11,287
0
4,337
7,143
29,909
0
L
Thanatos
Id0ntkn0w2015
Thanatos
12,196
3,381
0
13,653
19,802
10,545
0
4,974
14,828
0
87,214
L
Charon
6,093
786
0
2,100
17,911
16,488
0
4,477
13,434
38,246
0
W
Lancelot
SOLJAHRU
Lancelot
5,685
1,443
0
6,613
13,201
6,939
0
1,152
12,001
0
100,210
L
Sun Wukong
YouKnowKasperino
Sun Wukong
13,185
3,731
0
3,989
20,672
22,904
0
3,426
17,246
1,430
65,347
W
Scylla
jeannsss
Scylla
11,148
1,264
0
1,331
7,184
2,526
1,970
2,514
4,619
97,145
358
W
Gilgamesh
kodaB
Gilgamesh
23,641
10,455
0
12,910
28,495
21,937
440
6,366
20,984
0
110,657
L
3,171
1,638
0
3,604
10,732
5,179
0
946
9,786
0
73,227
L
Merlin
7,347
946
0
500
10,288
4,853
0
4,699
5,589
69,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,461
Gold Earned
44,649
659
Minions Killed
521
0
Camps Cleared
0
1,934,135
Distance Traveled
1,735,967
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,753
566
174
9
0
345,057
0
W
Xing Tian
10,437
549
36
2
0
412,592
9
L
Thanatos
9,708
511
124
7
0
426,996
0
L
Charon
9,034
475
46
2
0
350,355
3
W
Lancelot
10,108
532
147
8
0
448,661
2
L
Sun Wukong
8,710
458
98
5
0
333,863
0
W
Scylla
10,882
573
162
9
0
378,175
10
W
Gilgamesh
12,281
646
140
7
0
349,650
3
L
Medusa
8,651
455
118
6
0
294,184
0
L
Merlin
8,546
450
135
7
0
330,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role