Player Matchup

Chang'e
Chang'e
Gold III
DeeplnThought
Chang'e
Gold III
Level 110
God Stats
2W - 0L
1,498 SR
Queue Stats
57W - 58L
1,491 MMR
Party 1
Xbalanque
Xbalanque
Gold II
Mexsi_
Xbalanque
Gold II
Level 156
God Stats
1W - 1L
1,308 SR
Queue Stats
74W - 75L
1,661 MMR
Party 3
Awilix
Awilix
Platinum III
Southweast
Awilix
Platinum III
Level 82
God Stats
10W - 4L
1,819 SR
Queue Stats
173W - 168L
1,857 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
elemen56
Cthulhu
Gold IV
Level 127
God Stats
1W - 3L
1,653 SR
Queue Stats
77W - 83L
1,630 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
thejuggernauttt
Cu Chulainn
Gold I
Level 86
God Stats
16W - 15L
1,578 SR
Queue Stats
94W - 86L
1,666 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,571 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,648 SR
1,625 MMR
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
Mefiz6Tofel
Camazotz
Gold III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,447 MMR
Party 2
Bellona
Bellona
Platinum V
NotSosa
Bellona
Platinum V
Level 82
God Stats
9W - 7L
1,668 SR
Queue Stats
195W - 192L
1,681 MMR
Solo
Hera
Hera
Gold I
PhantomTubs
Hera
Gold I
Level 154
God Stats
27W - 23L
1,630 SR
Queue Stats
184W - 184L
1,668 MMR
Solo
Cerberus
Cerberus
Platinum III
mchequer
Cerberus
Platinum III
Level 155
God Stats
3W - 1L
1,942 SR
Queue Stats
93W - 87L
1,831 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 0 / 9
8,763
548
11,938
12,007
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Mexsi_
Xbalanque
14
0 / 3 / 4
8,230
514
5,120
12,598
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Awilix
Southweast
Awilix
15
8 / 6 / 4
8,789
549
12,588
16,822
8,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
elemen56
Cthulhu
13
3 / 0 / 9
8,347
522
9,774
13,856
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
thejuggernauttt
Cu Chulainn
15
3 / 2 / 3
8,929
558
13,077
17,130
12,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
KukulkanThorThothThanatos

VS

Bans
OsirisKuzenboAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 0 / 3
8,444
528
9,995
11,245
4,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
Mefiz6Tofel
Camazotz
11
1 / 6 / 5
6,900
431
7,019
18,589
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Bellona
NotSosa
Bellona
14
3 / 2 / 0
8,679
542
9,855
17,488
16,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 4 / 1
8,014
501
12,804
10,235
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
mchequer
Cerberus
13
3 / 6 / 3
7,033
440
10,317
19,628
12,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
11
11
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
0
3
2.5
W
Chang'e
4
0
9
8.5
L
Camazotz
Mefiz6Tofel
Camazotz
1
6
5
0.58
W
Xbalanque
Mexsi_
Xbalanque
0
3
4
0.67
L
Bellona
NotSosa
Bellona
3
2
0
1.5
L
3
4
1
0.88
W
Awilix
Southweast
Awilix
8
6
4
1.67
W
Cthulhu
elemen56
Cthulhu
3
0
9
7.5
L
Cerberus
mchequer
Cerberus
3
6
3
0.75
W
Cu Chulainn
thejuggernauttt
Cu Chulainn
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,497
Damage
49,990
72,413
Taken
77,185
42,048
Mitigated
43,450
21,321
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,995
4,804
1,182
4,860
11,245
4,414
0
4,758
6,487
0
85,417
W
Chang'e
11,938
474
3,885
5,851
12,007
4,603
0
6,042
5,637
74,248
2,962
L
Camazotz
Mefiz6Tofel
Camazotz
7,019
2,275
0
5,954
18,589
6,120
0
4,177
14,412
0
43,993
W
Xbalanque
Mexsi_
Xbalanque
5,120
2,770
0
4,461
12,598
4,477
955
2,557
9,753
0
68,464
L
Bellona
NotSosa
Bellona
9,855
4,589
0
9,173
17,488
16,522
0
1,155
16,333
0
72,967
L
12,804
2,265
0
2,429
10,235
3,806
9
4,443
5,792
70,729
1,453
W
Awilix
Southweast
Awilix
12,588
4,356
0
624
16,822
8,137
399
4,754
11,670
0
60,889
W
Cthulhu
elemen56
Cthulhu
9,774
886
307
2,502
13,856
12,748
0
5,330
8,099
36,873
0
L
Cerberus
mchequer
Cerberus
10,317
323
0
4,005
19,628
12,588
0
6,913
12,715
29,136
564
W
Cu Chulainn
thejuggernauttt
Cu Chulainn
13,077
2,063
0
3,691
17,130
12,083
0
2,379
14,711
0
72,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
39,070
484
Minions Killed
487
0
Camps Cleared
0
1,713,054
Distance Traveled
1,526,979
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,444
528
131
8
0
313,531
2
W
Chang'e
8,763
548
123
8
0
387,247
5
L
Camazotz
6,900
431
57
4
0
332,856
0
W
Xbalanque
8,230
514
115
7
0
304,212
9
L
Bellona
8,679
542
124
8
0
265,943
5
L
Hera
8,014
501
118
7
0
302,373
0
W
Awilix
8,789
549
90
6
0
336,707
0
W
Cthulhu
8,347
522
43
3
0
356,965
4
L
Cerberus
7,033
440
57
4
0
312,276
5
W
Cu Chulainn
8,929
558
113
7
0
327,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role