Player Matchup

Bacchus
Bacchus
BartHarlyJarvis
Bacchus
Level 124
God Stats
21W - 10L
1,825 SR
Queue Stats
46W - 49L
1,560 Elo+
Party 1
Arachne
Arachne
IPHE7VOM
Arachne
Level 205
God Stats
1W - 3L
1,293 SR
Queue Stats
149W - 169L
1,498 Elo+
Party 1
Nox
Nox
MrT420NARF
Nox
Level 209
God Stats
2W - 5L
1,344 SR
Queue Stats
152W - 180L
1,455 Elo+
Party 1
Medusa
Medusa
SliceDice
Medusa
Level 190
God Stats
1W - 2L
1,776 SR
Queue Stats
137W - 165L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
xIts_Roger
Erlang Shen
Level 143
God Stats
0W - 3L
1,714 SR
Queue Stats
23W - 24L
1,781 Elo+
Solo
Team Averages
Level 174
1,590 SR
1,556 Elo+

VS

Team Averages
Level 111
1,562 SR
1,543 Elo+
Jing Wei
Jing Wei
Bruh6979
Jing Wei
Level 81
God Stats
8W - 6L
1,630 SR
Queue Stats
76W - 56L
1,571 Elo+
Party 2
Eset
Eset
H2Owarhorse
Eset
Level 155
God Stats
1W - 1L
1,429 SR
Queue Stats
124W - 99L
1,506 Elo+
Party 2
Da Ji
Da Ji
LEWDENING
Da Ji
Level 150
God Stats
7W - 5L
1,602 SR
Queue Stats
216W - 203L
1,581 Elo+
Solo
Camazotz
Camazotz
REALPINKGUN
Camazotz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
immortalcookie
Cthulhu
Level 100
God Stats
7W - 6L
1,651 SR
Queue Stats
41W - 30L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,569
557
4,028
6,892
6,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
IPHE7VOM
Arachne
11
1 / 1 / 2
5,609
561
4,906
11,305
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
5,972
597
3,269
4,710
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SliceDice
Medusa
11
4 / 1 / 0
6,009
601
5,957
7,603
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
xIts_Roger
Erlang Shen
3
0 / 0 / 0
3,740
374
154
2,189
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bruh6979
Jing Wei
9
0 / 2 / 1
5,176
518
3,444
9,209
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,511
651
4,531
4,684
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
LEWDENING
Da Ji
12
1 / 2 / 1
7,003
700
3,805
7,685
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
REALPINKGUN
Camazotz
11
0 / 0 / 2
5,501
550
3,701
10,320
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 1 / 0
5,894
589
4,223
6,456
4,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
3
3
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Jing Wei
Bruh6979
Jing Wei
0
2
1
0.25
W
0
1
1
0.5
L
Arachne
IPHE7VOM
Arachne
1
1
2
2
W
Da Ji
LEWDENING
Da Ji
1
2
1
0.75
L
1
0
1
1.5
W
Camazotz
REALPINKGUN
Camazotz
0
0
2
1
L
Medusa
SliceDice
Medusa
4
1
0
4
W
2
1
0
2
L
Erlang Shen
xIts_Roger
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
19,704
32,699
Taken
38,354
15,821
Mitigated
16,727
14,065
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,028
224
0
1,776
6,892
6,199
0
1,951
4,681
21,141
866
W
Jing Wei
Bruh6979
Jing Wei
3,444
2,336
0
1,039
9,209
3,014
0
1,613
7,596
0
26,594
W
4,531
448
77
1,313
4,684
1,667
348
2,080
2,482
50,544
0
L
Arachne
IPHE7VOM
Arachne
4,906
3,254
0
5,869
11,305
4,252
10
1,159
10,031
0
43,147
W
Da Ji
LEWDENING
Da Ji
3,805
771
0
1,732
7,685
3,896
0
1,248
6,355
0
46,510
L
3,269
239
0
2,149
4,710
1,960
0
2,723
1,987
39,493
1,178
W
Camazotz
REALPINKGUN
Camazotz
3,701
763
0
8,006
10,320
3,762
0
1,222
9,078
0
43,474
L
Medusa
SliceDice
Medusa
5,957
2,276
0
3,062
7,603
2,756
0
2,196
5,057
0
42,748
W
4,223
463
0
3,140
6,456
4,388
0
640
5,816
30,665
540
L
Erlang Shen
xIts_Roger
Erlang Shen
154
0
0
1,209
2,189
654
0
0
2,189
0
3,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
30,085
244
Minions Killed
360
0
Camps Cleared
0
939,588
Distance Traveled
1,126,988
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,569
557
22
2
0
224,998
4
W
Jing Wei
5,176
518
52
5
0
228,071
0
W
Eset
6,511
651
95
10
0
221,301
0
L
Arachne
5,609
561
72
7
0
241,939
0
W
Da Ji
7,003
700
88
9
0
189,026
0
L
Nox
5,972
597
80
8
0
210,031
2
W
Camazotz
5,501
550
71
7
0
257,454
0
L
Medusa
6,009
601
62
6
0
202,287
0
W
Cthulhu
5,894
589
54
5
0
231,136
4
L
Erlang Shen
3,740
374
8
1
0
60,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role