Player Matchup

Achilles
Achilles
Ryees
Achilles
Level 129
God Stats
2W - 1L
1,433 SR
Queue Stats
16W - 12L
1,572 Elo+
Party 2
Terra
Terra
Skihnneh
Terra
Level 147
God Stats
1W - 1L
1,346 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
icebiimu
Jing Wei
Level 8
God Stats
8W - 7L
1,656 SR
Queue Stats
15W - 11L
1,584 Elo+
Party 2
Team Averages
Level 95
1,479 SR
1,550 Elo+

VS

Team Averages
Level 103
1,438 SR
1,452 Elo+
Apollo
Apollo
JavisGamer94
Apollo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,496 Elo+
Party 1
Odin
Odin
LLC40dbm4l
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,355 Elo+
Solo
Ix Chel
Ix Chel
LoudRoth
Ix Chel
Level 152
God Stats
1W - 1L
1,314 SR
Queue Stats
26W - 30L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ryees
Achilles
15
10 / 1 / 1
9,951
829
16,516
16,253
19,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Skihnneh
Terra
14
1 / 0 / 10
8,743
729
10,286
11,508
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
icebiimu
Jing Wei
14
0 / 0 / 8
8,452
704
2,506
5,522
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 3 / 0
8,140
678
6,546
10,223
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 5 / 1
7,108
592
3,367
12,028
8,739
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
LoudRoth
Ix Chel
13
0 / 3 / 1
7,523
627
11,600
10,677
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
3
0
0.33
L
0
5
1
0.1
L
Ix Chel
LoudRoth
Ix Chel
0
3
1
0.17
W
Achilles
Ryees
Achilles
10
1
1
10.5
W
Terra
Skihnneh
Terra
1
0
10
6
W
Jing Wei
icebiimu
Jing Wei
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
21,513
33,283
Taken
32,928
33,872
Mitigated
17,592
9,136
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,546
3,014
0
217
10,223
4,414
195
2,966
6,179
0
30,435
L
3,367
619
309
487
12,028
8,739
0
4,363
6,753
2,215
15,486
L
Ix Chel
LoudRoth
Ix Chel
11,600
2,002
716
2,753
10,677
4,439
0
2,231
7,813
32,508
512
W
Achilles
Ryees
Achilles
16,516
2,465
0
3,735
16,253
19,667
248
5,372
10,881
547
31,879
W
Terra
Skihnneh
Terra
10,286
1,113
519
2,599
11,508
11,563
547
3,958
7,393
27,736
534
W
Jing Wei
icebiimu
Jing Wei
2,506
2,186
0
2,283
5,522
2,642
1,873
2,802
2,720
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
22,771
124
Minions Killed
130
0
Camps Cleared
0
734,997
Distance Traveled
603,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,140
678
58
5
0
190,702
0
L
Odin
7,108
592
25
2
0
206,422
0
L
Ix Chel
7,523
627
47
4
0
206,743
0
W
Achilles
9,951
829
27
2
0
252,966
0
W
Terra
8,743
729
31
3
0
252,495
0
W
Jing Wei
8,452
704
66
6
0
229,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role