Player Matchup

Horus
Horus
HammeredOrc5361
Horus
Level 61
God Stats
49W - 44L
1,858 SR
Queue Stats
430W - 411L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
IllIIllIIIllI
Zhong Kui
Level 107
God Stats
11W - 5L
1,797 SR
Queue Stats
183W - 164L
1,524 Elo+
Party 2
Thanatos
Thanatos
Luccas_Albert
Thanatos
Level 18
God Stats
6W - 6L
1,382 SR
Queue Stats
68W - 69L
1,457 Elo+
Party 1
Chaac
Chaac
iNycKZiN
Chaac
Level 117
God Stats
3W - 0L
1,827 SR
Queue Stats
19W - 16L
1,480 Elo+
Party 1
Anubis
Anubis
lemendolii
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 87L
1,449 Elo+
Party 1
Team Averages
Level 86
1,673 SR
1,477 Elo+

VS

Team Averages
Level 61
1,466 SR
1,435 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
BackWoodsOficial
Odin
Level 105
God Stats
6W - 4L
1,690 SR
Queue Stats
315W - 309L
1,379 Elo+
Party 3
Hachiman
Hachiman
EndingSin
Hachiman
Level 35
God Stats
1W - 5L
1,251 SR
Queue Stats
22W - 34L
1,383 Elo+
Party 4
Aphrodite
Aphrodite
VacheronConstant
Aphrodite
Level 48
God Stats
3W - 8L
1,388 SR
Queue Stats
81W - 100L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
6,101
555
5,384
10,757
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
IllIIllIIIllI
Zhong Kui
12
4 / 2 / 3
7,091
645
9,650
8,529
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
Luccas_Albert
Thanatos
13
4 / 1 / 3
7,019
638
6,587
13,737
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
iNycKZiN
Chaac
11
1 / 0 / 3
6,780
616
6,006
9,340
8,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
lemendolii
Anubis
12
1 / 1 / 3
7,095
645
2,867
4,723
2,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 3 / 0
5,599
509
5,897
12,740
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
10
1 / 3 / 2
5,423
493
3,775
9,431
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 5
5,108
464
4,412
11,921
7,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
EndingSin
Hachiman
9
5 / 4 / 0
5,801
527
6,455
7,661
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
2
0 / 1 / 0
3,866
351
551
1,073
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
7
8
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Loki
 
Loki
1
3
2
0.67
L
0
3
5
0.83
L
Hachiman
EndingSin
Hachiman
5
4
0
1.25
W
4
4
2
1.25
W
Zhong Kui
IllIIllIIIllI
Zhong Kui
4
2
3
2.75
W
Thanatos
Luccas_Albert
Thanatos
4
1
3
5.5
L
Aphrodite
0
1
0
0
W
Chaac
iNycKZiN
Chaac
1
0
3
2.5
W
Anubis
lemendolii
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,494
Damage
21,090
47,086
Taken
42,826
29,856
Mitigated
22,827
25,585
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,897
1,486
0
3,642
12,740
9,375
0
752
11,988
0
38,235
L
Loki
 
Loki
3,775
918
0
3,163
9,431
2,921
0
2,625
6,648
0
29,631
L
4,412
840
287
3,980
11,921
7,827
0
5,100
6,683
0
24,670
L
Hachiman
EndingSin
Hachiman
6,455
3,609
0
1,704
7,661
2,505
0
3,260
4,172
0
24,888
W
5,384
2,024
771
2,909
10,757
6,957
0
0
10,377
0
15,833
W
Zhong Kui
IllIIllIIIllI
Zhong Kui
9,650
2,423
0
2,181
8,529
6,309
190
0
8,296
46,276
9,748
W
Thanatos
Luccas_Albert
Thanatos
6,587
1,722
0
14,429
13,737
5,479
0
298
13,228
0
54,836
L
Aphrodite
551
213
0
318
1,073
199
0
249
824
3,863
145
W
Chaac
iNycKZiN
Chaac
6,006
1,061
0
2,956
9,340
8,964
77
0
8,834
0
41,051
W
Anubis
lemendolii
Anubis
2,867
88
0
2,339
4,723
2,147
45
207
4,475
53,267
1,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
25,797
356
Minions Killed
196
0
Camps Cleared
0
1,089,550
Distance Traveled
957,428
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,599
509
61
6
0
213,035
1
L
Loki
5,423
493
58
5
0
254,355
0
L
Odin
5,108
464
34
3
0
227,692
0
L
Hachiman
5,801
527
37
3
0
219,968
3
W
Horus
6,101
555
16
1
0
225,517
2
W
Zhong Kui
7,091
645
83
8
0
209,340
2
W
Thanatos
7,019
638
92
8
0
247,204
1
L
Aphrodite
3,866
351
6
1
0
42,378
0
W
Chaac
6,780
616
64
6
0
193,667
1
W
Anubis
7,095
645
101
9
0
213,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role