Player Matchup

Cthulhu
Cthulhu
APMMAC
Cthulhu
Level 104
God Stats
2W - 5L
1,123 SR
Queue Stats
49W - 43L
1,466 Elo+
Party 1
Thanatos
Thanatos
Crazzy Mutt
Thanatos
Level 71
God Stats
3W - 3L
1,517 SR
Queue Stats
22W - 18L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DUHT1232
Cu Chulainn
Level 60
God Stats
28W - 20L
1,600 SR
Queue Stats
38W - 33L
1,466 Elo+
Party 1
Poseidon
Poseidon
DWILSON1234567
Poseidon
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 12L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
MXXSHUU
Xbalanque
Level 64
God Stats
6W - 4L
1,566 SR
Queue Stats
282W - 267L
1,457 Elo+
Solo
Team Averages
Level 73
1,461 SR
1,477 Elo+

VS

Team Averages
Level 50
1,506 SR
1,382 Elo+
Pele
Pele
 
Pele
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
B3ASTM0DE5561
Ares
Level 18
God Stats
0W - 2L
1,391 SR
Queue Stats
3W - 17L
1,208 Elo+
Party 3
Charybdis
Charybdis
Beastellar88
Charybdis
Level 61
God Stats
2W - 5L
1,418 SR
Queue Stats
48W - 42L
1,426 Elo+
Party 3
Olorun
Olorun
Potimis
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 87L
1,241 Elo+
Solo
Osiris
Osiris
YoJimbei
Osiris
Level 106
God Stats
4W - 1L
1,723 SR
Queue Stats
22W - 21L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
APMMAC
Cthulhu
9
1 / 1 / 0
5,705
634
3,174
6,038
3,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Crazzy Mutt
Thanatos
10
4 / 1 / 2
6,149
683
4,446
6,647
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
DUHT1232
Cu Chulainn
10
2 / 2 / 2
5,729
637
6,592
8,884
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
11
3 / 0 / 2
6,805
756
5,252
2,879
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MXXSHUU
Xbalanque
8
0 / 0 / 0
4,886
543
3,005
3,706
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 3 / 3
5,540
616
3,380
9,838
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 1
4,671
519
857
5,842
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Beastellar88
Charybdis
9
1 / 0 / 0
4,737
526
3,950
6,438
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Potimis
Olorun
5
0 / 3 / 0
3,939
438
662
3,474
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
YoJimbei
Osiris
10
2 / 3 / 0
5,604
623
5,852
11,078
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
3
0.83
W
Cthulhu
APMMAC
Cthulhu
1
1
0
1
L
0
1
1
0.5
L
Charybdis
Beastellar88
Charybdis
1
0
0
1
W
Thanatos
Crazzy Mutt
Thanatos
4
1
2
5
W
Cu Chulainn
DUHT1232
Cu Chulainn
2
2
2
1.5
W
Poseidon
3
0
2
4
W
Xbalanque
MXXSHUU
Xbalanque
0
0
0
0
L
Olorun
Potimis
Olorun
0
3
0
0
L
Osiris
YoJimbei
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
14,701
28,154
Taken
36,670
15,133
Mitigated
16,675
12,225
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,380
1,047
0
4,073
9,838
3,461
0
2,916
6,632
0
38,635
W
Cthulhu
APMMAC
Cthulhu
3,174
138
0
1,922
6,038
3,965
0
606
5,432
22,557
1,060
L
857
62
0
1,421
5,842
3,141
0
1,191
4,537
7,115
0
L
Charybdis
Beastellar88
Charybdis
3,950
1,603
0
3,783
6,438
2,121
0
1,626
4,812
0
36,080
W
Thanatos
Crazzy Mutt
Thanatos
4,446
1,013
0
6,168
6,647
2,364
0
0
6,647
0
28,998
W
Cu Chulainn
DUHT1232
Cu Chulainn
6,592
1,508
0
1,626
8,884
6,758
0
0
8,884
0
30,906
W
Poseidon
5,252
1,162
0
1,000
2,879
867
402
799
2,080
43,322
1,229
W
Xbalanque
MXXSHUU
Xbalanque
3,005
1,082
0
1,509
3,706
1,179
96
114
3,592
0
27,738
L
Olorun
Potimis
Olorun
662
662
0
370
3,474
1,068
0
1,846
1,446
13,336
0
L
Osiris
YoJimbei
Osiris
5,852
3,101
0
5,731
11,078
6,884
0
19
11,059
0
38,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
24,491
251
Minions Killed
224
0
Camps Cleared
0
943,275
Distance Traveled
870,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,540
616
69
8
0
221,006
0
W
Cthulhu
5,705
634
22
2
0
203,033
0
L
Ares
4,671
519
11
1
0
205,698
0
L
Charybdis
4,737
526
56
6
0
170,630
0
W
Thanatos
6,149
683
51
6
0
203,718
0
W
Cu Chulainn
5,729
637
42
5
0
166,565
0
W
Poseidon
6,805
756
73
8
0
188,481
0
W
Xbalanque
4,886
543
63
7
0
181,478
0
L
Olorun
3,939
438
18
2
0
75,811
0
L
Osiris
5,604
623
70
8
0
197,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role