Player Matchup

Fenrir
Fenrir
ChuckCanopy
Fenrir
Level 17
God Stats
17W - 19L
1,500 SR
Queue Stats
20W - 28L
1,261 Elo+
Party 1
Discordia
Discordia
PPRREESSCCOOTTTT
Discordia
Level 62
God Stats
19W - 16L
1,338 SR
Queue Stats
53W - 60L
1,357 Elo+
Party 1
Surtr
Surtr
Teetsymcteet
Surtr
Level 118
God Stats
14W - 9L
1,832 SR
Queue Stats
166W - 171L
1,428 Elo+
Party 1
Team Averages
Level 66
1,557 SR
1,349 Elo+

VS

Team Averages
Level 45
1,604 SR
1,339 Elo+
Thanatos
Thanatos
ChilliestZeus793
Thanatos
Level 18
God Stats
18W - 11L
1,583 SR
Queue Stats
38W - 40L
1,339 Elo+
Party 2
Chang'e
Chang'e
light-stage451
Chang'e
Level 66
God Stats
9W - 7L
1,728 SR
Queue Stats
172W - 171L
1,372 Elo+
Party 2
Anhur
Anhur
squeescu3
Anhur
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 1 / 7
7,457
678
5,338
11,652
9,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
14
4 / 2 / 7
8,642
786
11,892
4,573
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 5
9,075
825
12,638
13,092
12,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,568
688
7,590
11,390
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 3
6,748
613
5,710
12,711
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anhur
squeescu3
Anhur
13
5 / 3 / 1
8,157
742
7,142
11,256
4,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
6
6
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Fenrir
1
1
7
4.5
W
Discordia
4
2
7
3.75
W
7
3
5
3.17
L
0
5
3
0.3
L
Anhur
squeescu3
Anhur
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
20,442
29,317
Taken
35,357
23,378
Mitigated
13,534
2,638
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,590
1,130
0
5,940
11,390
4,636
0
4,305
6,705
0
15,452
W
Fenrir
5,338
1,092
0
595
11,652
9,202
0
2,693
8,959
0
15,077
W
Discordia
11,892
471
0
0
4,573
1,460
310
408
4,165
34,420
0
W
12,638
5,466
0
2,043
13,092
12,716
55
2,490
10,602
743
30,400
L
5,710
667
1,465
3,352
12,711
4,499
0
4,090
8,239
22,537
908
L
Anhur
squeescu3
Anhur
7,142
3,853
0
1,129
11,256
4,399
84
4,081
6,951
0
32,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
22,473
104
Minions Killed
121
0
Camps Cleared
0
615,990
Distance Traveled
582,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,568
688
24
2
0
202,480
0
W
Fenrir
7,457
678
26
2
0
225,144
0
W
Discordia
8,642
786
41
4
0
183,490
0
W
Surtr
9,075
825
37
3
0
207,356
0
L
Chang'e
6,748
613
40
4
0
193,214
0
L
Anhur
8,157
742
57
5
0
186,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role