Player Matchup

Atlas
Atlas
Gold III
BoostFlik
Atlas
Gold III
Level 120
God Stats
6W - 6L
1,527 SR
Queue Stats
97W - 92L
1,484 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Lungger
Nu Wa
Bronze III
Level 126
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 4L
1,454 MMR
Party 1
Fenrir
Fenrir
Bronze III
Truckerjohnny70
Fenrir
Bronze III
Level 45
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
deminn
Surtr
Bronze III
Level 128
God Stats
0W - 2L
1,821 SR
Queue Stats
1W - 3L
1,507 MMR
Party 1
Neith
Neith
Gold IV
jigalingswinger2
Neith
Gold IV
Level 155
God Stats
193W - 186L
1,592 SR
Queue Stats
490W - 516L
1,495 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,655 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,494 SR
1,490 MMR
Xing Tian
Xing Tian
Gold II
BadLilB
Xing Tian
Gold II
Level 183
God Stats
4W - 17L
1,003 SR
Queue Stats
233W - 226L
1,485 MMR
Solo
Anhur
Anhur
Gold IV
OhhHesHigh
Anhur
Gold IV
Level 123
God Stats
3W - 5L
1,435 SR
Queue Stats
106W - 115L
1,510 MMR
Solo
Hun Batz
Hun Batz
Gold III
ThatTubbyGuy
Hun Batz
Gold III
Level 201
God Stats
14W - 9L
1,746 SR
Queue Stats
322W - 304L
1,489 MMR
Solo
Chiron
Chiron
Gold IV
What Is A Drone
Chiron
Gold IV
Level 178
God Stats
92W - 61L
1,666 SR
Queue Stats
286W - 298L
1,376 MMR
Party 2
Charon
Charon
Gold II
sniperbaitt
Charon
Gold II
Level 89
God Stats
83W - 63L
1,618 SR
Queue Stats
194W - 209L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BoostFlik
Atlas
12
1 / 4 / 3
7,223
451
5,510
17,165
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Lungger
Nu Wa
12
2 / 5 / 2
7,164
448
6,730
9,639
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 3
8,017
501
8,092
15,897
10,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
deminn
Surtr
12
0 / 4 / 0
7,072
442
2,590
12,685
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 1
7,520
470
6,001
9,558
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
CthulhuJanus

VS

Bans
AthenaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BadLilB
Xing Tian
16
5 / 1 / 0
10,006
625
8,630
10,470
7,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
16
1 / 0 / 7
9,805
613
13,124
10,753
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ThatTubbyGuy
Hun Batz
16
7 / 0 / 4
9,543
596
6,477
14,390
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 4 / 2
8,723
545
9,548
13,508
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
13
2 / 4 / 5
8,634
540
6,862
13,419
10,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
17
17
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BadLilB
Xing Tian
5
1
0
5
L
Atlas
BoostFlik
Atlas
1
4
3
0.63
L
Nu Wa
Lungger
Nu Wa
2
5
2
0.6
W
Anhur
1
0
7
4.5
W
Hun Batz
ThatTubbyGuy
Hun Batz
7
0
4
9
L
4
2
3
2.75
W
2
4
2
0.75
L
Surtr
deminn
Surtr
0
4
0
0
L
2
2
1
1.25
W
Charon
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
44,641
64,944
Taken
62,540
39,922
Mitigated
33,504
10,537
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BadLilB
Xing Tian
8,630
578
0
250
10,470
7,560
189
868
9,158
70,594
3,594
L
Atlas
BoostFlik
Atlas
5,510
2,026
0
2,216
17,165
14,074
0
1,664
15,501
26,902
0
L
Nu Wa
Lungger
Nu Wa
6,730
1,024
0
464
9,639
3,337
0
1,326
8,263
44,272
0
W
Anhur
13,124
9,346
0
5,650
10,753
4,494
942
3,102
7,651
0
80,668
W
Hun Batz
ThatTubbyGuy
Hun Batz
6,477
1,877
0
7,813
14,390
5,948
59
2,236
12,115
0
81,689
L
8,092
3,543
0
3,129
15,897
10,381
0
4,177
11,575
0
56,274
W
9,548
3,133
209
3,544
13,508
5,347
359
2,882
10,501
0
75,233
L
Surtr
deminn
Surtr
2,590
670
0
1,889
12,685
8,733
0
5,271
6,821
431
41,798
L
6,001
1,154
0
2,839
9,558
3,397
160
1,583
7,975
0
52,413
W
Charon
6,862
921
0
2,014
13,419
10,155
0
4,167
9,252
24,575
3,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
46,711
376
Minions Killed
491
0
Camps Cleared
0
1,375,465
Distance Traveled
1,579,314
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,006
625
121
8
0
296,068
0
L
Atlas
7,223
451
28
2
0
298,662
4
L
Nu Wa
7,164
448
79
5
0
252,374
0
W
Anhur
9,805
613
118
7
0
264,217
1
W
Hun Batz
9,543
596
98
6
0
414,178
4
L
Fenrir
8,017
501
84
5
0
318,191
0
W
Chiron
8,723
545
115
7
0
293,804
1
L
Surtr
7,072
442
79
5
0
279,481
0
L
Neith
7,520
470
106
7
0
226,757
3
W
Charon
8,634
540
39
2
0
311,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role