Player Matchup

Arachne
Arachne
Aeryth
Arachne
Level 178
God Stats
2W - 0L
1,823 SR
Queue Stats
173W - 155L
1,587 Elo+
Party 1
Bellona
Bellona
N0tSalty
Bellona
Level 213
God Stats
9W - 3L
1,697 SR
Queue Stats
111W - 96L
1,628 Elo+
Party 1
Freya
Freya
SardineThief
Freya
Level 148
God Stats
3W - 1L
1,878 SR
Queue Stats
149W - 147L
1,566 Elo+
Party 1
Ra
Ra
Slick Problems
Ra
Level 147
God Stats
10W - 12L
1,235 SR
Queue Stats
349W - 381L
1,496 Elo+
Solo
Hercules
Hercules
Tyifu
Hercules
Level 158
God Stats
4W - 0L
1,721 SR
Queue Stats
132W - 118L
1,584 Elo+
Party 1
Team Averages
Level 169
1,671 SR
1,572 Elo+

VS

Team Averages
Level 126
1,574 SR
1,721 Elo+
Ares
Ares
Darksttrack1
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,913 Elo+
Party 2
Sun Wukong
Sun Wukong
Fightermaster01
Sun Wukong
Level 113
God Stats
1W - 1L
1,759 SR
Queue Stats
11W - 9L
1,601 Elo+
Party 2
Mercury
Mercury
InSanECRA3Y
Mercury
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 41L
1,750 Elo+
Party 2
Rama
Rama
Scιzzy
Rama
Level 158
God Stats
4W - 2L
1,593 SR
Queue Stats
128W - 78L
1,711 Elo+
Party 2
Janus
Janus
Thtdude1234
Janus
Level 109
God Stats
5W - 4L
1,520 SR
Queue Stats
267W - 223L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aeryth
Arachne
13
2 / 1 / 2
7,792
649
4,067
12,636
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
N0tSalty
Bellona
14
7 / 2 / 3
8,078
673
9,693
12,595
11,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 4 / 1
7,386
616
6,326
12,841
5,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 1 / 2
8,174
681
7,870
6,717
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Tyifu
Hercules
10
1 / 1 / 7
6,815
568
6,833
10,401
7,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,202
517
5,982
12,759
10,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Fightermaster01
Sun Wukong
11
0 / 2 / 2
6,410
534
9,208
9,649
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
InSanECRA3Y
Mercury
10
3 / 4 / 1
6,142
512
5,956
11,054
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
Scιzzy
Rama
12
3 / 5 / 0
6,976
581
8,682
11,199
4,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 0
6,308
526
4,054
7,202
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
9
9
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aeryth
Arachne
2
1
2
3
L
1
3
4
1
L
Sun Wukong
Fightermaster01
Sun Wukong
0
2
2
0.5
L
Mercury
InSanECRA3Y
Mercury
3
4
1
0.88
W
Bellona
N0tSalty
Bellona
7
2
3
4.25
W
3
4
1
0.88
L
Rama
Scιzzy
Rama
3
5
0
0.6
W
4
1
2
5
L
2
3
0
0.67
W
Hercules
Tyifu
Hercules
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,789
Damage
33,882
55,190
Taken
51,863
32,118
Mitigated
28,777
22,749
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aeryth
Arachne
4,067
2,058
0
8,678
12,636
4,955
456
369
12,259
0
54,123
L
5,982
740
0
1,578
12,759
10,396
0
4,954
7,671
13,093
0
L
Sun Wukong
Fightermaster01
Sun Wukong
9,208
1,836
0
1,681
9,649
6,147
0
828
8,821
0
52,224
L
Mercury
InSanECRA3Y
Mercury
5,956
2,702
0
1,120
11,054
5,222
0
919
10,071
0
39,256
W
Bellona
N0tSalty
Bellona
9,693
3,701
0
967
12,595
11,274
15
3,003
9,512
0
63,512
W
6,326
2,144
0
7,150
12,841
5,096
0
704
12,137
55,125
3,610
L
Rama
Scιzzy
Rama
8,682
7,181
0
3,335
11,199
4,486
0
4,727
6,472
0
54,756
W
7,870
759
1,033
2,477
6,717
3,019
474
2,430
4,043
72,136
0
L
4,054
155
0
1,320
7,202
2,526
0
2,499
4,703
43,814
856
W
Hercules
Tyifu
Hercules
6,833
2,739
0
2,444
10,401
7,774
42
3,069
7,288
0
16,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
32,038
413
Minions Killed
352
0
Camps Cleared
0
1,312,772
Distance Traveled
1,282,472
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,792
649
102
9
0
264,270
0
L
Ares
6,202
517
11
1
0
266,758
0
L
Sun Wukong
6,410
534
99
8
0
233,785
0
L
Mercury
6,142
512
64
5
0
284,371
0
W
Bellona
8,078
673
97
8
0
273,619
0
W
Freya
7,386
616
82
7
0
241,282
0
L
Rama
6,976
581
95
8
0
239,724
0
W
Ra
8,174
681
111
9
0
252,212
2
L
Janus
6,308
526
83
7
0
257,834
0
W
Hercules
6,815
568
21
2
0
281,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role