Player Matchup

Ares
Ares
Baku21045
Ares
Level 68
God Stats
4W - 4L
1,447 SR
Queue Stats
34W - 48L
1,447 Elo+
Party 3
Medusa
Medusa
Default90304
Medusa
Level 118
God Stats
4W - 1L
1,649 SR
Queue Stats
175W - 169L
1,531 Elo+
Party 3
Awilix
Awilix
FadedDaydream
Awilix
Level 104
God Stats
3W - 1L
1,540 SR
Queue Stats
106W - 89L
1,537 Elo+
Solo
Amaterasu
Amaterasu
ForfeitDaisy552
Amaterasu
Level 142
God Stats
12W - 8L
1,531 SR
Queue Stats
280W - 260L
1,504 Elo+
Solo
Eset
Eset
PolloJo21
Eset
Level 109
God Stats
22W - 9L
1,810 SR
Queue Stats
241W - 221L
1,551 Elo+
Party 3
Team Averages
Level 108
1,595 SR
1,514 Elo+

VS

Team Averages
Level 132
1,507 SR
1,541 Elo+
Khepri
Khepri
 
Khepri
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EloKiller
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,528 Elo+
Party 2
Neith
Neith
HeckinKewt
Neith
Level 154
God Stats
19W - 15L
1,535 SR
Queue Stats
311W - 297L
1,549 Elo+
Party 1
Pele
Pele
Larry2146
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,613 Elo+
Solo
Chang'e
Chang'e
shewasntssimon
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 3 / 0
6,611
472
2,446
9,953
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
14
4 / 0 / 0
8,502
607
6,941
6,636
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 1 / 5
7,510
536
2,589
10,791
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
ForfeitDaisy552
Amaterasu
14
2 / 0 / 2
8,367
598
6,442
15,202
10,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
13
2 / 1 / 1
7,732
552
6,496
6,263
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 2
6,408
458
2,746
6,531
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
EloKiller
Cthulhu
14
2 / 3 / 0
7,966
569
13,433
13,198
11,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
2 / 3 / 2
7,120
509
5,894
8,233
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pele
7
0 / 0 / 0
5,223
373
452
5,328
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,320
451
5,678
8,771
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
2
1
W
Ares
0
3
0
0
W
Medusa
4
0
0
4
L
Cthulhu
EloKiller
Cthulhu
2
3
0
0.67
W
1
1
5
3.5
W
Amaterasu
ForfeitDaisy552
Amaterasu
2
0
2
3
L
Neith
2
3
2
1
L
Pele
0
0
0
0
W
Eset
2
1
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
28,203
48,845
Taken
42,061
27,205
Mitigated
24,439
19,301
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,746
47
0
2,907
6,531
5,003
0
2,074
4,457
20,614
0
W
Ares
2,446
249
26
1,279
9,953
7,153
0
3,158
6,472
17,806
1,477
W
Medusa
6,941
2,808
0
2,163
6,636
2,834
747
1,157
5,479
0
67,114
L
Cthulhu
EloKiller
Cthulhu
13,433
1,429
0
2,846
13,198
11,719
0
309
12,120
62,662
1,103
W
2,589
1,156
0
4,487
10,791
4,361
162
4,272
6,069
0
58,071
W
Amaterasu
ForfeitDaisy552
Amaterasu
6,442
2,044
0
9,772
15,202
10,438
732
8,395
5,820
0
62,317
L
Neith
5,894
2,867
0
1,867
8,233
3,023
0
307
7,926
0
65,491
L
Pele
452
135
0
2,662
5,328
1,569
0
1,236
4,092
0
19,697
W
Eset
6,496
717
0
1,574
6,263
2,419
165
2,624
3,331
60,556
0
L
5,678
37
650
2,534
8,771
3,125
0
4,763
3,959
40,209
1,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
33,037
468
Minions Killed
381
0
Camps Cleared
0
1,425,739
Distance Traveled
1,215,357
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,408
458
19
1
0
293,214
5
W
Ares
6,611
472
40
3
0
282,096
0
W
Medusa
8,502
607
112
8
0
279,319
0
L
Cthulhu
7,966
569
123
9
0
258,757
2
W
Awilix
7,510
536
93
7
0
333,185
2
W
Amaterasu
8,367
598
111
8
0
244,188
0
L
Neith
7,120
509
98
7
0
237,143
4
L
Pele
5,223
373
41
3
0
144,566
0
W
Eset
7,732
552
112
8
0
286,951
5
L
Chang'e
6,320
451
100
7
0
281,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role