Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Kaylane08
Poseidon
Level 85
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 2L
1,528 Elo+
Solo
Bacchus
Bacchus
VenousMars
Bacchus
Level 83
God Stats
1W - 1L
1,250 SR
Queue Stats
58W - 57L
1,545 Elo+
Party 4
Loki
Loki
Xeronimus
Loki
Level 123
God Stats
4W - 2L
1,604 SR
Queue Stats
53W - 48L
1,560 Elo+
Party 4
Apollo
Apollo
zPerfecteplayer
Apollo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 82L
1,450 Elo+
Party 2
Team Averages
Level 102
1,520 SR
1,517 Elo+

VS

Team Averages
Level 130
1,559 SR
1,517 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Agamard
Kumbhakarna
Level 189
God Stats
1W - 4L
1,391 SR
Queue Stats
58W - 60L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
VortexMajoris
Gilgamesh
Level 120
God Stats
2W - 3L
1,704 SR
Queue Stats
97W - 85L
1,501 Elo+
Party 1
Chang'e
Chang'e
ZoDeBosS
Chang'e
Level 117
God Stats
3W - 4L
1,698 SR
Queue Stats
100W - 90L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 3 / 0
3,900
780
2,445
5,181
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Kaylane08
Poseidon
7
0 / 1 / 0
3,592
718
735
2,413
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
VenousMars
Bacchus
6
0 / 0 / 3
3,980
796
2,171
2,811
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
5
0 / 0 / 0
3,218
644
745
4,279
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
3,947
789
2,015
1,891
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 0
3,285
657
1,200
3,717
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
 
Heimdallr
3
0 / 2 / 0
2,762
552
736
2,693
858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Agamard
Kumbhakarna
3
0 / 0 / 0
2,931
586
586
2,880
1,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
VortexMajoris
Gilgamesh
7
3 / 1 / 0
4,128
826
3,818
5,083
2,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
ZoDeBosS
Chang'e
7
1 / 0 / 0
3,716
743
1,762
2,186
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
4
4
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
3
0
0.33
L
Serqet
 
Serqet
0
0
0
0
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Kumbhakarna
Agamard
Kumbhakarna
0
0
0
0
W
Poseidon
Kaylane08
Poseidon
0
1
0
0
W
Bacchus
VenousMars
Bacchus
0
0
3
1.5
L
Gilgamesh
VortexMajoris
Gilgamesh
3
1
0
3
W
Loki
0
0
0
0
L
Chang'e
ZoDeBosS
Chang'e
1
0
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,111
Damage
8,102
16,575
Taken
16,559
6,326
Mitigated
6,452
7,123
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,445
1,760
0
1,898
5,181
1,796
0
0
5,025
0
15,050
L
Serqet
 
Serqet
1,200
183
0
742
3,717
1,340
0
61
3,616
0
14,839
L
Heimdallr
 
Heimdallr
736
199
0
714
2,693
858
0
758
1,935
0
9,221
L
Kumbhakarna
Agamard
Kumbhakarna
586
217
0
699
2,880
1,266
0
969
1,911
3,099
92
W
Poseidon
Kaylane08
Poseidon
735
244
0
564
2,413
708
0
1,212
993
17,678
65
W
Bacchus
VenousMars
Bacchus
2,171
702
0
1,682
2,811
2,112
0
198
2,613
10,960
0
L
Gilgamesh
VortexMajoris
Gilgamesh
3,818
1,654
0
1,295
5,083
2,418
0
444
4,403
0
22,201
W
Loki
745
208
0
1,680
4,279
1,112
0
314
3,937
0
16,309
L
Chang'e
ZoDeBosS
Chang'e
1,762
262
240
1,020
2,186
570
0
461
1,589
18,240
0
W
2,015
1,499
0
1,299
1,891
598
0
347
1,544
0
25,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,637
Gold Earned
16,822
160
Minions Killed
132
0
Camps Cleared
0
561,709
Distance Traveled
492,128
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,900
780
40
8
0
124,457
2
L
Serqet
3,285
657
37
7
0
135,457
0
L
Heimdallr
2,762
552
18
4
0
55,539
0
L
Kumbhakarna
2,931
586
5
1
0
86,644
0
W
Poseidon
3,592
718
39
8
0
105,359
0
W
Bacchus
3,980
796
16
3
0
109,597
0
L
Gilgamesh
4,128
826
37
7
0
105,639
0
W
Loki
3,218
644
28
6
0
126,780
0
L
Chang'e
3,716
743
35
7
0
108,849
0
W
Apollo
3,947
789
37
7
0
95,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role