Player Matchup

Persephone
Persephone
Silver I
Deadly_Soul93
Persephone
Silver I
Level 99
God Stats
0W - 5L
1,506 SR
Queue Stats
50W - 64L
1,178 MMR
Solo
Bellona
Bellona
Silver I
RommelM2908
Bellona
Silver I
Level 105
God Stats
13W - 11L
1,716 SR
Queue Stats
159W - 179L
1,216 MMR
Solo
Heimdallr
Heimdallr
Silver II
VloneKeyzz
Heimdallr
Silver II
Level 126
God Stats
2W - 4L
1,676 SR
Queue Stats
294W - 312L
1,107 MMR
Party 1
Susano
Susano
Silver I
WeEd_ReApEr17
Susano
Silver I
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
357W - 370L
1,303 MMR
Party 1
Cthulhu
Cthulhu
Silver II
zatoiku
Cthulhu
Silver II
Level 153
God Stats
19W - 11L
1,559 SR
Queue Stats
88W - 93L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,591 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,624 SR
1,210 MMR
Jormungandr
Jormungandr
Silver II
AmazonFireBox
Jormungandr
Silver II
Level 120
God Stats
2W - 0L
1,852 SR
Queue Stats
18W - 24L
1,188 MMR
Solo
Zeus
Zeus
Silver I
EGO CHECK 27
Zeus
Silver I
Level 204
God Stats
6W - 3L
1,504 SR
Queue Stats
346W - 363L
1,222 MMR
Solo
Neith
Neith
Silver II
Grim_Reaper9519
Neith
Silver II
Level 149
God Stats
6W - 5L
1,607 SR
Queue Stats
16W - 21L
1,223 MMR
Solo
Camazotz
Camazotz
Silver I
llJAGll
Camazotz
Silver I
Level 68
God Stats
22W - 14L
1,657 SR
Queue Stats
213W - 233L
1,221 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
no5mok3rav
Sun Wukong
Silver I
Level 127
God Stats
12W - 6L
1,500 SR
Queue Stats
159W - 155L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deadly_Soul93
Persephone
11
0 / 7 / 0
7,516
470
7,213
9,910
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
RommelM2908
Bellona
12
0 / 3 / 0
7,585
474
6,445
16,865
17,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
VloneKeyzz
Heimdallr
13
0 / 4 / 1
7,713
482
5,543
11,659
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 0
7,563
473
4,277
13,887
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
zatoiku
Cthulhu
12
1 / 3 / 0
8,110
507
7,506
11,542
10,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneAgniAwilixNut

VS

Bans
Bake KujiraThanatosErlang ShenAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AmazonFireBox
Jormungandr
14
3 / 1 / 8
9,523
595
7,855
13,658
13,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 0 / 1
10,139
634
6,440
7,702
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 1 / 3
9,636
602
10,133
9,586
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
llJAGll
Camazotz
17
7 / 0 / 6
9,659
604
7,897
15,337
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sun Wukong
no5mok3rav
Sun Wukong
17
1 / 0 / 3
10,374
648
11,724
16,230
12,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
21
21
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AmazonFireBox
Jormungandr
3
1
8
7
L
Persephone
Deadly_Soul93
Persephone
0
7
0
0
W
6
0
1
6.5
W
4
1
3
5.5
L
Bellona
RommelM2908
Bellona
0
3
0
0
L
Heimdallr
VloneKeyzz
Heimdallr
0
4
1
0.13
L
1
4
0
0.25
W
Camazotz
llJAGll
Camazotz
7
0
6
10
W
Sun Wukong
no5mok3rav
Sun Wukong
1
0
3
2.5
L
Cthulhu
zatoiku
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
44,049
63,863
Taken
62,513
41,569
Mitigated
39,973
16,404
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AmazonFireBox
Jormungandr
7,855
2,518
0
1,169
13,658
13,765
0
6,506
7,152
35,888
0
L
Persephone
Deadly_Soul93
Persephone
7,213
624
0
1,218
9,910
3,398
681
3,978
5,879
51,407
0
W
6,440
299
0
955
7,702
2,983
1,524
2,985
4,717
94,731
3,279
W
10,133
2,489
0
2,858
9,586
4,044
1,978
1,013
8,573
0
76,281
L
Bellona
RommelM2908
Bellona
6,445
1,638
0
5,815
16,865
17,397
0
1,730
15,135
0
52,374
L
Heimdallr
VloneKeyzz
Heimdallr
5,543
2,797
0
2,562
11,659
5,146
0
1,106
10,553
0
55,463
L
4,277
442
0
4,871
13,887
5,537
0
2,100
11,787
0
51,783
W
Camazotz
llJAGll
Camazotz
7,897
2,402
0
10,616
15,337
6,527
0
3,070
12,267
0
77,140
W
Sun Wukong
no5mok3rav
Sun Wukong
11,724
2,998
0
3,115
16,230
12,654
47
1,771
14,459
0
91,086
L
Cthulhu
zatoiku
Cthulhu
7,506
736
0
1,938
11,542
10,091
0
5,329
6,213
47,558
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
49,331
412
Minions Killed
558
0
Camps Cleared
0
1,544,920
Distance Traveled
1,784,365
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,523
595
45
3
0
333,843
5
L
Persephone
7,516
470
78
5
0
298,179
2
W
Zeus
10,139
634
157
10
0
347,854
7
W
Neith
9,636
602
113
7
0
373,047
6
L
Bellona
7,585
474
88
6
0
298,858
0
L
Heimdallr
7,713
482
86
5
0
247,680
2
L
Susano
7,563
473
81
5
0
378,415
4
W
Camazotz
9,659
604
100
6
0
396,650
0
W
Sun Wukong
10,374
648
143
9
0
332,971
0
L
Cthulhu
8,110
507
79
5
0
321,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role