Player Matchup

Baron Samedi
Baron Samedi
Ryees
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
Skihnneh
Jormungandr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
icebiimu
Jing Wei
Level 7
God Stats
8W - 7L
1,673 SR
Queue Stats
15W - 11L
1,587 Elo+
Party 1
Team Averages
Level 94
1,558 SR
1,546 Elo+

VS

Team Averages
Level 111
1,587 SR
1,519 Elo+
Ix Chel
Ix Chel
CallMeMasta333
Ix Chel
Level 132
God Stats
12W - 12L
1,520 SR
Queue Stats
40W - 49L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
FoodCorpse
Baron Samedi
Level 83
God Stats
4W - 3L
1,719 SR
Queue Stats
76W - 60L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
slayer2264
Kukulkan
Level 119
God Stats
1W - 2L
1,523 SR
Queue Stats
90W - 70L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ryees
Baron Samedi
18
4 / 5 / 9
12,327
725
15,810
16,198
14,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Skihnneh
Jormungandr
19
9 / 4 / 5
13,359
786
22,041
22,772
31,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
icebiimu
Jing Wei
16
0 / 2 / 9
10,890
641
4,037
15,423
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
11,968
704
7,697
15,959
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
FoodCorpse
Baron Samedi
16
1 / 5 / 7
10,784
634
13,714
21,745
11,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
slayer2264
Kukulkan
18
8 / 6 / 2
12,996
764
22,333
13,194
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
13
Kills
11
11
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Baron Samedi
FoodCorpse
Baron Samedi
1
5
7
0.9
W
Baron Samedi
Ryees
Baron Samedi
4
5
9
1.7
W
Jormungandr
Skihnneh
Jormungandr
9
4
5
2.88
W
Jing Wei
icebiimu
Jing Wei
0
2
9
2.25
L
Kukulkan
slayer2264
Kukulkan
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
43,744
54,393
Taken
50,898
51,622
Mitigated
24,778
14,364
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,697
722
412
4,795
15,959
6,889
474
11,849
3,091
52,997
0
L
Baron Samedi
FoodCorpse
Baron Samedi
13,714
1,177
841
7,199
21,745
11,917
561
16,193
4,734
37,701
451
W
Baron Samedi
Ryees
Baron Samedi
15,810
976
1,468
4,258
16,198
14,289
183
13,898
2,252
54,121
1,572
W
Jormungandr
Skihnneh
Jormungandr
22,041
3,733
0
5,020
22,772
31,674
252
14,919
7,805
58,593
1,328
W
Jing Wei
icebiimu
Jing Wei
4,037
3,740
0
3,618
15,423
5,659
1,286
14,114
1,165
0
26,335
L
Kukulkan
slayer2264
Kukulkan
22,333
872
0
2,666
13,194
5,972
81
7,031
5,697
59,164
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
35,748
194
Minions Killed
201
0
Camps Cleared
0
876,178
Distance Traveled
897,916
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,968
704
79
5
0
297,417
4
L
Baron Samedi
10,784
634
54
3
0
280,411
0
W
Baron Samedi
12,327
725
86
5
0
275,274
0
W
Jormungandr
13,359
786
53
3
0
288,815
1
W
Jing Wei
10,890
641
55
3
0
312,089
0
L
Kukulkan
12,996
764
68
4
0
320,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role