Player Matchup

Baron Samedi
Baron Samedi
Arrove
Baron Samedi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 124L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
BunzORbiscuits
Sylvanus
Level 148
God Stats
3W - 3L
1,594 SR
Queue Stats
93W - 82L
1,137 Elo+
Party 4
Danzaburou
Danzaburou
ElctrkoolAid
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,221 Elo+
Party 4
Bellona
Bellona
GaluhxzV2
Bellona
Level 25
God Stats
2W - 1L
1,384 SR
Queue Stats
41W - 35L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
Splít
Hun Batz
Level 106
God Stats
3W - 0L
1,935 SR
Queue Stats
90W - 68L
1,597 Elo+
Party 1
Team Averages
Level 61
1,583 SR
1,428 Elo+

VS

Team Averages
Level 81
1,617 SR
1,549 Elo+
Nu Wa
Nu Wa
BSMILEY
Nu Wa
Level 29
God Stats
15W - 18L
1,516 SR
Queue Stats
28W - 34L
1,524 Elo+
Party 2
Lancelot
Lancelot
K00LA1DCRUSH
Lancelot
Level 108
God Stats
16W - 16L
1,578 SR
Queue Stats
296W - 276L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
KuKu4PentaKillz
Sun Wukong
Level 156
God Stats
4W - 2L
1,590 SR
Queue Stats
287W - 252L
1,539 Elo+
Party 2
Ullr
Ullr
Nauticalcurry
Ullr
Level 38
God Stats
31W - 29L
1,572 SR
Queue Stats
147W - 136L
1,599 Elo+
Party 3
Ymir
Ymir
ThyFreshPrince
Ymir
Level 76
God Stats
2W - 3L
1,832 SR
Queue Stats
214W - 193L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arrove
Baron Samedi
12
3 / 1 / 2
6,900
627
6,986
6,166
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
0 / 1 / 2
5,340
485
4,397
8,535
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ElctrkoolAid
Danzaburou
10
0 / 0 / 1
5,519
502
3,572
4,736
1,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
GaluhxzV2
Bellona
13
2 / 0 / 2
7,763
706
6,231
8,475
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Splít
Hun Batz
14
6 / 0 / 1
7,426
675
6,777
8,664
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BSMILEY
Nu Wa
10
0 / 2 / 1
5,198
473
4,269
5,385
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
K00LA1DCRUSH
Lancelot
10
2 / 1 / 0
5,593
508
4,909
8,067
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
KuKu4PentaKillz
Sun Wukong
10
0 / 4 / 0
5,322
484
3,475
8,949
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
5,184
471
4,281
6,770
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 2
5,294
481
4,038
11,384
7,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
2
2
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arrove
Baron Samedi
3
1
2
4
L
Nu Wa
BSMILEY
Nu Wa
0
2
1
0.25
W
Sylvanus
0
1
2
1
W
Danzaburou
ElctrkoolAid
Danzaburou
0
0
1
0.5
W
Bellona
GaluhxzV2
Bellona
2
0
2
3
L
Lancelot
K00LA1DCRUSH
Lancelot
2
1
0
2
L
Sun Wukong
KuKu4PentaKillz
Sun Wukong
0
4
0
0
L
0
1
1
0.5
W
Hun Batz
Splít
Hun Batz
6
0
1
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
20,972
36,576
Taken
40,555
21,869
Mitigated
20,106
21,604
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arrove
Baron Samedi
6,986
964
226
2,480
6,166
3,471
0
3,360
2,806
57,544
3,118
L
Nu Wa
BSMILEY
Nu Wa
4,269
1,124
0
150
5,385
1,767
0
2,993
2,392
32,444
797
W
Sylvanus
4,397
1,376
1,246
3,416
8,535
5,812
424
2,033
6,502
23,077
7,216
W
Danzaburou
ElctrkoolAid
Danzaburou
3,572
1,304
0
2,538
4,736
1,982
541
956
3,780
0
39,207
W
Bellona
GaluhxzV2
Bellona
6,231
1,557
0
5,452
8,475
7,124
0
362
8,113
0
57,535
L
Lancelot
K00LA1DCRUSH
Lancelot
4,909
1,616
0
500
8,067
3,949
0
504
7,467
0
46,226
L
Sun Wukong
KuKu4PentaKillz
Sun Wukong
3,475
418
0
1,785
8,949
4,644
0
0
8,082
0
38,224
L
4,281
1,371
0
1,202
6,770
2,393
0
1,361
5,409
0
41,502
W
Hun Batz
Splít
Hun Batz
6,777
2,260
0
6,246
8,664
3,480
0
1,376
7,288
0
67,902
L
4,038
560
753
2,069
11,384
7,353
0
6,016
5,368
22,402
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
26,591
414
Minions Killed
303
0
Camps Cleared
0
1,110,602
Distance Traveled
1,087,091
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,900
627
106
10
0
191,722
0
L
Nu Wa
5,198
473
61
6
0
200,731
0
W
Sylvanus
5,340
485
44
4
0
207,074
4
W
Danzaburou
5,519
502
62
6
0
203,645
0
W
Bellona
7,763
706
93
8
0
230,263
0
L
Lancelot
5,593
508
71
6
0
288,194
0
L
Sun Wukong
5,322
484
67
6
0
175,945
1
L
Ullr
5,184
471
71
6
0
209,787
0
W
Hun Batz
7,426
675
109
10
0
277,898
0
L
Ymir
5,294
481
33
3
0
212,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role