Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
HerefordBull17
Anubis
Silver I
Level 142
God Stats
24W - 26L
1,588 SR
Queue Stats
231W - 252L
1,217 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Hm Niko Niko
Xing Tian
Bronze III
Level 42
God Stats
2W - 2L
1,243 SR
Queue Stats
16W - 18L
1,400 MMR
Party 2
Neith
Neith
Silver I
eXiGe_FaRaX1
Neith
Silver I
Level 128
God Stats
9W - 11L
1,500 SR
Queue Stats
244W - 274L
1,202 MMR
Party 1
Bakasura
Bakasura
Silver II
mariitooo
Bakasura
Silver II
Level 158
God Stats
2W - 2L
1,267 SR
Queue Stats
122W - 133L
980 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,420 SR
1,260 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,482 SR
1,255 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Enovoc
Sun Wukong
Silver III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 71L
1,108 MMR
Party 3
Charon
Charon
Silver I
TiltedHalo7
Charon
Silver I
Level 59
God Stats
3W - 5L
1,385 SR
Queue Stats
142W - 149L
1,218 MMR
Solo
Hun Batz
Hun Batz
Gold V
TorrentialDeath7
Hun Batz
Gold V
Level 69
God Stats
16W - 13L
1,527 SR
Queue Stats
256W - 271L
1,228 MMR
Solo
Medusa
Medusa
Silver I
wyd texts
Medusa
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,220 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 2 / 1
4,795
480
5,487
5,809
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 0 / 0
6,170
617
1,313
3,939
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Hm Niko Niko
Xing Tian
11
0 / 0 / 1
5,842
584
4,357
6,979
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 2 / 1
5,030
503
3,023
4,904
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
mariitooo
Bakasura
11
4 / 0 / 0
6,052
605
4,659
9,801
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
AchillesCthulhuAthenaSusano

VS

Bans
Ao KuangHachimanThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 2 / 0
4,381
438
697
3,076
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Enovoc
Sun Wukong
10
0 / 0 / 0
5,462
546
2,394
7,156
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charon
8
2 / 1 / 1
5,432
543
2,339
6,356
4,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,315
532
4,335
10,117
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
wyd texts
Medusa
9
1 / 1 / 3
4,904
490
3,800
5,929
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
4
4
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
1
0.75
L
Scylla
 
Scylla
0
2
0
0
L
Sun Wukong
Enovoc
Sun Wukong
0
0
0
0
W
2
0
0
2
W
Xing Tian
Hm Niko Niko
Xing Tian
0
0
1
0.5
L
Charon
2
1
1
2.5
L
1
3
1
0.5
W
0
2
1
0.25
W
Bakasura
mariitooo
Bakasura
4
0
0
4
L
Medusa
wyd texts
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,839
Damage
13,565
31,432
Taken
32,634
16,858
Mitigated
14,872
9,522
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,487
907
20
1,482
5,809
4,234
0
777
5,032
0
18,046
L
Scylla
 
Scylla
697
45
0
500
3,076
748
0
0
2,656
17,857
0
L
Sun Wukong
Enovoc
Sun Wukong
2,394
446
0
2,948
7,156
4,297
0
2,529
4,119
0
36,789
W
1,313
48
0
1,912
3,939
1,785
172
295
3,644
44,985
59
W
Xing Tian
Hm Niko Niko
Xing Tian
4,357
502
0
1,279
6,979
4,707
0
0
6,528
29,203
3,453
L
Charon
2,339
253
0
2,052
6,356
4,191
0
326
5,844
17,141
564
L
4,335
1,147
0
3,210
10,117
3,882
0
1,629
7,991
0
43,495
W
3,023
568
0
943
4,904
1,660
0
1,198
3,706
0
33,004
W
Bakasura
mariitooo
Bakasura
4,659
2,846
0
3,886
9,801
4,472
0
621
9,180
0
42,491
L
Medusa
wyd texts
Medusa
3,800
1,155
0
1,703
5,929
1,754
0
460
5,146
0
29,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,889
Gold Earned
25,494
305
Minions Killed
246
0
Camps Cleared
0
942,948
Distance Traveled
846,509
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,795
480
13
1
0
194,557
0
L
Scylla
4,381
438
34
3
0
93,873
1
L
Sun Wukong
5,462
546
64
6
0
171,937
0
W
Anubis
6,170
617
77
8
0
160,131
3
W
Xing Tian
5,842
584
66
7
0
171,286
2
L
Charon
5,432
543
19
2
0
190,247
0
L
Hun Batz
5,315
532
76
8
0
193,074
1
W
Neith
5,030
503
69
7
0
174,895
0
W
Bakasura
6,052
605
80
8
0
242,079
0
L
Medusa
4,904
490
53
5
0
197,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role