Player Matchup

Chiron
Chiron
ArtieCarrillo
Chiron
Level 123
God Stats
13W - 16L
1,601 SR
Queue Stats
145W - 155L
1,439 Elo+
Party 2
Achilles
Achilles
FatRussian247
Achilles
Level 103
God Stats
1W - 1L
1,754 SR
Queue Stats
15W - 23L
1,489 Elo+
Party 2
Thanatos
Thanatos
ItzAlucard
Thanatos
Level 100
God Stats
7W - 3L
1,962 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Panamajerky
Baron Samedi
Level 101
God Stats
1W - 1L
1,851 SR
Queue Stats
17W - 31L
1,447 Elo+
Party 2
Geb
Geb
RoseChimp113022
Geb
Level 100
God Stats
8W - 6L
1,646 SR
Queue Stats
135W - 117L
1,504 Elo+
Solo
Team Averages
Level 105
1,763 SR
1,476 Elo+

VS

Team Averages
Level 133
1,563 SR
1,533 Elo+
Rama
Rama
Juicykill91
Rama
Level 158
God Stats
4W - 1L
1,652 SR
Queue Stats
88W - 92L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
KumbaHentai
Nu Wa
Level 86
God Stats
20W - 12L
1,622 SR
Queue Stats
233W - 217L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
Let_Me_Solo_Dem
Baron Samedi
Level 117
God Stats
4W - 1L
1,679 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ai-MAX-
Xing Tian
Level 156
God Stats
4W - 2L
1,633 SR
Queue Stats
218W - 210L
1,498 Elo+
Solo
Thor
Thor
drnknmky
Thor
Level 147
God Stats
1W - 1L
1,228 SR
Queue Stats
64W - 66L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,462
455
9,057
12,121
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
FatRussian247
Achilles
11
1 / 1 / 1
6,430
536
6,775
12,633
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
ItzAlucard
Thanatos
11
3 / 2 / 0
6,623
552
5,328
9,971
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Panamajerky
Baron Samedi
12
1 / 0 / 0
6,173
514
4,222
5,551
2,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 0 / 2
6,162
514
4,406
8,593
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,270
523
5,269
9,677
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 2
6,987
582
5,886
5,110
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Let_Me_Solo_Dem
Baron Samedi
10
0 / 2 / 1
5,977
498
3,514
8,585
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
ai-MAX-
Xing Tian
12
2 / 1 / 0
7,005
584
8,034
13,086
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
11
2 / 3 / 1
6,323
527
5,342
12,330
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
6
6
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Achilles
FatRussian247
Achilles
1
1
1
1.5
L
Thanatos
ItzAlucard
Thanatos
3
2
0
1.5
W
1
0
3
2.5
W
1
0
2
2
W
Baron Samedi
Let_Me_Solo_Dem
Baron Samedi
0
2
1
0.25
L
Baron Samedi
Panamajerky
Baron Samedi
1
0
0
1
L
1
0
2
2
W
Xing Tian
ai-MAX-
Xing Tian
2
1
0
2
W
Thor
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
28,045
48,869
Taken
48,788
28,578
Mitigated
25,607
25,373
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,057
3,454
290
4,306
12,121
4,344
34
2,188
9,850
0
49,441
L
Achilles
FatRussian247
Achilles
6,775
1,312
0
4,740
12,633
11,024
0
5,869
5,397
722
39,397
L
Thanatos
ItzAlucard
Thanatos
5,328
1,670
0
8,998
9,971
3,794
0
1,692
7,941
0
49,481
W
5,269
3,928
0
4,060
9,677
3,513
37
1,417
8,260
0
55,252
W
5,886
1,226
0
2,366
5,110
1,878
0
2,708
2,402
45,527
213
W
Baron Samedi
Let_Me_Solo_Dem
Baron Samedi
3,514
354
2,280
3,709
8,585
6,037
18
3,317
5,268
16,419
0
L
Baron Samedi
Panamajerky
Baron Samedi
4,222
52
674
3,184
5,551
2,191
0
2,862
2,485
46,407
2,642
L
4,406
565
253
2,928
8,593
7,225
0
2,622
5,897
22,157
0
W
Xing Tian
ai-MAX-
Xing Tian
8,034
690
0
3,557
13,086
9,467
0
619
11,404
43,883
0
W
Thor
5,342
1,716
0
4,202
12,330
4,712
0
1,160
11,125
0
43,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
32,562
308
Minions Killed
323
0
Camps Cleared
0
1,262,982
Distance Traveled
1,189,291
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,462
455
74
6
0
214,344
0
L
Achilles
6,430
536
61
5
0
259,360
0
L
Thanatos
6,623
552
83
7
0
268,155
0
W
Rama
6,270
523
87
7
0
234,329
2
W
Nu Wa
6,987
582
82
7
0
272,811
1
W
Baron Samedi
5,977
498
14
1
0
206,296
0
L
Baron Samedi
6,173
514
76
6
0
262,435
0
L
Geb
6,162
514
14
1
0
258,688
0
W
Xing Tian
7,005
584
66
6
0
230,395
0
W
Thor
6,323
527
74
6
0
245,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role