Player Matchup

Hades
Hades
Dansig
Hades
Level 219
God Stats
4W - 6L
1,649 SR
Queue Stats
182W - 150L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImBitties
Morgan Le Fay
Level 150
God Stats
1W - 3L
1,460 SR
Queue Stats
202W - 178L
1,571 Elo+
Solo
Cliodhna
Cliodhna
SYov
Cliodhna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,501 Elo+
Solo
Terra
Terra
Transitionings
Terra
Level 139
God Stats
1W - 2L
1,468 SR
Queue Stats
147W - 138L
1,562 Elo+
Solo
Danzaburou
Danzaburou
zxFENxz
Danzaburou
Level 167
God Stats
1W - 2L
1,752 SR
Queue Stats
45W - 59L
1,561 Elo+
Solo
Team Averages
Level 166
1,566 SR
1,554 Elo+

VS

Team Averages
Level 145
1,760 SR
1,626 Elo+
Loki
Loki
Nekogeneral
Loki
Level 154
God Stats
21W - 14L
1,636 SR
Queue Stats
99W - 74L
1,624 Elo+
Party 1
Izanami
Izanami
Rosellia
Izanami
Level 138
God Stats
49W - 31L
1,706 SR
Queue Stats
77W - 57L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SangrinoSangria
Cu Chulainn
Level 119
God Stats
5W - 1L
1,759 SR
Queue Stats
30W - 20L
1,673 Elo+
Party 1
Aphrodite
Aphrodite
Shinya12
Aphrodite
Level 157
God Stats
21W - 7L
1,845 SR
Queue Stats
85W - 67L
1,615 Elo+
Party 1
Scylla
Scylla
xeeta
Scylla
Level 158
God Stats
9W - 5L
1,853 SR
Queue Stats
205W - 183L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dansig
Hades
17
3 / 2 / 0
9,660
537
8,757
15,237
14,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
ImBitties
Morgan Le Fay
15
0 / 2 / 0
8,489
472
1,866
6,329
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cliodhna
SYov
Cliodhna
13
0 / 2 / 0
7,573
421
1,227
12,949
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

13
0 / 3 / 0
7,913
440
3,302
15,939
13,379
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
zxFENxz
Danzaburou
15
0 / 1 / 0
8,977
499
4,879
9,129
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
10,428
579
11,341
12,511
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Rosellia
Izanami
18
1 / 0 / 1
11,074
615
8,583
6,485
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SangrinoSangria
Cu Chulainn
16
1 / 3 / 2
10,221
568
10,029
15,593
17,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Shinya12
Aphrodite
15
0 / 0 / 2
10,021
557
4,423
13,024
10,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
xeeta
Scylla
17
2 / 0 / 2
10,604
589
4,782
4,842
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
10
10
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
Dansig
Hades
3
2
0
1.5
L
Morgan Le Fay
ImBitties
Morgan Le Fay
0
2
0
0
W
6
0
3
7.5
W
Izanami
Rosellia
Izanami
1
0
1
1.5
L
Cliodhna
SYov
Cliodhna
0
2
0
0
W
Cu Chulainn
SangrinoSangria
Cu Chulainn
1
3
2
0.67
W
Aphrodite
Shinya12
Aphrodite
0
0
2
1
L
0
3
0
0
W
Scylla
xeeta
Scylla
2
0
2
3
L
Danzaburou
zxFENxz
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
39,158
59,583
Taken
52,455
38,842
Mitigated
38,412
20,758
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Dansig
Hades
8,757
1,535
203
7,370
15,237
14,163
0
249
14,988
76,468
0
L
Morgan Le Fay
ImBitties
Morgan Le Fay
1,866
249
0
610
6,329
2,405
0
2,563
3,766
67,363
0
W
11,341
3,310
0
1,447
12,511
5,406
655
3,417
9,048
0
98,163
W
Izanami
Rosellia
Izanami
8,583
6,595
0
2,351
6,485
3,256
299
913
5,572
0
120,981
L
Cliodhna
SYov
Cliodhna
1,227
411
0
6,123
12,949
4,773
0
1,791
11,158
0
62,537
W
Cu Chulainn
SangrinoSangria
Cu Chulainn
10,029
1,346
0
2,219
15,593
17,023
0
6,817
8,776
0
81,302
W
Aphrodite
Shinya12
Aphrodite
4,423
1,411
2,372
8,579
13,024
10,985
84
1,783
11,241
29,687
1,566
L
3,302
497
1,827
2,364
15,939
13,379
0
2,657
13,282
24,166
0
W
Scylla
xeeta
Scylla
4,782
1,098
0
958
4,842
1,742
0
1,783
2,957
87,059
1,032
L
Danzaburou
zxFENxz
Danzaburou
4,879
1,621
0
2,261
9,129
4,122
0
1,626
7,503
0
86,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
52,348
577
Minions Killed
674
0
Camps Cleared
0
1,723,199
Distance Traveled
1,762,796
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,660
537
135
8
0
338,720
4
L
Morgan Le Fay
8,489
472
153
9
0
332,390
0
W
Loki
10,428
579
114
6
0
439,248
0
W
Izanami
11,074
615
235
13
0
345,496
4
L
Cliodhna
7,573
421
92
5
0
326,533
2
W
Cu Chulainn
10,221
568
121
7
0
323,240
3
W
Aphrodite
10,021
557
41
2
0
379,002
2
L
Terra
7,913
440
38
2
0
377,511
4
W
Scylla
10,604
589
163
9
0
275,810
6
L
Danzaburou
8,977
499
159
9
0
348,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role