Player Matchup

Horus
Horus
Mike2000160
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
RobertJ100
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Athena
Athena
ServantOfEvil
Athena
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,500 Elo+

VS

Team Averages
Level 32
1,368 SR
1,339 Elo+
Mercury
Mercury
MaelzS2
Mercury
Level 33
God Stats
7W - 12L
1,385 SR
Queue Stats
41W - 61L
1,297 Elo+
Solo
Raijin
Raijin
TxrqzTTV
Raijin
Level 39
God Stats
1W - 7L
1,220 SR
Queue Stats
288W - 305L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
bananaslamock69
Amaterasu
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
790W - 791L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
8,599
782
5,447
10,103
11,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
RobertJ100
Xbalanque
16
10 / 2 / 6
10,325
939
15,905
10,725
5,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 2 / 11
8,838
803
6,840
13,113
13,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MaelzS2
Mercury
13
3 / 5 / 1
8,846
804
8,098
8,979
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
TxrqzTTV
Raijin
12
1 / 6 / 1
7,656
696
12,949
9,770
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
bananaslamock69
Amaterasu
12
0 / 6 / 2
7,286
662
5,447
14,422
10,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
5
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
MaelzS2
Mercury
3
5
1
0.7
W
2
1
14
9
W
Xbalanque
RobertJ100
Xbalanque
10
2
6
6.5
W
5
2
11
5.25
L
Raijin
TxrqzTTV
Raijin
1
6
1
0.25
L
Amaterasu
bananaslamock69
Amaterasu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
26,494
33,941
Taken
33,171
30,483
Mitigated
18,711
7,090
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
MaelzS2
Mercury
8,098
1,234
0
500
8,979
4,218
0
1,947
7,032
0
32,893
W
5,447
2,374
1,060
2,297
10,103
11,673
133
3,958
5,476
0
12,815
W
Xbalanque
RobertJ100
Xbalanque
15,905
11,550
0
3,196
10,725
5,078
1,322
4,284
5,814
0
50,765
W
6,840
2,510
0
537
13,113
13,732
424
4,150
8,237
17,091
0
L
Raijin
TxrqzTTV
Raijin
12,949
1,376
0
500
9,770
3,785
0
1,794
7,976
35,334
0
L
Amaterasu
bananaslamock69
Amaterasu
5,447
1,696
214
3,152
14,422
10,708
0
3,141
11,281
3,242
11,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
23,788
102
Minions Killed
133
0
Camps Cleared
0
613,359
Distance Traveled
607,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,846
804
51
5
0
220,174
0
W
Horus
8,599
782
16
1
0
200,119
0
W
Xbalanque
10,325
939
67
6
0
196,807
0
W
Athena
8,838
803
19
2
0
216,433
0
L
Raijin
7,656
696
63
6
0
172,332
0
L
Amaterasu
7,286
662
19
2
0
215,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role