Player Matchup

Arachne
Arachne
J3spayMan
Arachne
Level 117
God Stats
0W - 2L
1,252 SR
Queue Stats
161W - 162L
1,510 Elo+
Party 1
Bacchus
Bacchus
K1ngXxFusion
Bacchus
Level 7
God Stats
3W - 3L
1,634 SR
Queue Stats
3W - 4L
1,495 Elo+
Party 1
Pele
Pele
KingBuggz
Pele
Level 62
God Stats
50W - 57L
1,423 SR
Queue Stats
291W - 333L
1,412 Elo+
Party 1
Vamana
Vamana
NerfMamaPls
Vamana
Level 41
God Stats
0W - 5L
1,409 SR
Queue Stats
103W - 118L
1,507 Elo+
Party 1
Janus
Janus
dive5678
Janus
Level 88
God Stats
6W - 5L
1,614 SR
Queue Stats
70W - 64L
1,501 Elo+
Solo
Team Averages
Level 63
1,466 SR
1,485 Elo+

VS

Team Averages
Level 92
1,557 SR
1,569 Elo+
Sun Wukong
Sun Wukong
Id0ntkn0w2015
Sun Wukong
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 136L
1,514 Elo+
Solo
Sylvanus
Sylvanus
JerseyMikes
Sylvanus
Level 86
God Stats
3W - 7L
1,260 SR
Queue Stats
26W - 25L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Wizard101Pro22
Danzaburou
Level 99
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 2L
1,645 Elo+
Party 3
Awilix
Awilix
Your_Boy_Roy3
Awilix
Level 139
God Stats
6W - 3L
1,589 SR
Queue Stats
33W - 23L
1,557 Elo+
Party 2
Raijin
Raijin
daylenxd
Raijin
Level 73
God Stats
2W - 0L
1,706 SR
Queue Stats
8W - 2L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
J3spayMan
Arachne
13
4 / 7 / 2
8,406
494
12,712
16,475
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
K1ngXxFusion
Bacchus
13
2 / 5 / 4
8,412
495
6,833
14,627
12,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
15
2 / 4 / 1
8,312
489
7,580
19,815
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
15
0 / 4 / 2
8,526
502
7,128
19,036
15,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
dive5678
Janus
16
1 / 5 / 4
8,796
517
8,255
10,862
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Id0ntkn0w2015
Sun Wukong
18
4 / 0 / 2
11,741
691
16,654
16,389
17,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
JerseyMikes
Sylvanus
14
1 / 1 / 11
9,335
549
7,146
19,146
18,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Wizard101Pro22
Danzaburou
15
4 / 4 / 9
9,626
566
10,764
14,557
6,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 1 / 6
10,416
613
12,684
13,967
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Raijin
daylenxd
Raijin
17
6 / 3 / 7
10,932
643
12,714
11,151
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
25
25
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Id0ntkn0w2015
Sun Wukong
4
0
2
5
L
Arachne
J3spayMan
Arachne
4
7
2
0.71
W
Sylvanus
JerseyMikes
Sylvanus
1
1
11
6.5
L
Bacchus
K1ngXxFusion
Bacchus
2
5
4
0.8
L
Pele
2
4
1
0.63
L
Vamana
0
4
2
0.25
W
Danzaburou
Wizard101Pro22
Danzaburou
4
4
9
2.13
W
10
1
6
13
W
Raijin
daylenxd
Raijin
6
3
7
3.17
L
Janus
dive5678
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
59,962
80,815
Taken
75,210
45,464
Mitigated
52,455
21,094
Healing
34,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Id0ntkn0w2015
Sun Wukong
16,654
3,551
0
6,297
16,389
17,047
118
1,622
14,727
745
108,948
L
Arachne
J3spayMan
Arachne
12,712
9,091
0
3,795
16,475
6,206
803
3,861
12,494
0
46,919
W
Sylvanus
JerseyMikes
Sylvanus
7,146
2,729
4,437
8,103
19,146
18,119
1,554
4,705
14,225
33,432
0
L
Bacchus
K1ngXxFusion
Bacchus
6,833
623
1,422
1,062
14,627
12,298
0
3,640
10,851
22,228
0
L
Pele
7,580
1,820
0
7,896
19,815
7,642
0
4,052
15,431
0
74,897
L
Vamana
7,128
3,774
0
6,295
19,036
15,056
0
2,126
16,816
0
75,656
W
Danzaburou
Wizard101Pro22
Danzaburou
10,764
4,892
0
4,245
14,557
6,852
1,722
3,772
10,681
0
69,345
W
12,684
4,674
0
7,503
13,967
6,376
0
2,317
11,540
0
90,581
W
Raijin
daylenxd
Raijin
12,714
1,309
0
3,905
11,151
4,061
1,922
4,346
6,479
81,236
677
L
Janus
dive5678
Janus
8,255
352
0
624
10,862
4,262
0
5,709
4,739
73,310
2,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
52,050
460
Minions Killed
564
0
Camps Cleared
0
1,758,698
Distance Traveled
1,724,310
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,741
691
162
10
0
353,720
1
L
Arachne
8,406
494
75
4
0
342,302
0
W
Sylvanus
9,335
549
42
2
0
320,231
0
L
Bacchus
8,412
495
17
1
0
353,849
0
L
Pele
8,312
489
116
7
0
408,620
1
L
Vamana
8,526
502
122
7
0
339,163
2
W
Danzaburou
9,626
566
97
6
0
300,934
0
W
Awilix
10,416
613
125
7
0
425,528
0
W
Raijin
10,932
643
138
8
0
323,897
0
L
Janus
8,796
517
130
8
0
314,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role